Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. AxisMagi

    AxisMagi Member AMS2 Club Member

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    Karsten, I'm also running Simucube2, What are your settings in AMS2 and Simucube2 ?
     
  2. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    In TD:

    Force: 25nm
    Recon: 1
    Friction: 0
    Damping: 0
    Inertia: 0
    Slew rate limit: unlimited

    In-game:

    Gain: 25-65, depending on car. Formulas ~25, less downforce higher gain.
    Lfb 3-30. This one is very subjective, so adjust as you feel. More value means sharper feeling. But for example in a formula you prob. want it low.
    Fx 50%.
    Damping 50%.

    My steering wheel is slightly large, so if you run a formula style rim, you prob. want lower FX and lower Gain.
     
  3. AxisMagi

    AxisMagi Member AMS2 Club Member

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    Thanks that's really helpful for a baseline. Have it feeling really good.
    Very impressed with the Simucube2
     
  4. torsteinvh

    torsteinvh Active Member AMS2 Club Member

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    Here's my Fanalab settings for my DD1:
    upload_2021-1-8_22-27-20.png

    Friction, Inertia and Damper all at 0%.
    I found that the key to avoid violent oscillations at high speed was to add a bit of speed sensitive damping:
    upload_2021-1-8_22-28-37.png

    In game settings for the Porsche GT1 are:
    upload_2021-1-8_22-29-59.png

    I mostly focused on controlling oscillations, but so far this feels very nice for me.
     
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  5. Wayne Whitmore

    Wayne Whitmore Active Member AMS2 Club Member

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    Per car FFB setting is now the way to go without needing to change the main in game gain setting.
     
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  6. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Thanks for sharing this, Torstein, it's quite interesting as perspective coming from the sc2.
    In general, I would probably go for a slightly higher Lfb for more sharp feeling of the front tyres.

    The new version we're posting later today will have an extreme improvement in many ways, might be the biggest jump across all cars between any earlier versions. Some of the improvements are how relaxed the steering wheel is and a new damping algorithm that is blending in with the relaxation damping.

    So it will allow higher Lfb values, if that's holding you back on that setting currently.
    Also it will allow you to disable the fanatec speed dependent damping again.

    Will post it as soon as @Panos Schoino has given the final thumbs up after some last minute changes were put in.
     
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  7. Nolive721

    Nolive721 Active Member

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    Hi Kartsen, hope you are well in these still crazy COVID days in Europe.

    Been away from my rig in the last few weeks and just updated AMS2 last night, trying your latest Custom file with my TS PC racer wheel today and I am getting really massive oscillations in straight lines (afraid I would break my Playseat wheel deck if I continue playing lol)

    Should I work on the in Game damping (its at default right now) or do you see a particular variable in your file I should focus on to fix this because that's just unplayable.
    I am using the Mid Level variant at the moment

    thanks so much

    stay safe
     
  8. bandqit

    bandqit Active Member

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    Read back a few pages.
     
  9. Nolive721

    Nolive721 Active Member

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    that's very helpful comment:rolleyes:
     
  10. bandqit

    bandqit Active Member

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    My apologies.

    Read back one page.
     
  11. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Something wonderful is happening :)

    (@Nolive721 Good to see you back! Hold your horses for the new version, being posted now)
    (@Jetglo & @torsteinvh The new version should fix your oscillation issues)
     
    Last edited: Jan 9, 2021
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  12. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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  13. torsteinvh

    torsteinvh Active Member AMS2 Club Member

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    Looking forward to the next version, Karsten! I haven't really started testing various settings yet, I wanted to have a stable, non oscillating baseline in place first.
     
  14. Cully

    Cully Active Member AMS2 Club Member

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    @Karsten Hvidberg it looks like you have worked very hard on this, im wondering if it will work with a G29 or anything i need to change?
     
  15. ToMythTo

    ToMythTo The Hero We Need But Not Deserved

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    Instant feeling of slipping tires. Great job lads. Hope reiza just get the licence of this file and put into the its box setup lol.
     
  16. AxisMagi

    AxisMagi Member AMS2 Club Member

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    Nice work Karsten! Feels so smooth, very different approach and nice improvement.
    How can I tweak the oversteer rebound effect when tires break free? I'd like to be able to reduce that opposite pull intensity.
     
    Last edited: Jan 9, 2021
  17. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    It's the exaggerate_over_steer variable, you can make it negative down to - 0.6. But 0.0 matches real life experience of @Panos Schoino sliding cars as much as we could 8)
     
  18. AxisMagi

    AxisMagi Member AMS2 Club Member

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    Fantastic Thank You! I've found the sweet spot :) I'm very fond of sliding as well and race real cars. It's so much fun to have a racing sim getting really close to the real steering feel, AMS2 with your FFB blows all the other sims out of the water imho.
     
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  19. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Awesome! Really happy to hear that from you :)
    It's been fun trying to make it as real feeling as possible :)
    There are differences between the cars that the custom file don't know about, so the "exaggerate_over_steer" will depend a little on the exact car driven. @Panos Schoino worked to find a good "base" that was the best compromise we could find between all cars & we made that fit with a value of "0.0". So it makes perfect sense it can be adjusted for better fit, depending on preferred vehicles.
     
  20. ZeferinoCoutinho

    ZeferinoCoutinho Zef_mirror_man-zefthebestofcour

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