Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Danielkart

    Danielkart Well-Known Member

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    Yes, that's exactly what I said above. It has to be fun and personal taste decides. Yes, it is a simulation (as the name suggests) and you try to replicate reality as best as possible. But still, it will never be reality
     
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  2. Danielkart

    Danielkart Well-Known Member

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    Yes, I agree with you. It is important that you calibrate the steering angle in the game first. Then it will be 900 degrees at Moza like at most bases. Ams2 does the rest itself and automatically sets the correct steering angle for each car. Changing the FFB curve (not linear) in Moza Pithouse will bring you disadvantages that you will have to try to compensate for, which is difficult or impossible to achieve
     
  3. MagicBuddha

    MagicBuddha New Member

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    Hey Daniel, I appreciate such quick reply!

    You hit the nail on the head - with your config I definitely felt like the cars that I tried were less floaty and harder to lose grip. That's something that I've wanted from AMS2 ever since I got into simracing myself a year ago.

    Am I correct in understanding that there aren't values in that file that I could play around with to adjust the threshold of when the wheel starts to get lighter as the grip decreases and increase overall ffb on breaking?

    If not its completely fine, I just really love certain aspects of your work, and the two aspects of default+ configuration. Either way, great work providing more options to the community.
     
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  4. Danielkart

    Danielkart Well-Known Member

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    Yes, as described above, I have different priorities and ideas for my custom file. I am aware that there are many different ideas regarding FFB. The good thing is that there are many options to choose your own preferred FFB in Ams2. Test different options and ultimately choose your preferred option;)
     
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  5. JDean

    JDean New Member

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    The feeling you describe is a litle bit like the Asetto Corsa FFB. Its totaly fun to drive on the edge of grip with these lighter feeling.
    I tryied a lot to get that feeling.

    I testet around with an older File an adjustet it a little bit the line
    (slip_crossover_line2_start_y 0.88)

    A hope there will be a new modern FFB file to adjust the "Edge of Grip" feeling
     

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  6. Xzanman

    Xzanman Well-Known Member

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    Have you tried JPFULLFFB? This is the best file IMO for suspension and steering feel.
     
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  7. GFoyle

    GFoyle Well-Known Member AMS2 Club Member

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    That's the one I personally use (if not using Default+, which I do like as well), but like Danielkart said, there is plenty of options there.

    I have tried and even used for longer periods in the past files from Danielkart, Pereira, Kuku and Alegunner I definitely recommend at least giving latest version of each a shot (at it wasn't that long ago that even Karsten updated his file, so that too is probably worth a try). The customs are suprisingly different to each other, even those that have same origins (Karsten's)

    If the file has at least good enough initial impression on you, keep using it a bit longer, try different cars, tracks, do races and get more used to it before making judgement.
     
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  8. Xzanman

    Xzanman Well-Known Member

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    I do think the most important thing when swapping custom files is to not judge them on 1 lap with 1 car on 1 track. Try them for a good while and make notes on what you feel and like/dislike with the file.

    Once you have tried them all you will have a good idea of which one is best for you. I included default and default+ in this process.
     
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  9. Xzanman

    Xzanman Well-Known Member

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    On the subject of JP's FullFFB, any news on v13?

    I am excited to see this files progression.
     
  10. Leandro Kemp

    Leandro Kemp New Member AMS2 Club Member

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    Hi Daniel.
    Which line of the V800 should I change to make the steering wheel lighter in understeering?
    Tks
     
  11. Danielkart

    Danielkart Well-Known Member

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    Compare the MC Laren MP4/7A with the Formula USA 2023. The loss of grip and the lightening of the wheel will be felt much more intensely and clearly on the Mc Laren than on the Formula USA 2023. With that I would like to tell you that the cars are very differentreact in physics.This range is very different and will depend on everyone's taste, but if you want it a little easier you have the following option:

    change this line (slip_crossover_line2_start_y 0.04) increase this value to 0.1 to 0.15 according to your taste
     
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  12. Leandro Kemp

    Leandro Kemp New Member AMS2 Club Member

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    I'm testing Porsche GT3 and comparing the FFC with the ACC. I noticed that the Karsen and SIlver Raw files make the FFB more similar to the ACC. Reactions from the rear are not transmitted to the steering wheel and when the front of the car slips the steering wheel becomes light. As I intend to use both simulators, I'm trying to make the FFB similar, but the V800's reactions are incredible. It allows you to drive at the limit of limit, mainly by feeling the effects of the rear of the car.
     
    Last edited: May 7, 2024
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  13. Danielkart

    Danielkart Well-Known Member

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    Always try to stay linear. This change will cause you a dead zone and a notch in the steering
     
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  14. Siggi_Stoppschild

    Siggi_Stoppschild Active Member

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    Thanks, but a linear curve is no option because of the oscillation. This only happens in AMS2, all the other Sims I play are fine (ACC, Raceroom, Rfactor2, LMU).
    I get it also on Default & Default+.
     
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  15. Danielkart

    Danielkart Well-Known Member

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    Yes, I know that the wheel swing is present in the defaults. But I have no problems with the V800. Really seems to be a problem at Moza with Gen1. thanks for your information
     
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  16. Siggi_Stoppschild

    Siggi_Stoppschild Active Member

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    I will try again if my minimal change to the FFB curve really will cause me a dead zone.
    So far I thought it still felt good & better than the Defaults. The Defaults to me feel very light at lower steering angles & that is something I don‘t like. You don‘t seem to like it, too, since your V800 doesn‘t have that feeling.

    I only tried lowering the first rider of the FFB curve, I will also try so slighty increase it, just out of curiosity what will happen.

    Leaving the curve linear is no option for me, since the wheel gets really violent when I’m taking my hands off & it will get pretty dangerous.

    I wonder on which gear AMS2 gets tested by the Devs?
     
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  17. Danielkart

    Danielkart Well-Known Member

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    If you increase the FFB curve on Moza, the opposite will happen. The powers will be increased extremely and it will become way too strong and other details will be lost. Only interesting with the weakest bases from Moza, but here too I would advise against it, especially because of overheating. The base's motor also plays an important role. With the R21 I have an absolutely soft base that works without delays (not quite at Simucube2 level but worlds better than a Famatec dd1 from before). An R9 or R12 can also have deficits, unfortunately I can't judge that. But you can easily test it yourself. Turn your base by hand while it is switched on without the wheel. If you notice notches or resistance when turning, the motor will not work as smoothly and precisely as with an R21. This can also make a big difference when driving
     
  18. TinPeach

    TinPeach New Member

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    Not sure it is a Gen 1 problem, my R16 is Gen 1 and I have no oscillation in AMS2 (or any other sim for that matter) so maybe it's more a Pithouse setting? Just a thought, unless the R9 is very different to R16 of course.
     
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  19. Danielkart

    Danielkart Well-Known Member

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    Yes, I also think that the commute can come from the game settings or the pithouse settings. Of course, at 720 or 540 degrees it starts to oscillate. R16 or R21 Moza behave the same, both work with 18-bit encoder resolution. Moza R12 with 15-bit encoder resolution, but I don't know anything about the R9. Maybe it's even less then there can be big differences
     
  20. OlivierMDVY

    OlivierMDVY Active Member AMS2 Club Member

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    @Danielkart is there a way to feel when the wheels lock on hard braking? At the moment I've got zero feedback on hard braking.

    Thanks.
     

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