Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Xzanman

    Xzanman Active Member

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    without doubt the best feeling FFB in AMS2 that I have had!! thanks for the work Kuku
     
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  2. dMASS

    dMASS Member

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    Made some further changes, having way too fun with this! what rabbit hole have you lead me down haha. Changelog below kuku custom ams2 rev4 (dmass spec2).jpg
     
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  3. dMASS

    dMASS Member

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  4. Danielkart

    Danielkart Well-Known Member

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    Thank you GoobMB. Of course you are right that a rally car should be much easier to steer. Only now have I driven the RX cars on asphalt. I adjusted the rally file, now the RX cars are correct too. Maybe I'll exchange it in the file. Thanks again to Goob
     
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  5. dMASS

    dMASS Member

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    made a mistake with the custom I posted last night and forgot to change over_steer_scale from 1 to 2 as in the changelog. made some further changes too, I'll take down the prev custom posts. Time to hook into the 1.5 update now!
    kuku custom ams2 rev4 (dmass spec3).jpg kuku custom ams2 rev4 (dmass spec4) changelog.jpg
     

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    Last edited: Aug 4, 2023
  6. dMASS

    dMASS Member

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    What's challenging is getting it feeling right with all cars. I can get it feeling great on a few cars, but then feels absolutely rubbish on another. Hats off to you guys who really know your way around the customs, getting a balanced file across all cars is very impressive
     
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  7. RimasLeon

    RimasLeon New Member

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    Anyone knows perfect Default/Default+ DD1/DD2 in game and base settings? And how i can find Default and Default+ FFB .txt files.
     
  8. Danielkart

    Danielkart Well-Known Member

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    Hi guys! Due to the very good advice from Goob (greetings to Czechoslovakia), I will post the customs again.Maybe it was a sign that it has to be the V100 ;)

    The new rally cars and tracks that Ams2 has brought are a great addition to the already massive content of Ams2.That's why I wrote my own rally custom, because I believe that no custom can cover this genre of rally without damaging the normal file.Even defaults are currently not able to simulate these rally cars and routes well (my personal opinion) Everyone who knows and loves rally (me too) will feel this missing feedback.

    There are already very clever and creative people here in this forum who simplify the change between the customs and rally customs with their own programs.Or people who make it easier to find different customs from different modders.Thanks to you allImportant !

    If you need a rally file it is very important to look at the IN-Game values and change them.FX and gain is crucial to that fantastic feeling it will give.I wrote it for you at the beginning of the file, the RX cars are very different from the dirt cars and the kart cross cars.

    The "normal" V100 Custom also got some small improvements . As always, the flat spot is set to 0 and can be changed to personal taste at ( flatspot_scale 0 ). My recommendation is about 0 - 0.10

    Best of Karsten Hvidberg V100 from Daniel for all Bases 8-30 Nm

    Best of Karsten Hvidberg V100 (Ralley File) from Daniel for all Bases 8-30 Nm

    Best of Karsten Hvidberg V100 from Daniel for all Bases 5-8 Nm

    Best of Karsten Hvidberg V100 (Ralley File) from Daniel for all Bases 5-8 Nm

    Best of Karsten Hvidberg V100 from Daniel for all Bases 2-5 Nm

    Best of Karsten Hvidberg V100 (Ralley File) from Daniel for all Bases 2-5 Nm
     

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  9. dMASS

    dMASS Member

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    @Danielkart made some changes to give a greater scrub effect. had to push it alot higher since I kept fx at 10 as I was happy with the other effect volumes, also gave it a higher freq.

    dropped bump scale a decent amount too to clean up that skipping feeling I didn't like so much. few other changes, log below daniel v100 settings rev1.jpg daniel v100 settings rev1 dmass changelog.jpg
     

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  10. dMASS

    dMASS Member

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    @Kuku Maddog funny after all the messing about trying neew values, I went and tried your latest one with no changes to the custom, and it was so much better than where I ended up lmao. was fun learning a few things, but I think I'll stick with yours and spend some actual time on the track hehe
     
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  11. Sims Alabim

    Sims Alabim Member AMS2 Club Member

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    Just wanted to say thank you for the great FFB-files you have provided! I'm sure it took a lot of time and effort. I've been using them with the G29, Fanatec CSR and now Asetek La Prima. The feeling has been great on all those wheelbases, imho! So, a BIG thank you:)
     
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  12. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    The ideia is too use damping_slider variable which depends on damping setting in menu, it changes from 0-1 (0-100 in settings).
    Imagine you have damping set to 10. Go to the line with damping_slider and replace it with 0.1.
    Now you can use damping_slider to change wherever you are fine tuning, you just go back to menu, change value, resume to track.
    In fact, there are files that use this to other purposes, like power steering.
     
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  13. Xzanman

    Xzanman Active Member

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    I also find Kuku's the best file. It is subtle but informative, the FFB feels natural very much like Rfactor 2 FFB.

    @Kuku Maddog in your previous file before the 1.5 update the centre of my wheel felt tighter, what parameter would I need to change in the new file to tighten up the centre of my wheel.
     
  14. dMASS

    dMASS Member

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    Maybe steer_spring_strength or centering. @Kuku Maddog were those changed for 1.5?
     
  15. dMASS

    dMASS Member

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    @Kuku Maddog was it

    (sa_delta_rack (* (/ 1 (* dt 333)) (- steering_angle_rack old_sa_rack)))
    (sa_delta_l (* (/ 1 (* dt 333)) (- steering_angle_l old_sa_l)))
    (sa_delta_r (* (/ 1 (* dt 333)) (- steering_angle_r old_sa_r)))
    changed from 600 to 333?

    or maybe

    (rack_friction (* damping 0.8))
    changed from 1.0?
     
  16. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    with the tires being better or less stiff feeling , I find no need for the 600 alteration anymore , and it’s tighter around rotation moments without it .

    friction value is only minor , nothing a couple more clicks of damping slider wouldn’t restore.

    Oversteer and understeer scales were lowered , which could feel lighter around centre perhaps , could add 0.2 on both and see if it helps .

    I’ve found some velocity res values that feel better while sticking to normal values , and still maintaining the effect of resistance gradually getting less as the speed increases but reduces loosening of center .
    but haven’t widely tested different vehicles yet as focused on an upcoming race and time is limited .

    I can’t remember of the top of my head what they are , will check later or maybe just upload .
     
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  17. dMASS

    dMASS Member

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    nice! looking forward to it. good luck with the race
     
  18. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    further testing reminded me why I went the way I did previously.
    with Fast formula cars like the G2 I don't like the way the steering would get stiff and over sensitive as you reach high speed using regular values. it robs you have fidelity and feels unnatural imho.

    I've kept it the same way as before, but added some more center full to counteract any looseness.
    returned a couple of scales to my preference, so you might need to adjust to suit you.

    I've packed it all together with Read Me file that was missing and will post below.
    This should do me until 1.6 update :D
     
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  19. dMASS

    dMASS Member

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    Legend! I'll try it out out soon. I revisited your pre 1.5 custom and the centre feels perfect there, I think if you can get the centre feel back like that with the way your post 1.5 custom is now it would be perfect
     
  20. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Last ( I'm reasonably sure ;)) edit of post 1.5 update rFuktor 5.0.1.3 Kuku Tune.

    Fully compatible with all content, easily adjustable and tunable to suit your taste and wheel base.
    Thanks to Reiza team :hurrayreiza: for for great work on 1.5 update and balancing the new content and FFB adjustments to be consistent with what we are used too, which helps immensely.
    and Thanks again to @Karsten Hvidberg & co for the foundation which just keeps on doing the job.
     

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