Automobilista 2 V1.4.1.0 Released - Now Updated to V1.4.1.3

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Aug 27, 2022.

  1. Don Hunter

    Don Hunter Active Member

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    It’s the retro F1 cars. It’s in the initial channel log
     
  2. FADOQ

    FADOQ Active Member

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    I tried to join two games of 32 players that were around 22-25 players in and I got the message that max players was reached.

    Is it possible that the max players selectable in a session is above the amount of box available on the track and this is why you cannot join ?
     
  3. Pixel

    Pixel Active Member

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    Not with my thrust master, I guess they would need to update the ancient SDK used in Pcars 2.
     
  4. steelreserv

    steelreserv Well-Known Member Staff Member AMS2 Club Member

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    If at the end of a braking zone your brakes are red they will be snaggy, less effective and experience higher wear. Bad brake temperature control will indeed, effectively shift the BB rearward if your fronts are overheated and rears are in good condition.

    Since the default ducts and brake pressure are typically 50/50 & 90% for all cars, adjusting them for your driving style, track and track conditions is highly recommended.

    If you come across a car with BB of 60/40 in favor of the fronts a good rule is to set the ducting to match. 70/50, 60/40, 50/30 depending on the track and ambient temps.
     
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  5. MarcG

    MarcG Well-Known Member AMS2 Club Member

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    There's more than that, I'd like to know the specific ones, from the OP: "AMDM is currently featuring with most open wheelers, GTs and faster prototypes."
     
  6. Don Hunter

    Don Hunter Active Member

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    Go read the release notes
     
  7. Mazdaspeed

    Mazdaspeed Well-Known Member AMS2 Club Member

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    I believe other than the open wheelers, it's the Group C and the BMW Pro Car.
     
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  8. Don Hunter

    Don Hunter Active Member

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    Introducing Advanced Mechanical Damage Modeling: AMDM is currently featuring with most open wheelers, GTs and faster prototypes. To make use of it, make sure to enable MECHANICAL FAILURES in GAMEPLAY UI. Try a race any of the historic open wheelers against AI (especially F-Vintage) with random failures enabled. to more readily experience the new feature. Custom AI creators may want to look into the new reliability parameter we added. We will extend this feature to more classes in the near future, but the most notoriously unreliable race cars already are supported

    Added Advanced Mechanical Damage Modelling for: F-Vintage (both gens), F-Retro (all gens), F-Classic (all gens), F-V12, F-V10 (both gens), F-Reiza, F-Ultimate (both gens
     
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  9. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    20220903214802_1.jpg
    He,He...
    Is that realistic? Have you ever driven with a sign in your Cockpit?
     
    Last edited: Sep 3, 2022
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  10. Marius H

    Marius H Probationary forum-moderator Staff Member AMS2 Club Member

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    @Dady Cairo I've driven with cones, signs, and more in my wheel. :D
     
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  11. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    Just a few hours ago I was racing F-Retro G3s at the Nurburgring Veedol and I got a cone lodged in my left front :p Wouldn't leave for the next 5 laps until I accidentally went off track and it was finally free
     
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  12. Oubaas

    Oubaas Active Member

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  13. Patrick Morgan

    Patrick Morgan Member

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    Hello, not sure where to put this or how to contact Reiza. I love the Indycar part of this game, it's just magic. I own 3 Penske Indycars (1990, 1994 and 1997) all of which run. Should Reiza want to measure and model these cars for use in the game I would be very happy to help in any way I can. I have no idea about licencing etc. but I canhelp on the technical side.

    Thanks!
     
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  14. Seb02

    Seb02 Active Member

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    @CrimsonEminence
    I followed the steps you gave and indeed it made things better. USA formulas now less slippery on ovals. It remains to calibrate the level of the IA in my opinion: I must put 70 to Fontana and Daytona (level IA too high) and +90 to Gateway (level IA too low). According to my level (low) on the other circuits, it should be 80-85 on the 3 ovals.
    Thank you Crimson, you are the King (do you have the reference?). Thanks also to Don @Don Hunter

    Note: 2 additional ovals would be appreciated (like Indianapolis, Miami, ...)
     
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  15. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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  16. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    Maybe a PM to Renato ?
     
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  17. MarcG

    MarcG Well-Known Member AMS2 Club Member

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    Yep that is *EXACTLY* what I read, nowhere there does it specifically list the cars with AMDM it just....very clearly...says " most open wheelers, GTs and faster prototypes"

    All I'm asking for is a list of those "most" currently supported vehicles.
     
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  18. Patrick Morgan

    Patrick Morgan Member

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    I'm unfamiliar with this world, is Renato a developer?
     
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  19. Patrick Morgan

    Patrick Morgan Member

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    PC-26 which we will be running toward the end of September.
     

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  20. neal

    neal Well-Known Member AMS2 Club Member

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    he's the head honcho.
     

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