VR Discussions, Questions & Feedback

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 5, 2020.

  1. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Online or offline ? Offline i never had any issues ever, while online there are random micro-freezes ever since i started playing this game 2 years ago.
     
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  2. Bull Shark

    Bull Shark "Later has already begun." AMS2 Club Member

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    Really? I have some micro freezes/stutters now and then. Although I have a 1GB connection.
     
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  3. Wilfred de Ruijter

    Wilfred de Ruijter Active Member AMS2 Club Member

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    I had this issue on my Pico 4. I am using Open Composite and OpenXR. After the update using Open Composite the stuttering was gone.
    BTW: Has v1.6 dropped?
     
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  4. JavierZumaeta

    JavierZumaeta Active Member

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    Sorry not 1.6, the preview version to 1.6, v1.5.6.3

    So there was an Open Composite update? I also use Open Composite and OpenXR, I'll look into it, thank you!

    I ran the update, hopefully it works! I've tried everything, including making the game and WMR high CPU priority....
     
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  5. Mike1304

    Mike1304 Well-Known Member AMS2 Club Member

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    Just wanted to say that I tried the new „F1 24“ game and must say that I‘m really impressed. Handling and performance is still better in AMS2 but there are some things I hope Reiza can also achieve:

    - Working sparks in VR (rendered correctly in both eyes!)! Looks so good, hope we will get them in AMS2 too some day…
    - great rain effects in VR
    - Perfect atmosphere (graphics details, crowds, track-details…) but still acceptable performance (at least on my high end PC)
     
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  6. Tm_91

    Tm_91 New Member

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    I think i have the same problem... Which driver did you update? These for 7800x3d? Do you have a link maybee?
     
  7. Dmand

    Dmand Active Member

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    Does anyone know how to get OpenXR toolkit running for this game? I am using a Quest 3 over link cable
     
  8. dryheat94

    dryheat94 Active Member AMS2 Club Member

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  9. Phantas79

    Phantas79 Member

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    Sure ;)

    * install OpenXR
    * bypass Metacrap : GitHub - rodolZ80/bypass-oculus-detector: Windows Library that simulates not having the Oculus service running and having the VR Headset disconnected.
    Youtube (
    ) has many guides and there is a written one on this forum somewhere :)

    OR buy Virtual Desktop - less fuzz more racing imho (quality debatable but 99% = settings related ;))

    However ... still prefer the old G2 over the quest3 for AMS2. The quest is awesome for flightsims and FPS/RPG in VR, not so for fast paced games that suffer from high latency ;)
     
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  10. Nolive721

    Nolive721 Active Member

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    Hello
    I had left my Q2 unattended for a couple of months, I am doing PCVR Simracing and using another VR headset when I play such Games.
    But tonight I fired up my Q2 in AMS2 with the headset connected vis USB link.

    I really remember pulling these settings in the past without problem but then I am experiencing micro stutters and sporadic graphical artifacts that are runing the VR experience.

    Later tonight I will try to reduce the bitrate from current 960 but really my 5800X3D and 4080SUPER used to be able to pull this without problem so why now this is happening. I will try also with other Games as comparison.
    I have updated the NVIDIA drivers recently so maybe that's the the root cause?

    i don't know if that's a thing but we are still on v65 for the META app version here in Japan

    thanks in advance

    upload_2024-6-5_21-8-14.png

    upload_2024-6-5_21-7-54.png
     
  11. Jason Bradshaw

    Jason Bradshaw Member

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    Hey, I have a 4090/5900x combo so not exactly the same, however i found that if you set the link sharpening to normal that stops alot of the stutters...I'd give that a go..i also set my quest 3 to one notch below the max on resolution and run it at 80hz just to get a bit more headroom...give that a try...i know its not an exact science but it may help
     
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  12. Nolive721

    Nolive721 Active Member

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    T
    thank you very much

    I found out that the max bitrate was the culprit

    Reducing from 960 to 700mbps fixed the artifact issue

    I am told meta locked the bitrate to 500 but I like the picture better at 700
    Less blocky it feels but maybe a placebo due to my middle aged man eyes lol

    you have to love VR in this Game really great showcase for Simracing
     
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  13. Andy Reader

    Andy Reader Member

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    what do you think to this old footage look?
     
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  14. Phantas79

    Phantas79 Member

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    Would be even more awesome with the helmet cam overlay imo :)
    Helmet Camera Overlay
     
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  15. Gregkar

    Gregkar New Member

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    can someone please help me a bit with graphics settings? i have spent a whole day and i am not very happy.
    I recently discovered AMS2 and i fell in love, after being 13 years non stop only in iracing i felt like i re-discovered simracing again (not talking about multiplayer though). Still a few things pisses me off like the absence off flashing lights, max 31 car grid, LMDH cars seting are basic etc.. but hopefully they will change in the future.

    Now to the point, my system is i7-12700k RTX4070ti 32gb ram, reverb G2 and i keep reading how good is ams2 in vr, and it is good it is amazing but only when i race in an empty time trial or test session, when i load up le mans track with 31 car grid and rain at night, fps goes to sh@t (which is normal).
    i am using open xr with openxr toolkit and i have to decrease g2 resolution to 2600x2600 among many other openxr toolkit settings, and almost all settings to low (anisotropic 16x, msaa off, smaa medium, medium car detail, high textures) in order to keep up with 90fs. visual settings (post processing filters etc..) are all to full though.

    with this settings i can't say ams2 looks good at all.
    am i setting it up the wrong way? shouldn't i set up the graphics with the most heavy scenario in mind?
    should i use msaa instead of smaa? should i turn visual setting all off?
     
  16. ulotrix

    ulotrix Member

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    After I see how ETS 2 in VR got better with implementation of TAA, I crave this for AMS2 as well. It's day and night. I hope it gets implemented one day for AMS2.
     
  17. LostPatrol

    LostPatrol Active Member

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    I’d set it up for the scenarios you most often use.

    If you start a race with a full grid at LeMans at night in the rain its going to chug. However if you start in the afternoon run accelerated time and have a day night transition you will get better performance as the cars will have spread out. You can add some rain in mid race.
    I’ve got a 4080 super and a 5800 x3d using a Quest 3, I think you’re still going have to adapt settings if you want run the toughest scenarios but unless at night in the rain is all you want to do I’d set it up to be optimal for mid afternoon clear conditions and then tweak if I want to run a more demanding scenario. I just wouldn’t do races that start at night with rain, have those things happen when the field spreads out.
     
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  18. Fernando

    Fernando Active Member

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    In addition to this, and regarding in game settings, MSAA is mandatory if you want crystal clear graphics on VR, so set MSAA first and then the rest of the settings accordingly.

    TAA introduces blur and ghosting, as you can witness in ACC. It's not a solution really for clarity in VR for a fast moving racing game, and it's a shame because it woulkd be less demanding than the antialiasing options available in the game.
     
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  19. ulotrix

    ulotrix Member

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    I didn't know that. Then what would be the ultimate AA for the racing games in VR?
     
  20. TurboHenk

    TurboHenk Active Member AMS2 Club Member

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    MSAA/MFAA.
     
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