Automobilista 2 March 2024 Development Update

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Mar 16, 2024.

  1. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    .
     
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  2. Dady Cairo

    Dady Cairo "Son of Spartakus" and "Leisure Nostradamus" AMS2 Club Member

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    Even if it's not always intentional, it makes things even more exciting, at least for me.If I lose time at one point, I gain it back at another.:cool::D
     
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  3. Paulo Frazao

    Paulo Frazao Member AMS2 Club Member

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    Yes but we as human don't lose or gain time on the same spot every single lap, its all about humanity and not ai behavior
     
  4. kingkoenig

    kingkoenig Active Member

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    If Reiza really wants to focus on endurance racing for the upcoming year (and I'm all for that), then in my opinion it has to implement a "save race" feature like the ones in Assetto Corsa Competizione or the F1 games.
     
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  5. Iuri_Rein

    Iuri_Rein Active Member AMS2 Club Member

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    [​IMG]
     
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  6. Rodger Davies

    Rodger Davies Well-Known Member

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    Great news on the IMSA deal, looking forward to finding out about more. Hopefully Sebring and Road Atlanta are included in your plans, everything else is a bonus. Acuras and a bunch of other GT3s would be a very nice bonus indeed!

    Small request, continue to make some liveries with Reiza GTP/GT3 number plates to fit in with the current artwork - not just the IMSA liveries.

    This is amazing news for me, being able to focus the game on the content in interested in will make it feel much more special and personalised, this is a really nice touch. Goodbye karts, road cars and single seaters. Hello focus on sportscars, GTs and touring cars!
     
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  7. bensrac32

    bensrac32 New Member

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    Any news on the Indycar IR18 license for the F-Usa?
     
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  8. jedlin12

    jedlin12 Member

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    Those new tracks would be included into Endurance Pack pt2 or Racin' USA pt4? BTW I'd really love to see one more oval in AMS2. Preferentially some 1,5 mile one like Texas, Homestead or Las Vegas
     
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  9. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Or maybe an IMSA pack
     
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  10. Danielkart

    Danielkart Well-Known Member

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    Why don't people understand that Ams2 is not an MP game and never will be. This has already been clearly communicated several times by Reiza. There are some simulations that offer good MP, so stop complaining and play other simulations if you want MP. I play Ams2 because of SP, physics, FFB, VR, motion, graphics, selection of cars and tracks and and.... Or you could say because of everything but just not because of MP
     
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  11. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    I was thinking about the way they get out of the way when we dive bomb them.
    In top setting, they should only step aside if we have really taken the position (say, for instance, we are side by side on the inside of next turn).
    As it is, they move away from us even if they are in the racing line and we are still behind them. They are too jumpy.

    But, I also would like them to put the noose in risky situations, that's what humans do. I don't what me to always have the initiative to attack. :cool:
     
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  12. Ettore

    Ettore Well-Known Member AMS2 Club Member

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    Nope. That is not what Reiza said.
     
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  13. Danielkart

    Danielkart Well-Known Member

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    Indirectly, yes. Priority is not MP, so what more do you want to hear
     
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  14. Sims Alabim

    Sims Alabim Member AMS2 Club Member

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    I did like 6-7 online races today, and had a blast! Lotsa great, and clean racing. Just sayin' :) There's always room for improvement, but IMO there's definitely some fun to be had. Anyway, stoked about IMSA and all the other great news!
     
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  15. Ernesto_171

    Ernesto_171 Active Member

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    MP in AMS2 works nice, but isn't so good for leagues and ranked play, e-sports...

    Is good for casual gameplay, and is fun. Someday with more deep dive in code Reiza will do a good job in this aspect, for sure.
     
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  16. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Priority are BOTH multiplayer and singleplayer.
     
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  17. TomLehockySVK

    TomLehockySVK Well-Known Member

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    While i agree that it is often times buggy with random disconnects or my recent experience where one player opponent was completely invisible from my perspective and i only heard his engine sounds, i also believe that sim racing devs should stop caring about esports because that is absolutely dead and nobody watches it. It is a waste of dev time and money trying to make racing games focus on esports and the 0.5% of a player base and should instead be the best they can for the regular players.

    In the last 3 years from all the people in the sim racing community, not a single person answered me with a yes when i asked them if they watched even just one sim racing esports race.
     
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  18. Danielkart

    Danielkart Well-Known Member

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    Yes, you can see exactly how much priority goes into the MP with every update. Maybe you should read it again:D
     
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  19. Marius H

    Marius H Internal Beta Tester Staff Member AMS2 Club Member

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  20. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    I also believe Reiza never told MP was not a priority, they just recognized it's not an easy task (and is a long term project).
    Currently I'm not into MP myself, but my previous experiences were not far away from rF2 which is considered at a good level in that regard.

    My vote is to improve AI, not to develope a ranking system.
     
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