Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Richard appleyard

    Richard appleyard AKA Neworder

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    HI Daniel got say the V60 file 2-5 NM works very well with a Moza R5 thanks for all your hard work making this sim great
     
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  2. MickT

    MickT Active Member AMS2 Club Member

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    It's a custom language, but the syntax is quite like LISP, although definitely not identical.
     
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  3. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    Well, to fill the center better (less deadzone), I changed the bold values.
    It does not depende on the file or wheel base, it's just a way to, from the center, get suspension forces quicker (not stronger or weaker).
    If anyone wants to try it, I would like to have feedback.

    (as (blend (min 1 (* (abs steering_angle_rack) 200)) 1 0))
    (as (power as 0.5))
     
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  4. Danielkart

    Danielkart Well-Known Member

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    I'm pretty tired of these customs now. V60: That's a lot of files and I'm at a point where I'm satisfied and I'll take a break. I don't want to write a never-ending story either. I don't think you have to anymore because the physics of Reiza are in excellent condition.
    The topic of physics and FFB is very divided and there are 1000 opinions about it. It was important to me personally to reconcile the (finished) physics of Reiza and the FFB, only both together result in a symbiosis (my personal opinion). So sorry if I'm going to back off a bit and I won't be replying to everything anymore. Enjoy this simulation and other games, the main thing is that you have fun with it;)
     
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  5. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    I wonder if there is a guide to what all settings do so we can fully personalise the FFB
     
    Last edited: Mar 12, 2023
  6. Danielkart

    Danielkart Well-Known Member

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    Then you have to take the original files from Karsten or files from other modders. I went a different way where certain functions and values work differently, sorry
     
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  7. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    I can feel your pain...
    I'm mainly an rF2 user and spend my whole week messing around these files just to return to rF2 afterwards. :(
    This it's like a drug, and the process of testing is a very painfull one.

    AMS2 has good tyre physics, betrayed by default FFB, cartoonish Ai, collision physics and sound effects (just my opinion).

    Your files are in a very good level. Leave them as they are, no one can blame you.
     
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  8. Tommy Can

    Tommy Can New Member

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    Inferiore nelle impostazioni Fanatec "Natura Inertia" - NIN
     

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  9. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    If you spend lots of hours in it, you get to know what does what.
    I did, but I'm only half way there. I currently don't use AMS2 that much, so my investment should be capped.

    A guide from the original creators would be a huge step, but that didn't happen.

    That said, if you go to the file, very specific areas are all about defining the constants. Mess around and you'll get very different results.
     
  10. Danielkart

    Danielkart Well-Known Member

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    For me there are also other good Sims, I'm not the absolute "fanboy" of Ams2 or rf2. I'm just playing GT7 with the controller and I'm having a lot of fun with it. I will also devote myself to other games because I just want to have fun and I have time for other things. Nevertheless, a short feedback from me because of your change:

    This change is very bad for my file. Front-end feeling almost gone and very unstable handling, also felt latency. Lateral suspension forces also too weak. Maybe it's better for your base, of course I can't judge that, or you have a better feeling with it, then of course it's okay too. Have a nice time
     
  11. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    Very strange indeed... no timmings or forces changes on my side, as suggested by the formulas, "as" is just a multiplier between 0-1.
    My changes anticipate original calculated formula values in function of the steering angle.


    Would like to hear from others.
    My values are arbritary, initially 200 was 10 and 0.5 was 0.7 (this makes the logaritmic curve stepper still, 1.0 is a linear response)

    Note: my wheel base doesn't have adjustments besides GAIN, so I don't have special/user filters or signal manipulation besides file itself
     
  12. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    I leave my current file here. Just find #JP to see where my changes are.

    Note:
    Many of these custom files have a variable compression that depends on in-game GAIN setting, meaning that after 40 gain the signal is start to be compressed more and more until 100 gain. So, this means, the same file will not have identical feeling throughout the in-game gain range (80 gain is not just a few percent more than 75 gain, it will also have more compression)
     

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    Last edited: Mar 12, 2023
  13. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    Anyone who invests a good amount of time in developing these custom ffb files is likely to reach the exact same conclusion. No one can possibly satisfy every person's personal preference for AMS2 ffb through a custom version.

    At some point, we need to either choose one version and go with it or figure out how to alter the parameters within the files ourselves. Most don't need to know about every single parameter, just a few that may provide slightly better results based on our preferences.

    I've been down the FFB rabbit hole several times in multiple titles / using various wheels and I can tell you, FFB only gets so good, and then the chase ends up involving circles and our own tale. Add to that, over time our brains acclimatize to the "best eva" ffb, and then we want the next best version all over again. :eek:
     
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  14. Danielkart

    Danielkart Well-Known Member

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    That's it Dean! Customs or standards there will always be pros and cons for both versions. I don't understand people who constantly compare to other sims or want it to be exactly the same. This will never happen every sim has its own strengths and weaknesses that makes it unique
     
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  15. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

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    You have contributed more than your fair share to the community developing this great asset for free use by any and all.

    Thanks!!!

    Although I still prefer Default+ personally, I agree with people who are saying that your latest is the greatest iteration of the custom file!!
     
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  16. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    One Question to @Danielkart
    I took the middle 5-8 mN for belt drives TM TS-PC wheel so far so good but with the recommended settings gain: 65 LFB:2 FX:25 Damping:2 only the Trucks feel strange to me,like inverted FFB and the weight transfer.Anyone tryed the trucks?
    Many thanks for your fantastic work.
     
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  17. Danielkart

    Danielkart Well-Known Member

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    Hello dady Cairo! I have to admit that I didn't test the trucks in the V50 and V60, they weren't that important to me. Maybe the trucks need different in-game and base settings try it. And otherwise you can quickly switch to default for the trucks;)
     
  18. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    Yep,its great for carts and fast tin-tops,but not so great for FWD driven cars and Trucks.
    Anyway thanks for your work.
     
  19. Danielkart

    Danielkart Well-Known Member

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    Agree with you . Also for me FWD cars are not good to drive. Whether with Customs or Standard, the physics of these cars are not quite right for me. I've mentioned it before in a thread. But not so bad there are not many of them
     
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  20. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    FWD cars may benefit from additional Damping. I find that to be the case in pretty much every sim that features FWD cars. It's the best way to offset the torque-steer that naturally occurs with those cars, imo. Once that effect is stabilized, the ffb makes much more sense.

    If using a DD-wheel, create a FWD profile and add the damping in there or it can be done in AMS2 instead (for any wheel).
     
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