Sorry if this has already been posted, but I’ve searched the forums and haven’t found an answer yet. I’m trying to figure out what I need to do to calibrate my wheel. I’m using a ts -pc racer with 1080 rotation in the TM control panel. When I calibrate the wheel in game, it only rotates to 95%. I’m assuming this is some kind of soft lock at the end of the rotation. I’ve been pushing it the last little bit to get it to 100, and when I do the next step by turning the wheel to 90°, it shows 1065 and not 1080. Should I push it the last little bit to get to 100? And if it doesn’t show 1080 being 90° should I go ahead and make it that anyways? Any help is greatly appreciated
I get 100% in rotation with t500 but I have use some force to turn the last few %. Then I rotate wheel 90 degrees and press save when it's at 1080. Works great.
I get like 880 from my 900 degree wheel and i don't have to force something in calibration that i will never miss in actual gaming To me it always felt like i was actually creating artificial calibration, seeing as the wheel stops at 880 but can be forced that other 10 degrees either side and i calibrate it like that it will not be correct in game seeing as it will normally under normal use stop at 880 anyway . Just my layman brain thinking here and its always worked well enough for me and i don't put unnecessary force on one of my favorite pieces of hardware .