Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. GoobMB

    GoobMB Active Member AMS2 Club Member

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    I had exactly the same issue (CSL DD). Maurice Boschen's tune of DanielKart custom file doesn't have that - probably the profile which suits me the most of all I tried.
     
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  2. Danielkart

    Danielkart Well-Known Member

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    This has nothing to do with the file. Maurice from the Fanatec forum makes a separate setting for the base for each car. Then you can load the profile instead of changing the values for each car at the base. I think you will notice that . I only change the power on the base 50-70% depending on the car and that's it. I don't know Maurice but I think so
    his settings for the base can certainly also be good for the people
     
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  3. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    So where did you get his tune from? Can you post on here? Thanks.
     
  4. Handpflegecreme

    Handpflegecreme Member AMS2 Club Member

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    Yeah, but as I know he fine-tuned the base settings for your file V44, wich runs great for me on my DD1 ;-)
     
    Last edited: Nov 11, 2022
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  5. pipimax007

    pipimax007 Member

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    Hey Daniel! (and everyone else) I am new to custom ffb in AMS2, and I wanted to try yours.
    I have a *******very****** modest Driving Force GT and haven't felt any differenc with the default +
    Only thing I did was to copy the file to the AMS2 documents folder and select it in game.
    Am I missing something?
    Which settings do you recommend if not?

    Is it worth for a DFGT? :')

    Cheers!
     
  6. Danielkart

    Danielkart Well-Known Member

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    Hey Pipimax
    1) Download the file.
    2) Rename it "ffb_custom_settings.txt" if named otherwise.
    3) Copy&replace file in to the "Documents\Automobilista 2" folder.
    4) Restart the game completely.
    5) In game, go to "options -> controls -> force feedback" and set "Type" to "Custom".

    You can always get the custom ffb file that corresponds to "Default" type back by simply deleting the file from the folder again. AMS2 will create it on next restart.

    Of course your forces are 2-3Nm less and it's a big difference. But there should still be a noticeable difference between the standard and custom files. Try different custom and also standard and take what you like best and you have the best feeling
     
    Last edited: Nov 12, 2022
  7. MickT

    MickT Active Member AMS2 Club Member

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    You can also confirm you're definitely using it through the telemetry hud. The Custom FFB name defined in the file should appear on the bottom left where you can see the FFB histograms.
     
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  8. Roy Jones

    Roy Jones New Member

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    Anybody have a file or setting for more pronounced understeer or corner entry feel? Tried several custom files but cannot 'feel' front end turn in or limit of front grip. This weekly TT on Bathurst with super V8 is what has triggered me. Too vague or floaty . Guessing when to turn in etc. Thats really all I'm missing from this sim for me. Thanks
     
  9. Roy Jones

    Roy Jones New Member

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    Oh , I'm on csl dd 8nm wheelbase. Thanks
     
  10. Aza340

    Aza340 Active Member

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    Hi . Yes I have one that might suit you, will post it later when I can copy it from my documents folder .
     
  11. Roy Jones

    Roy Jones New Member

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    Thank you very much! I'll be interested to see what changes it'll bring.
     
  12. Dirk Muessener

    Dirk Muessener New Member

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    So much knowledge in this thread, so my question might be in the correct place
    I'm driving with a CSL-Elite Base with Damper at 100% and Spring at 0% in the base settings and I'm wondering which value(s?) I have to edit to avoid the wheel getting lighter the 'longer' a turn gets. The 'longer' a turn is, the heavier the steering should get, at least in my opinion. I might be wrong but this is something I really dislike about the AMS 2 FFB.
    Many thx in advance.
    Kind regards
     
  13. Danielkart

    Danielkart Well-Known Member

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    Hello Dirk! Your question is a little too vague. There are many custom files and each file behaves differently. The base settings are also a matter of taste, but your 100% damping is very high. If you prefer more drag and downforce in long fast corners, increase the value (velocity_res_scale ).
     
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  14. Aza340

    Aza340 Active Member

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    You are right in one respect, if your front tyres are still at peak grip all through the long turn and that turn is not becoming more shallow as it goes on .
    Are you certain you aren't losing grip from the front and understeering slightly? This would translate a loss of force through the wheel if you were ( in most ffb files )
     
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  15. Dirk Muessener

    Dirk Muessener New Member

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    Thx for your replies! I have had lots of test drives and I don't think that I'm losing grip on the front end Will change the (velocity_res_scale ) and see how it feels. As for now I don't use any custom file, just the default +.
    Will report back later.
    Thx again:)!
     
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  16. Theoloop

    Theoloop Active Member AMS2 Club Member

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    @Danielkart Thank you for another excellent FBB file release, been using these for awhile and it's changed ams2 for me. I do have a question regarding flat spots though, with my Simucube 2 I cant feel them at all in the feedback, even when purposely flat spotting the wheels. Is this an AMS2 thing? Or something set in the file?
     
  17. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    I have actually found the same thing in all the later files. It used to be quite noticeable. There is a setting in the file that you can change, (flatspots_scale 0.0), but, for me, it no longer seems to make a difference. I have tried values up to 1.0. Try it yourself and see how it goes.
     
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  18. Danielkart

    Danielkart Well-Known Member

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    Hello Theo! That's a very good question of yours. As Michael said, it's the value (flatspots_scale). However, this value has a very large influence on my file. Maybe it's not because Michael uses a different custom. In any case, this value is responsible for creating a very bad continuous loop. Compare this value (flatspots_scale 0.0) and then with (flatspots_scale 0.99). Take the F1 V10 or any other fast car and go to Daytona. Now drive and brake again and again, the more the tires are worn, the higher this continuous grinding can also be seen very well in the ffb graph. Bad for (my personal feeling) because all road texture is lost. By the way, this problem also has the defaults. That's why this value is 0 for me, but you can of course adjust it to your liking, but I would only increase it very carefully. As soon as Reiza brings the official update I will post a final version of V45. I hope I was able to help you and maybe Michael a little further
     
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  19. Alegunner68

    Alegunner68 Well-Known Member AMS2 Club Member

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    Hi @Danielkart your latest file feels really good, the only things I couldn't dial in were the brake feeling and scrub/tear so I tried to get your ffb feeling on my file to get it somewhere near.
    May not feel right on dd but what do you think?
     

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  20. Danielkart

    Danielkart Well-Known Member

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    Hey Aegunner! Thank you for your file I will test it and let you know. Can you tell me what base you have? Then I can match my powers to your base to have a better comparison. Great that you also make your own custom for your base. I will report to you Aegunner
     
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