Automobilista 2 V1.5 Officially RELEASED - Now updated to V1.5.0.5

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Jul 25, 2023.

  1. Ernesto_171

    Ernesto_171 Active Member

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    Tested now. TC really isn't right at least in GT3 and 4 Porsches. Even in 0 and full throttle no tire spin. Cars always really understeer even with 0 rear wing and tweaks in setup. Probably a bug.
     
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  2. Xzanman

    Xzanman Active Member

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    A tip to anyone finding their FFB a little off, I suggest using your previous setting that you liked and turning fx down by 10, this allowed me to feel everything as before and get the most from the new pysics and tires.
     
  3. Janitormentor

    Janitormentor Active Member

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    Found a bug. Maybe a by-product from latest hotfix. McLaren F1 GTR has rear ride height wrong. Left rear is 47mm and right rear is 57mm. Which one would be correct? Left rear defaults from min to max are 42mm-62mm and rear right defaults 52mm-72mm. Drove qualify and after that noticed those discrepancies. It felt a little funny to drive with those settings before I noticed that. :D
     
    Last edited: Jul 29, 2023
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  4. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    Good eye! It has some asymmetric rear setup ranges indeed!
     
  5. Renan G Flores

    Renan G Flores Active Member

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    Can we have headlights for the RX class cars? Another suggestion I heard is if we can have dirt tires for the Copa Uno in the future.

    [​IMG]
     
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  6. David Peres

    David Peres Active Member

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    Tested the Porsche GT3 with TC 3 and I can spin the rear tires easily on lower speeds. In other words... I can do donuts with this car. Sorry for the "donut" talk again :D
    At higher speeds in gets indeed almost impossible to spin the rear wheels.

    So I tested on ACC, which is recognized by many as having the most accurate GT3 cars, and to my surprise, this same Porsche on ACC is just as glued as it is in AMS2. In fact, it might even be a bit more glued on ACC because I felt like I had to be even more agressive with the throttle to spin the wheels on low speed than in AMS2. But overall, they were pretty close. At high speeds on ACC the car would simple refuse to spin or oversteer, even with 0 TC, just like in AMS2 at high speeds as well.

    I'm talking about the ACC car with the default Safe Setup, since the default setups on AMS2 are generally pretty safe as well.

    So I would like to assume that both ACC and AMS2 got it right, since the car is very glued on both sims and the driving experience is very comparable.
     
    Last edited: Jul 29, 2023
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  7. Ernesto_171

    Ernesto_171 Active Member

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    You must be right. These cars maybe are so easy to drive (slow) that prevent me to do stupid things even if I try! I love the 1.5 in TSI CUP, because i'm really more near of these than of a racing Porsche! Thanks!
     
  8. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    At least it's not the 720S this time :D (yes it still can do it)
     
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  9. jota.191

    jota.191 (I'm Lando Garlando in AMS2 lobbies) AMS2 Club Member

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    Oval racers be like
     
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  10. jota.191

    jota.191 (I'm Lando Garlando in AMS2 lobbies) AMS2 Club Member

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    All copa classic & similar cars and Ascurra would be a gorgeous couple!
     
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  11. BazzaLB

    BazzaLB Well-Known Member

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    Real Racer: "The car is so bad, There's no grip and I constantly spin!!"
    Sim Racer: "The car is so bad. I have too much grip and I can't spin"
    :D
     
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  12. Gabriel Andrade Pessoa

    Gabriel Andrade Pessoa TotosaLoko

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    Well, i think we can go back to bugging Renato for more tracks and cars, i would start with Macau, and one or two more in Japan and New Zealand, in addition to new classes, such as drift, and hill climb for Adrenaline Pack 2, with the addition over time of more touring cars for specific or one-make series like TC 2000..:whistle:
     
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  13. BazzaLB

    BazzaLB Well-Known Member

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    I'd like some more RX tracks like Loheac and Lydden Hill. The more the merrier. Come to think of it, would love some dirt ovals and Sprint cars too :)
     
    Last edited: Jul 29, 2023
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  14. Gabriel Andrade Pessoa

    Gabriel Andrade Pessoa TotosaLoko

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    Yes, it also helps me to remember and question whether they will bring back the stadium super trucks that we had in Automobilista 1 at some point..
     
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  15. BazzaLB

    BazzaLB Well-Known Member

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    I suspect/hope that will be part of the Adrenaline Pack Part 2. (fingers crossed).
     
  16. GenniusGamer

    GenniusGamer New Member

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    Still no bugfix for Logitech G923 users. Since the drop of v1.5 I can't calibrate my wheel.
     
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  17. dst

    dst Member

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    Can you guys please erase the time trial record boards? Sooner you do it, the sooner the community can start to rebuild the setup library that went down the drain.
     
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  18. WhippyWhip

    WhippyWhip Active Member AMS2 Club Member

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    the "too much grip" argument is way over used in general in sim racing, yes it can be true but it's very rare circumstances, like the very old physics of the 720s in ams2, most gamers think all racecars are hard to drive and should kill you instantly, but irl racing slicks and suspension is almost magic and provides more grip than most gamers can imagine,
     
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  19. Ben Ho

    Ben Ho Member

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    Reiza, would it be possible to increase the number of livery slots of the Formula Reiza to 24?
     
  20. syphe

    syphe New Member

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    The Super V8 certainly doesn't have too much grip, it's a blast to drive now, where before it was trying to kill you a bit too much, now it feels about right, still will spin you if you give it too much throttle coming out of a corner, but a bit of opposite lock can normally correct
     
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