Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Danielkart

    Danielkart Well-Known Member

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    Yes I understand . With a 32 diameter wheel you reach the limit of 8Nm. But you intuitively do the right thing
     
  2. GoobMB

    GoobMB Active Member AMS2 Club Member

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    If it was 32... I have a 35cm rim too :D.
     
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  3. Alegunner68

    Alegunner68 Well-Known Member AMS2 Club Member

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    Sorry, it's a version of V900.
     
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  4. ViperMan3

    ViperMan3 New Member

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    Is there any documentation that explains what some of the variables within the custom ffb file does? Trying to understand the structure between all the various files available in this thread but can't see much in terms of how to make certain changes to affect what I'm trying to achieve on my setup.
     
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  5. Alexandre Bauer

    Alexandre Bauer Active Member AMS2 Club Member

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    Daniel, what value I could adjust to make the big bumps (not the micro/grainny ones) more pronounced, like it is with Reiza standard vanila?
     
  6. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Custom Force Feedback Settings-File
     
  7. ricxx

    ricxx Well-Known Member AMS2 Club Member

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    Nice, but the name ist Hvidberg, not Hvidveld. ^^
     
  8. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    I didn’t write it, but I shall fix it
    Edit: changed it to be correct
     
    Last edited: May 21, 2024
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  9. Danielkart

    Danielkart Well-Known Member

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    hello Alexandre!
    I'm guessing you're using a weak base? If so then there is a possibility that you will get more and stronger feedback from the curbs.This can also be an option for other users who are using bases between 2-4Nm.It can be an advantage that the curbs are less dampened with weak bases.

    You can change that in this line ( kerbs_surface_smooth 0.00) change the value to 0.00 so you get more and stronger feedback from the curbs.

    Of course, it is also advisable to set the in-game values correctly for weak bases.
    Example: Gain: 90-100% / LFB: 0-20% / FX: 25-40% or according to personal taste / Damping: 0-15% or according to personal taste

    If you are traveling with a strong base dd you can search and find your sweet spot of the curbs using the in-game value (FX)
     
  10. Alexandre Bauer

    Alexandre Bauer Active Member AMS2 Club Member

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    Thank you for answering, Daniel.
    Although I'm just looking for the road big bumps, the curbs I prefer more numb/smooth.
    My base is a CSL Elite, not a DD, but not the weakest as well.
    I really like your custom file, just would love to get less micro/grainy effects, specially in the middle of steering, and more of the big road effects, except curbs.
    If you just change between your custom file and the vanila you will understand what I'm talking about.
     
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  11. Danielkart

    Danielkart Well-Known Member

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    I know exactly what the differences are between basic, defaults and my custom. This is exactly why I have my own custom because basic or defaults absolutely do not suit my taste or ideas. Unfortunately I can't help you because I won't adapt my custom to the basic. But if you're happy with basic there's no reason to change, tastes are very different and that's a good thing
     
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  12. Dmand

    Dmand Active Member

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    Well done DK
    I really like this file. I was instantly able to improve my times with it just from doing a couple laps with this file.
    Logitech pro DD 11nm
     
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  13. Danielkart

    Danielkart Well-Known Member

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    Yes I know . A well-functioning FFB is like a well-adjusted setup on the car. Both will make them faster;)
     
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  14. Knok56

    Knok56 New Member

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    Sur le fichier ffb de Danielkart V1000, je constate un phénomène que je trouve exagéré, je me trompe peut-être, il semble que passer sur les vibreurs nous rejette de façon exagéré vers l'intérieur de la route, une sorte de fort rebond. En tout cas merci Danielkart pour cet excellent fichier personnalisé.
     
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  15. Danielkart

    Danielkart Well-Known Member

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    Yes you are right it is too strong on high curbs.GoobMB also pointed this out to me.I changed it in file V1000
     
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  16. Alexandre Bauer

    Alexandre Bauer Active Member AMS2 Club Member

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    Sorry, I think you misunderstood me, what I like in the default is just the bumps/road effects, that are pronounced but not grainy, although I do prefer your approach for curbs, weight transfer and everything else.
    I don't mean to you to change your settings, but just to point for me what I could change to match my taste.
    For example, what settings I could change to get the exact road effects from default in your custom file?
    If it isn't cause trouble to you, please.
     
  17. Danielkart

    Danielkart Well-Known Member

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    You can't copy it exactly 1:1, that doesn't work with any file and not with the standard settings.There are also different options for the street effects and some of them are linked to other settings.However, this then requires further intervention in the file and becomes quite complicated.However, you can still experiment with this value to feel the general road texture and adjust it higher or lower.(large_track_bump_scale 1.40)or you increase the FX value IN-game to get more road texture
     
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  18. Alegunner68

    Alegunner68 Well-Known Member AMS2 Club Member

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    Hi, here are two files based on the @Danielkart V900 file.
    One has more initial steering response than the other (stated in the file next to my signature).
    I like both of these and can't decide which to use as my main go to, maybe the next update will help me decide, or one of you guys or gals.
    This is my last release here, so I want to say thanks to everyone for their hard work in creating these files.
    V900 V1
    Gain 55-65
    Fx 15-25
     

    Attached Files:

    Last edited: May 23, 2024
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  19. Alexandre Bauer

    Alexandre Bauer Active Member AMS2 Club Member

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    What did you change for that initial steering response?
     
  20. Danielkart

    Danielkart Well-Known Member

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    Hey buddy, thanks for your interpretations. I'll be happy to test the files over the weekend to see what your preferences are. I'm now also waiting for the 1.6 tire update to see whether it needs further intervention or not ;)
     
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