Automobilista 2 V1.4.3.3 & Racin´ USA Pt3 Officially Released!

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Oct 30, 2022.

  1. Roar McRipHelmet

    Roar McRipHelmet Well-Known Member AMS2 Club Member

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    Originally there was no deal, and Reiza was planning to release a generic version of the car. But then talks about licensing were suddenly on the table, and Reiza put the release of this car on hold until the talks have been resolved.
     
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  2. Dave Stephenson

    Dave Stephenson Administrator Staff Member AMS2 Club Member

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    As a test I set it up this way for ERS but since I didn't yet get chance to look into feasibility for the others it remains undocumented for now. If you only assign one of the buttons for it, it will cycle and wrap in that direction
     
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  3. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    Awsome! Thanks so much mate I'll try that out! I did try that with TC & ABS but its would still only go either up to 10 and then stop and with only one button, because it did'nt cycle I could'nt go down again, so I assume this is only working for the ERS if i understand you right?
     
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  4. Elcid43

    Elcid43 Active Member AMS2 Club Member

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    Will we eventually be able to map everything to buttons? This like fuel, turbo, engine braking etc.

    Really hope so :);)
     
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  5. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Feel like fuel map NEEDS to be mappable for GT3 cars. If Reiza want the formula cars to be ultra realistic, make it available for all the cars to adjust what they can from the cockpit
     
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  6. AdrianJ

    AdrianJ Active Member

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    Sound echo is a great feature adds a lot of realism
    Previously only available in rf2
    (then broken & unavailable in rf2 )

    Maybe good if it were on a separate slider in options so everyone can balance it just right for their sound system
     
  7. Elcid43

    Elcid43 Active Member AMS2 Club Member

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    I think they all need to be mappable to be honest.

    Especially things like boost pressure, you see the big old knobs on a lot of older turbo race cars. Hopefully in the future all that stuff will be mappable.
     
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  8. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    I also hope certain max and min levels in setup should be removed so we can make a very odd car and have fun
     
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  9. ozcanuck

    ozcanuck Active Member

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    Had a couple of races with StockCar 1999 Omega at Daytona Oval...had to fiddle with gear ratios to match my car with field, but good racing to be had. Recommended. Ai working quite well....same for Formula USA, except I'm still 2 sec behind. More fiddling required. Default setups for F-USA and SC 1999 are very stable. Thanks. Oh...and Spa 1970 is awesome...Group C AI a bit aggresive there though, bumping me off track.
     
  10. jmac_the_man

    jmac_the_man Active Member AMS2 Club Member

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    Fuel maps aren't simulated in the game.

    The Fuel Map option in AMS2 has three options: rich, medium, and lean. These settings correspond to the game reading full throttle on your input device as 100%, 90% or 80% throttle, respectively.

    The settings available on an actual car are different than that. ACC, which simulates the real fuel maps on the real cars, has something like 12 fuel map options for each car.
     
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  11. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    Had massive VR issue online today, every server I went into in VR all cars had massive pings, as in up 2000! All of em, so i figured it must be me. Rejoined same servers just with screen, back to normal! Tried VR again, same servers, same massive pings, back to screen, no problem again. Anyone else experienced this?
     
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  12. AdrianJ

    AdrianJ Active Member

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    Single player rock solid for me in VR
    Online multiplayer gives micro pauses & some make me crash not sure if same problem
     
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  13. Gevatter

    Gevatter The James May of Simracing AMS2 Club Member

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    Interesting, do you have a source for that?
     
  14. DavidGossett

    DavidGossett Well-Known Member AMS2 Club Member

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    That is exactly how Pcars2 did it back in the day. I'm not 100% certain for AMS2, but in Pcars2 you could verify it by looking at the throttle input on the fully expanded HUD.
     
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  15. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Maybe someone from the Reiza team or a player wants to confirm this?
     
  16. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    Cannot play in VR at all now, pings are ridiculess. I wonder if its to do with UPD & settings but nothings changed in there and it used to work fine
     
  17. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    what do you think of Mr Tea’s comments?
     
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  18. VFX Pro

    VFX Pro Well-Known Member AMS2 Club Member

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    Today in the US is Thanksgiving Day, so I'd like to say thanks to Reiza for...
    • Fixing the problem where we now can manually start the engine pits.
    • Providing a great number of tracks and cars to choose from (yes, ACC you suck at that!!)
    • Amazing historic tracks that no other sims have... love those bumpy fast tracks!
    Wishes
    Please, save the camera angle per car, important part of the dashboard gets cut off all the time. Since this a global setting, need to adjust the camera angle for every car change :(
     
    Last edited: Nov 25, 2022
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  19. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    I immediately have "lift off oversteer" nightmares when I see Mr GM...
     
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  20. Beezer215

    Beezer215 Member

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    This guy's a tool.
     
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