Automobilista 2 June 2022 Development Update

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Jun 30, 2022.

  1. Anthony 123

    Anthony 123 Active Member

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    That's a shame. Kind of embarrassing.
     
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  2. Anthony 123

    Anthony 123 Active Member

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    Accidental double post, sorry
     
  3. Ettore

    Ettore Well-Known Member AMS2 Club Member

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    It's a mix between hilarious and embarassing indeed
    [​IMG]
     
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  4. Shriukan

    Shriukan Touristenfahrten Community AMS2 Club Member

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  5. jota.191

    jota.191 (I'm Lando Garlando in AMS2 lobbies) AMS2 Club Member

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    And it is even worse: some of us spent 800 USD (and counting) there.
     
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  6. Rodrigo Dutra

    Rodrigo Dutra Don Perina Racing AMS2 Club Member

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    [​IMG]
     
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  7. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    rF2 vs AMS2 arguments aside it's very interesting seeing the same track get announced for 2 different sims with such a close timeframe- I'm certain it's a coincidence but it's definetely an odd one
     
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  8. Jugulador

    Jugulador Well-Known Member

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    iRacing is the racing version of DCS World where a lot of real pilots (military included) use it, shame it, curse all the devs families for some generations, make videos doing it all, but in the end they go back to it.

    It's what I said some pages ago: None of the current racing sims have more than 30% of realism (fonte: meu ku) and we will always find these kind of broken stuff in form of bugs and/or exploits. That is why I find really entertaining when "experts" and "people of strong intuition" come here to praise how flawed is AMS2 in physics dep, but uses other sims as reference of "this is real realism for real" lol. Yes... there are a lot of stuff to improve, but it's not a novela das oito kind of drama.
     
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  9. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    Yeah, I mean if you handed an Esports pro a copy of AMS2 and a bunch of free time they'd find a million different ways to break it, and every sim has those: rF2 had (has? I don't know) the 0 rear wing and sliding everywhere trick, ACC had a certain tire pressure that worked way too well, iRacing has lawnmowing, etc etc
    No game is safe from exploits, that's just the nature of the beast
     
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  10. Anthony 123

    Anthony 123 Active Member

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    The way I look at it is iracing simulates a race. You have etiquette and procedure you have to follow, Marshall's, classes, licenses, etcetera. A game like ams2 simulates driving a car. The physics, behavior, set up and so on. Each sim does something well and other things poorly. The drivers I drive with say they want a game that simulates a race like iracing with the physics of something like ams. I think if something like this were created, people would leave iracing eagerly and never touch it again. Same with ams. The most common thing I hear is that the driving is good but the races are bad or that the game is boring. We need a game that can do both because you just have to settle now.
     
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  11. Divit Beria

    Divit Beria Prefer modern cars

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    Wait what. When was it announced for AMS 2?
     
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  12. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    In the first post of the thread, see the Next Month And Beyond section
     
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  13. Shriukan

    Shriukan Touristenfahrten Community AMS2 Club Member

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    It was teased in the very first post. The image with the highway signs. A few posts down you have users comparing it to IRL location
     
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  14. Divit Beria

    Divit Beria Prefer modern cars

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    Damn that flew right by me! Hyped af
     
  15. TronLi

    TronLi Well-Known Member AMS2 Club Member

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    Not necessarily to do with these games but based on AC lobbies there is room for an open-world sim racing title as well (instead of the normal arcade physics that generally go with open world racing games).
     
  16. Anthony 123

    Anthony 123 Active Member

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    That would be incredible. There's a game that kind of goes for this, called BeamNG. I tried it and hated it but a lot of people like it
     
  17. Jugulador

    Jugulador Well-Known Member

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    Yes, iRacing, despite the disgusting paywall, is the simulator that offer the best "track experience". But it can be remediated in AMS2 with a good career mode (something more like Dirt to Daytona and less as GT, Forza and PCARS) and with online racing leagues (that already are there, just being necessary more players adhesion, what eventually will happen as the game's community grow among sales and "returnees"... also, a way to keep barbarians more civilized wouldn't hurt).
     
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  18. jota.191

    jota.191 (I'm Lando Garlando in AMS2 lobbies) AMS2 Club Member

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    The reason why I'm still F5ing the forums.
     
  19. sgsfabiano

    sgsfabiano Well-Known Member AMS2 Club Member

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    Not really, the leagues need a consistent and reliable MP enviroment, with a couple of essential hosting features not available atm.

    Without that, AMS2 is bound to be the sim for offline players and scattered online 5 lappers. That is way too low for such an incredible product.

    Edit: just re-read it and it sounds like I'm being rude to offline drivers. Didn't mean that, I mean that AMS2 can achieve much more than just offline racing and random lobby online racing.
     
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  20. jota.191

    jota.191 (I'm Lando Garlando in AMS2 lobbies) AMS2 Club Member

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    Sadly, I think the paywall is in part one of the reasons why iRacing works. Nobody pays hundreds of dollars to then wreck people going wrong way.
    But also there are (edit:cheaper) alternatives to iRacing that work well. I have raced a lot in World Sim Series (iracing-like platform over AC) and the experiences have been ok.

    There is another high point of iRacing, the main reason why I pay for it: oval racing with proper rules. AMS2 could be the first modern real alternative to this.

    For the latter reason I think I get and understand the decision of postponing the release. AMS2 is one of the best simulators overall, people is slowing realizing that, but the user-base is still relatively small, in part because in the original release the product was still immature and many people has that picture (or still gets the picture when searches videos in youtube an so).

    I've seen how Reiza works, so in case the oval AI or the caution system is outrageous wrong, I know they will improving it with further iterations. But USA pt. 3 will get a lot of attention in a full market of simracers, many reviews will be done and many people will be either hooked, or they will just walk away. To maximize the first set it is important that they release something decent.
     
    Last edited: Aug 2, 2022
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