mostly if i update a track with shaders from ams i get much too white glowing curbs, everything i try to get them right dosnt work... you cant really see the texture overall its too much glowing white... using the rz rumble strip shader... any hints to get it right? @Alex Sawczuk
darken spec to pretty much nothing (diffuse alpha), darken the diffuse white to max of around 200,200,200
i used original textures as example and already have already a much darker alpha channel... i know that i can make everything much darker but i had hope theres a way to avoid this as i think the lighting isnt working right then anymore? anyway thx for the answer!