Automobilista 2 V1.5 Officially RELEASED - Now updated to V1.5.0.5

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Jul 25, 2023.

  1. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

    Joined:
    Mar 12, 2016
    Messages:
    6,522
    Likes Received:
    3,211
    Had you started the topic with your detailed discussion of the physics issues from your post above instead of with a glib statement that "the car should go into understeer heaven and basically go straight, understeering off the corner," I am quite sure the ensuing conversation and responses from me and others would have been different.

    And, to set the record straight, there is also no evangelizing going on from me. I have been an internal tester at Reiza for years preceding AMS 2. I could write pages about remaining deficiencies in the game. I have literally thousands of posts in this forum, and please feel to click my name to see the ratio of positive to negative and ratio of helpfulness of my contributions. Nevertheless, I often read the same issues rehashed over and over again with supercilious comparisons made to other titles or the real-world vehicles the game is attempting to simulate.

    Most of these comments are made by people with not only zero racing experience, but who have likely never even driven a road car in anger. The point of comparison is sometimes a console game driven with a game controller! Given your later posts, it is obvious you are not one of those people, though I may have mistaken you for one given the original posts. I am therefore surprised that you chose to continue to argue a not fleshed-out point about understeering and make personal accusations about motives rather than simply using your time to focus on and write the more useful and thoughtful posts about the details of the physics of the game that you contributed later.

    I am not requesting anything from you with this reply (that I already broke my own commitment to not reply further), but simply setting the record straight from my perspective (since others were attempting to do so, perhaps on my behalf). Let's move on to more discussions about the behaviour of the vehicles in the game and which ones need the most attention following the massive improvement cycle known as "the 1.5 physics update."
     
    • Like Like x 4
    • Agree Agree x 2
    • Friendly Friendly x 2
  2. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

    Joined:
    Nov 4, 2018
    Messages:
    9,569
    Likes Received:
    9,346
    Let's end the meta-discussions now :)
     
    • Agree Agree x 14
    • Like Like x 1
    • Winner Winner x 1
  3. Pandytim99

    Pandytim99 Well-Known Member AMS2 Club Member

    Joined:
    Aug 23, 2022
    Messages:
    1,277
    Likes Received:
    601
    Anyways quick question after the adrenaline pack I’m considering picking a cheap usb handbrake from aliexpress, would it work in AMS 2
     
  4. Demichkd

    Demichkd Active Member AMS2 Club Member

    Joined:
    Jan 1, 2021
    Messages:
    182
    Likes Received:
    92
    On the HUD my name is not displayed, just first initial. AI names are full. Anyone have a solution?

    Disregard: just had to change Options>Gameplay>Hud Level to full.
     
    Last edited: Aug 29, 2023
    • Like Like x 1
  5. dryheat94

    dryheat94 Active Member AMS2 Club Member

    Joined:
    Sep 16, 2021
    Messages:
    283
    Likes Received:
    131
    Be aware the handbrake in AMS2 is just a button, not an axis. Hopefully that changes in the future.

    Edit: it was pointed out that the handbrake does work on an axis, even though the assignment is a button. I was able to verify it does indeed work on an axis when using a handbrake.

    Final Edit: the issue I was having was user error. The Fanatec handbrake on first pull calibrates itself, and it was seeing the axis as almost non-existent. I always thought the extra brake was a button press until others said they had a full axis there, so never thought to look further. To the point... if you have a Fanatec handbrake, be sure to pull it back the full distance at least once to let it calibrate itself, before binding it in AMS2. Once self-calibrated, you can select extra brake and slowly pull the handbrake back full travel to bind the full axis in AMS2.

    Thanks to the others who made me aware of my error, it made the sim so much better to have a working handbrake.
     
    Last edited: Aug 30, 2023
    • Informative Informative x 10
    • Agree Agree x 1
  6. ayzr0451

    ayzr0451 Member

    Joined:
    Oct 5, 2019
    Messages:
    30
    Likes Received:
    8
    That would explain why its so difficult to use. Pcars had an option to adjust strength for handbrake. It helped a lot
     
    • Informative Informative x 2
  7. Cholton82

    Cholton82 Active Member

    Joined:
    Aug 12, 2022
    Messages:
    207
    Likes Received:
    88
    Am I right in thinking I read somewhere that grid numbers are being increased in the future or is that something I’ve made up in my head ?
     
