Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. torsteinvh

    torsteinvh Active Member AMS2 Club Member

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    Way too much pop in my opinion...
    On my DD1 version .39 feels a lot more rough and harsh than .38.
    Tested with McLaren GT3 on Nordschleife, and had to turn down gain by 30% to get anywhere near the feel of .38, and still it felt harsher and less refined...
    .38 is my favourite so far :)
     
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  2. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Right, I suspect it will depend hugely on both wheel base and preference of car driven.
    The force was brought up to be about on par with the Default, so it is def. on the strong side.
    Also the rack should feel different and more "popped", other than just pure strength, so will be interesting to hear for other wheel base types as well :)
     
  3. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Torstein,
    posted 38.1 for you:

    * Same as .38, with the bug fix for awry cross-sessions, as well as more adjustability by values, but otherwise same feeling.

    So aside from the bug fix, it also is exact feeling of .38, but with the added adjustment values as in .39, so more adjustable.

    Direct link: https://forum.reizastudios.com/attachments/silver-raw-6-6-5-38-1-zip.12103/
     
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  4. torsteinvh

    torsteinvh Active Member AMS2 Club Member

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    Thanks!
    Too late in the evening now, but will test tomorrow :)
     
  5. scrubjayfeather

    scrubjayfeather New Member

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    I just want to thank Karsten again for all the hard work. For me, it really makes the sim much more enjoyable!
     
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  6. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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  7. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    He was quick of the mark today with a video explaining the update. Was probably not a visual masterpiece, but for me as some who struggles to find time to read articles or messages in the day time due to being at the wheel with eyes on road, it was bloody handy to have the audio playing through stereo ( that’s pretty much the only time I have with you tube, kinda like audio books ). Saved me a bit of time so thanks for that @steelreserv
     
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  8. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    is it weird to quote your self :whistle:.

    Anyway I’ve been doing some testing with dead zone application in file, and if I make get the fall off values higher than the one tenth range up to about one and a half to two tenths of Removal, I can eliminate the oscillation ( quite minor ones to begin with. ) with wheel pointing straight etc.
    And it’s not being negatively affected by LFB value, so now I’m getting a more solid feeling wheel and it’s helpful with accuracy , especially through en-rouge at Spa,

    so go ahead and do it if you don’t have a DD .
    I’m running 0.12 / 0.02 and not getting any notches.

    But you should use the FCM to get you removal value to start, mine actually suggests 0.13 removal, so if I can get the right Fall off it should be a smidge better.
     
  9. Fizzy

    Fizzy Well-Known Member AMS2 Club Member

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    Hi Karsten,

    I've been using Silver Raw v6.6.5.21 since it's release. I often try your more recent files, but I never find one that surpasses .21. Unfortunately, I am unable to say what it is that I like about this file, it just seems to have 'more life' than subsequent releases.

    I'm really happy to stay with this file, I'm having a great experience with it, but a few releases back (~.30 I think), you mentioned you had fixed a bug. I'm wondering, is the bug you fixed something I should be concerned with?

    As I said, I'm very happy to stay with this older file, but if there is a fundamental problem with it, could I copy some code to rectify it?

    Thanks for any help... :)
     
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  10. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Great info,

    I will go and try it to learn what's working for you & also check for that bug thing :)
    Which cars do you drive mostly?
     
    Last edited: Jan 14, 2021
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  11. Fizzy

    Fizzy Well-Known Member AMS2 Club Member

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    Thanks a million. :)

    The cars I’m gravitating towards lately:

    Merc GT1
    Porsche cup 3.8
    McLaren GT3
    P4’s



    I pretty much never drive F1 (apart from f retro). Too fast for me!
     
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  12. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    @Karsten Hvidberg
    What are the three high/low/mid files for?Wich should i try for a TS-PC?
    I drive everything except modern F1 Cars.Wich file is best choice?
    I hadn't used your files a long time,but this different versions are new to me.
    Thanx for your files and help.:)
     
  13. Mikk Schleifer

    Mikk Schleifer Active Member AMS2 Club Member

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    @Ray Sheppard
    Interested in 21, stuck on 31 here, could you upload it?
     
  14. steelreserv

    steelreserv Well-Known Member Staff Member AMS2 Club Member

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    You're welcome Karsten! Thank you for all the invaluable work you have done here and with PC2.

    You really need to watch in 8k to get the true effects of the super simple highlighter plugin. :)

    But yeah, you hit the mark. You're situation is exactly what I had in mind when putting these together. Wanting to stay informed but don't have the time to watch a video or read the forums everyday...

    In any event, I don't want to derail this important thread so I'll leave you all to it.

    Thanks for all of your FFB work guys. Really. It can't be stressed enough.
     
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  15. Fizzy

    Fizzy Well-Known Member AMS2 Club Member

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    Sure, file atttached. :)

    BTW, previously I was using one of NuScorpii's old Heavy Messing files and I was really happy with it, but I read in this thread that a lot of people were loving Silver Raw v21, so I tried it, and I also love it.

    I use the mid file with my wheel, and I changed the following:

    (static_force_reduction 0.5)
    (static_force_reduction_hi_df 0.3)
    (scrub_scale 1.3)

    I have a CSL Elite (PS4) and I use ~65/25/50/5 in game.

    HTH Mikk.
     

    Attached Files:

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  16. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    So I tried it and I honestly find the newer ones much better & more refined, but I think it's a "pop" thing. Just so individual how much we want to feel things and also ofc. depends hugely on the wheel base used.
    I will try and make values for the latest to pop the same way, then you'd probably like it more as well :)
     
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  17. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I
    didn’t find .39 too bad, hard to tell a lot of difference from .38 for me, though I did reduce master rack to equal .38 for consistency.

    And as mentioned in last post on last page, the dead zone removal actually was a good addition once I got the right values.
     
  18. Fizzy

    Fizzy Well-Known Member AMS2 Club Member

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    Thank you Karsten, you must have the patience of a saint!

    I will try your latest creation again later and post any pertinent findings...
     
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  19. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Right, that's still in the file, just back to describing by values at the top.
    Or do you need the scoop in there too?
     
  20. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey Dady,

    I would think mid or possibly high, but it's a matter of taste. Low might work for you too.
     
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