Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    It's intended to be "mid", but it's a matter of taste between them. High might work well for you. Low has some old-school tighten that I am not sure is good for anything but g-series wheel bases.
     
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  2. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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  3. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    quick one lap test with Mclaren F1gtr around spa.
    Mid file untouched.
    This could be the GOAT . ( greatest of all time)

    I now regret o_O working on a little project all day yesterday that ended with very similar feel ,but untamed road bumps coming from reiza rack and no adaptability to kerbs .
    Time to shelve all other files and just get on with racing I feel. :D
     
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  4. nabelo

    nabelo New Member

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    Hey Kuku..Can you please tell us what settings you use in the Thrustmaster control pannel AND your ingame FFB settings?

    Best regards,

    Manuel
     
  5. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I haven’t dialed this in yet as stuff to do.
    But my general settings are :
    Tm 75,100,100,0,0

    gain 30-40
    Lfb 40-50
    Fx 20-30
    Damp 50

    my gain might be lower than most as I like a light informative wheel than I control rather than it driving me.
     
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  6. Jetglo

    Jetglo New Member

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    First of all, thank you so much for all the work you do here. This goes above and beyond!

    I was hoping to try these but I'm having an issue from version 30 onwards on my Fanatec DD1.

    Whenever I'm not holding the wheel I get severe oscillations back and forth that I have to turn the wheel base off to stop as I can't grab the wheel without breaking something.

    Any ideas what might be causing this or a fix I could apply?
     
  7. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    What are your settings, both in fanatec stuff & in-game?
     
  8. Donato

    Donato Member

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    To date, for me the best is 31, great job, congratulations @Karsten Hvidberg!!!!
     
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  9. Mikk Schleifer

    Mikk Schleifer Active Member AMS2 Club Member

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    copy that !!
     
  10. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    @Donato & @Mikk Schleifer,

    Thank you & interesting,

    We have a new version .36 on the way with multiple adjustments, corrections, more relaxed at center again & a new damping algo that kicks in at above 50% to kill oscillations almost completely for those that like the compromise. It's dynamic, so kicks in more by speed and downforce.

    I will have to try .31 to see what might make that feel better than for example .34 for some.

    Best,

    -K
     
  11. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I’m scared to try anything else, 34 feels so great. The other 30s felt odd in comparison. So is there a trend of DD preference for pre 34 ?
    Between 28 and 34 felt over rubbery and squishy for me.
     
  12. ToMythTo

    ToMythTo The Hero We Need But Not Deserved

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    Can you add some comments and hints in the txt file itself? So one can make assumptions and adjustments on the values directly, within the file, to wash away any unfavored effects for his personal taste.
     
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  13. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Also I think the .34 Med File is the best FFB file so far .... ;)

    Currently this approach continues to seem to me the best ... you first optimize the center of the wheel with the highest possible and tolerant LFB values (full and constant center at low and high speeds), then harden the wheel a little with low and/or medium GAIN values (values that are too high, albeit pleasant for many who love a hard steering wheel, expose to peak reactions and / or the pendulum effect that it is better not to have), it is seasoned with the desired FX effects, and finally, if necessary is dampened "as much as necessary" to homogenize everything.

    LogitechGHUB
    Default

    In game
    Gain 40-50
    Lfb 80-85
    (even 100 sometimes if gain 40)
    Fx 85 (does not disturb adds effects without anomalous peaks)
    Damper 0 (I feel no need for damping, mi sembra homogenized and whitout peak)

    Note: With a low GAIN I am very far from the limit of the steering wheel before clipping (even if cheap), I never have abnormal cropping and / or jolts, moreover the pendulum effect is minimized and limited only on very few cars that are almost always undriveable....

    Thank you..

    Houston, this is my sensation for Logitech G920 (not very powerful and cheap), signing off!
     
    Last edited: Jan 6, 2021
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  14. Jetglo

    Jetglo New Member

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    I can't seem to post an image, so excuse the type out:

    In Game

    Gain - Less than 35 (have tried over and above - if I go lower than this, there's almost no FFB)
    LFB: 50
    FX: 50

    Fanalab

    Sen: Auto
    FF: 100% (as recommended in the instructions)
    LIN (Off)
    NDP: 22%
    NFR: 1%
    NIN: 6%
    INT: 2
    FEI: 100
    FOR: 100%
    SPR: 100%
    DPR: 100%

    Would appreciate any help you can provide.
     
  15. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey Jetglo,

    It might be simple. The Lfb at 50% is very high for a dd1, start at 0, and then only slowly raise it from there.
    I would think you normally should be in the 0-10% range.

    Hope this helps!

    -K
     
  16. Jetglo

    Jetglo New Member

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    Perfect - I'll come back to you and try it. Thank you.
     
  17. ToMythTo

    ToMythTo The Hero We Need But Not Deserved

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    Using Ts-Pc, what should i change to feel my wheels slipping as soon as possible. Currently with gt1 cars I can not sense the slipping via FFB only visual perception. But with mini it is somewaht ok.
     
  18. AxisMagi

    AxisMagi Member AMS2 Club Member

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    Karsten
    Fantastic work with your custom ffb mastery. Version .34 is getting very close to the real deal.
    I can finally feel and control the slide and throttle steer like a real race car. Bravo. I can't thank you enough for your work it makes all the difference and is making this sim great. Reiza should hire you.
    Cheers,
    ~AxisMagi
     
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  19. Jetglo

    Jetglo New Member

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    Looks like this worked - thank you. Although I found I had to change the gain massively depending on the car to stop it happening again.

    Some cars, like the Mini Challenge I has to run the gain up to 70 to get a proper feel. However, the formula cars, if I went over 20 the wheel would go crazy again. Is that normal?
     
  20. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Yes, that is expected.

    The mini & caterhams too I did not examine exactly what makes it so, but easy to adjust the gain high on those.

    For the formula cars & other high df cars as well, the custom file utilizes the full available bandwidth & will let that high downforce come to play. So the force will get many times higher than the gain you set it at, under the higher loads. So the only way to have that full range feel-able in your steering wheel is to exactly start out at much lower gain & then it will build up & you get that whole range. When you set gain at for example 40-50% for the formulas, the custom file will do it's best so you still get the range, but it will reach 100% output force & depending on your steering wheel rim & other equipment this can easily lead to violent oscillations on potent hardware.

    Good news is that the next version is much improved reg. oscillationes & the damping is improved on top of that, so you will get far less of these things shortly :)
     
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