  8. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

    Joined:
    Jul 28, 2022
    Messages:
    5,358
    Likes Received:
    1,835
    They will
     
    • Like Like x 2
  9. WarmRed

    WarmRed Well-Known Member AMS2 Club Member

    Joined:
    Jun 30, 2019
    Messages:
    655
    Likes Received:
    345
    Why this? I have an analog axle occupied as a handbrake that works fine for me.
     
  10. alink

    alink Well-Known Member AMS2 Club Member

    Joined:
    Dec 3, 2017
    Messages:
    2,002
    Likes Received:
    2,362
    In school, nobody liked to write essays, but here, they are writing books
     
    • Funny Funny x 6
    • Winner Winner x 1
  11. rmagid1010

    rmagid1010 Well-Known Member AMS2 Club Member

    Joined:
    Jun 30, 2020
    Messages:
    1,839
    Likes Received:
    1,259
    Im not so sure about this. The car definitely turns more when i pull the handbrake harder. And i 100% get more inside braking in the mp4/12 when i binded extra brake to my clutch pedal. The problem is we cant calibrate the handbrake, or see handbrake in the input part of the hud.
     
    • Like Like x 2
    • Informative Informative x 2
  12. Troodon

    Troodon Active Member AMS2 Club Member

    Joined:
    Apr 8, 2021
    Messages:
    346
    Likes Received:
    160
    They already have. Cadwell Park, for example, now allows 26 cars. If I remember correctly the limit there used to be 16. Whether the limits are raised further and beyond the 32 which is the biggest that any track will go, only time will tell.

    Also, here's a quote from the last dev update:
    (Ah. 17. Well, anyway.)
     
  13. DrEvil

    DrEvil New Member

    Joined:
    Aug 25, 2023
    Messages:
    13
    Likes Received:
    13
    Maybe it is a button, but one that you can press longer if you understand what I mean, like the push-to-pass button. So just briefly touching the handbrake will give you a different effect compared to holding it. Just my two cents, I have no idea if this is how it works.
     
    • Informative Informative x 1
  14. Pandytim99

    Pandytim99 Well-Known Member AMS2 Club Member

    Joined:
    Aug 23, 2022
    Messages:
    1,277
    Likes Received:
    601
    Well I’ve been using the 4th gear of the h shifter as a handbrake so that’s kinda how
    It’s working for me lmao

    my friend does have a cheap handbrake but the game is not recognizing it
     
  15. WarmRed

    WarmRed Well-Known Member AMS2 Club Member

    Joined:
    Jun 30, 2019
    Messages:
    655
    Likes Received:
    345
    I have the Fanatec APM the golden analog axes assigned as a handbrake and can dose there and not only on / off.
     
    • Informative Informative x 4
  16. dryheat94

    dryheat94 Active Member AMS2 Club Member

    Joined:
    Sep 16, 2021
    Messages:
    283
    Likes Received:
    131
    You are correct. I went back and took another look. The assignment is a button, not an axis, but if I move my Fanatec handbrake very slowly I do see an axis is involved, albeit a very tiny window from off to max application. I'm going to go back and edit my post to correct my error.
     
    • Like Like x 1
    • Informative Informative x 1
  17. dryheat94

    dryheat94 Active Member AMS2 Club Member

    Joined:
    Sep 16, 2021
    Messages:
    283
    Likes Received:
    131
    This would be a good addition. My handbrake goes from off to full, with about a 1/8 pull on the brake, which led me to believe there was no axis.
     
  18. Pandytim99

    Pandytim99 Well-Known Member AMS2 Club Member

    Joined:
    Aug 23, 2022
    Messages:
    1,277
    Likes Received:
    601
    Anyone have like an aftermarket handbrake and made it work in ams 2? My friend is having trouble getting his usb e-brake recognized
     
  19. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

    Joined:
    Mar 9, 2016
    Messages:
    1,500
    Likes Received:
    686
    Question #1: Is the handbrake recognized in Windows devices / controllers?
    If not, it may be lacking a proper Device ID.
     
  20. tk84

    tk84 Member AMS2 Club Member

    Joined:
    May 13, 2020
    Messages:
    72
    Likes Received:
    31
    Have the Simagic TB1 handbrake which connects by usb and works fine in ams2 assigned as 'extra brake' on any vehicles that actually feature handbrake
     

Share This Page