Automobilista 2 October 2022 Development Update

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Oct 28, 2022.

  1. Budgetek

    Budgetek Active Member AMS2 Club Member

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    Another QOL improvement would be if pit limiter is properly simulated. Now you can hit it in any gear and it gets engaged.
     
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  2. AdrianJ

    AdrianJ Active Member

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    & any car , most of which are not equipped with limiters
     
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  3. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Maybe they could make it possible to choose what method of mp you want depending on intent. They could possibly work with LFM to make everything work
     
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  4. CaptainParallax

    CaptainParallax Metalmoro AJR fanboy AMS2 Club Member

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    Very glad to hear Indy Motor Speedway is making it into the game, hoping to see the oval (duh), the 2000 F1 layout and modern Indy layout as options!

    I think like many others, multiplayer is something I'd also like to see some heavy focus on - especially when it comes to dedicated servers and allowing for more in-depth admin or race control options like manual penalties, manually setting a grid or restarting sessions. These, among many other features, would set the game up well for leagues.

    Also excited about that 2023 track that will not be named ;) I've seen people wishing for LMP900 cars like the Audi R8, BMW V12 LMR, Bentley Speed 8 and so on - I'm absolutely one of the people asking for them, just making it known on the forums too!
     
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  5. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Even though I don’t play multiplayer, if Reiza can make more people fall in love with the game we will get more mods and custom things.
     
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  6. Pales

    Pales Member

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    Will the AI developments benefit road racing as well, do you have an example?
     
  7. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    Hopefully they can stay on the track now too, that dirt buildup on-track has been a really cool detail until I realised that every track becomes a rallycross stage after a few laps with the AI constantly going onto the grass (and somehow retaining top speed/control while they're at it usually too)
     
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  8. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    The mentioned AI developments are applicable for both road and ovals.
     
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  9. John Hargreaves

    John Hargreaves Well-Known Member AMS2 Club Member

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    Very pleased about the scanned versions of Spa and Nurburgring. It's impressive that a relatively small team like Reiza have been able to scoop the best most accurate version of these tracks in any sim. Add to that the intensely natural feel that the track artists get into the Reiza tracks and we are in for a treat I'm sure.
     
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  10. SaxOhare

    SaxOhare Well-Known Member AMS2 Club Member

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    Sounds good, but can someone clarify what this means ?
    Are these one-click MP-Lobby and Single-Race settings ?
     
  11. Coanda

    Coanda aahhh whinge whinge f@#ken whinge.. Staff Member AMS2 Club Member

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    One click SP presets..
     
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  12. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Can it be custom too?
     
  13. farcar

    farcar Well-Known Member

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    I'm sure that you'll hear it coming though :)
     
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  14. SaxOhare

    SaxOhare Well-Known Member AMS2 Club Member

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    I don't think there's much missing, I think the hardest part was the part that's still used because it's changed the most over time.

     
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  15. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Nice dev update, quite unfortunate that the modern indycar is on hold for now. Lets hope the licensing for Indianapolis does indeed get finalized, me personally would have hoped for news on the Astons and Nissans.

    Finally the historic Spa though, but after waiting almost 2 years, i dont quite understand why release it "incomplete" in the release candidate, and then probably within a week the completed version, having waited that long, i much rather wait another week and get a fully completed track.

    I really hope the multiplayer gets some more much needed attention soon, but hopefully the disconnections and invisible/floating cars which are there since 2 or 3 updates ago will be fixed, as this is a issue no other sim has, and doesn't help with the ams2 popularity.

    We experience those nearly every league race, as well as during the ams2 community cup races.

    I didn't expect to see another free car being added, especially since there is still quite some stuff thats in the season pass thats not here, i cant wait to see more info on the remaining DLC release plans.
     
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  16. alink

    alink Well-Known Member AMS2 Club Member

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    I fell in love:D
    X-Mas is comming:)
     
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  17. Xela1

    Xela1 BANNED BANNED

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    Reiza @Renato Simioni tell us what about the Aston and Nissan deal? The cars were announced month (or year?) ago ….

    Corvette GTP is the one I m looking for and maybe a metallic shader access is in your lucky bag
     
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  18. Seb02

    Seb02 Active Member

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    @Renato Simioni ,

    You mention the idea of adding oval variants to the copa montana, chevrolet Omega and chevrolet Opala. It's a good idea but can you add some cars to reach the number 30 or 32 for Omega and Opala? Besides, if I'm not mistaken, there were more than 30 drivers in the 1999 season of the Omega Chevrolets. Thanks
     
  19. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    Yes, Im also wondering what the outlook for those Nissans is. They would complement so many classes.
     
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  20. rmagid1010

    rmagid1010 Well-Known Member AMS2 Club Member

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    It will be exactly like in project cars 2
     

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