Automobilista 2 September 2024 Development Update - The Road to V1.6 Pt2

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Sep 17, 2024.

Thread Status:
Not open for further replies.
  1. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

    Joined:
    Mar 27, 2020
    Messages:
    1,554
    Likes Received:
    738
    Well, if you look at the screenshots in the first post of this thread i think you will find your answer...as you can clearly see the led lights
     
    • Like Like x 1
  2. Dolph

    Dolph Well-Known Member AMS2 Club Member

    Joined:
    May 21, 2020
    Messages:
    1,508
    Likes Received:
    1,094
    I thought he was asking the distinguishing colored bars, but maybe indeed he wasnt.

    [​IMG]
     
    • Like Like x 1
  3. Alexandre Costa

    Alexandre Costa Active Member

    Joined:
    Jul 17, 2016
    Messages:
    130
    Likes Received:
    94
    This thread is too slow. We need to get to 200 pages ASAP.
     
    • Funny Funny x 5
    • Like Like x 1
    • Agree Agree x 1
  4. Justmamba

    Justmamba New Member

    Joined:
    Sep 22, 2024
    Messages:
    6
    Likes Received:
    8
    I made an account to say the same thing. Haha
     
    • Like Like x 2
  5. Fiyah

    Fiyah Member

    Joined:
    Oct 22, 2021
    Messages:
    46
    Likes Received:
    33
    Just got a a button box! What a nice difference and increase in immersion, especially when you have the option to auto start engine set to off.

    May i recommend 2 things with regard to engine start / off and pit-to-garage, besides pit-to-box.

    1. It would be a nice little feature to have an engine-off switch, currently i have to flip the fuel switch to on and then flip it to off to switch off the engine when arriving to the pit box.

    2. Would it be possible to have an option to pit-to-garage direct to car setup / advanced setup with nice little eye candy animation of the pit crew pushing the car back into the garage with an immediate transition to vehicle setup ? This would be a very lovely addition to Motorsports simulation :)
     
    • Agree Agree x 7
    • Like Like x 4
  6. Kuku

    Kuku Flying Kiwi AMS2 Club Member

    Joined:
    Aug 30, 2020
    Messages:
    1,542
    Likes Received:
    980
    you can bind ignition on/off toggle separately from start engine…
     
    • Agree Agree x 10
    • Winner Winner x 1
  7. Fiyah

    Fiyah Member

    Joined:
    Oct 22, 2021
    Messages:
    46
    Likes Received:
    33
    Separate binding for engine start assigned to the engine start button, ignition is assigned to a switch, which i still have to move to the upward position and then down again to switch off the engine.
     
  8. Simeon

    Simeon New Member

    Joined:
    Sep 22, 2024
    Messages:
    1
    Likes Received:
    0
    Thats rather an issue of the kind of switch you use. Most games only allow momentary inputs, so a switch that returns to its unpressed position.
    A switch that stays in the position you switch it to will be an issue in every simracing title.
     
    • Agree Agree x 2
    • Disagree Disagree x 2
  9. AlexBfromG

    AlexBfromG Well-Known Member

    Joined:
    Mar 30, 2020
    Messages:
    425
    Likes Received:
    556
    This probably works where you have one shape of car like the F1 Games, but AMS2 Cars have so many shapes and sizes that animating them all would be a waste of resources
     
    • Agree Agree x 2
    • Informative Informative x 1
  10. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

    Joined:
    Jul 28, 2022
    Messages:
    5,883
    Likes Received:
    2,052
    Maybe it should be a thing that you can go back in to the pits and choose between changing tyres and changing the car’s setup
     
    • Like Like x 3
  11. LostPatrol

    LostPatrol Active Member

    Joined:
    Jul 21, 2023
    Messages:
    153
    Likes Received:
    68
    Yep it would be a nightmare and you’d probably end up with the pit crew clipping through the cars more often than not. AAA FPS games still struggle with this type of thing with the loadout screens showing the player character holding on to part of a gun that doesn’t exist because they only have a limited number of animations. Although you might not have as many variants in a racing sim doing that with 2, 3 or 4 people around a variety of different cars would be a pain.
     
  12. TomLehockySVK

    TomLehockySVK Well-Known Member

    Joined:
    Aug 7, 2022
    Messages:
    1,189
    Likes Received:
    1,565
    It would still be interesting seeing how they'd push this big boy into the garage :cool:. Everyone including the janitor would probably have to be included there.
    20230109175225_1 – kópia.jpg
     
    • Funny Funny x 15
    • Like Like x 2
  13. Marius H

    Marius H Probationary forum-moderator Staff Member AMS2 Club Member

    Joined:
    Mar 24, 2016
    Messages:
    6,054
    Likes Received:
    2,665
    • Funny Funny x 4
    • Agree Agree x 1
    • Informative Informative x 1
  14. harizrushdi

    harizrushdi Wiki Helper

    Joined:
    Apr 19, 2024
    Messages:
    103
    Likes Received:
    96
    Now I'm genuinely curious, how do they do it in real life?
     
  15. TomLehockySVK

    TomLehockySVK Well-Known Member

    Joined:
    Aug 7, 2022
    Messages:
    1,189
    Likes Received:
    1,565
    Just a regular big garage.
    20230109175225_1 – kópia.jpg
     
    • Informative Informative x 3
  16. DaveLew

    DaveLew Member

    Joined:
    Jun 26, 2023
    Messages:
    34
    Likes Received:
    39
    Honestly though having an option like in the latest LMU update where the game pause when you get into your box in an offline race so you can decide on fuel and tyres for the stop without doing it on the OSD on the straights, would be great.

    The number of times I've crashed myself into a wall because I was trying to select the right amount of fuel in the OSD while driving at 200mph :D
     
    • Agree Agree x 22
    • Like Like x 4
    • Winner Winner x 2
  17. neal

    neal Well-Known Member AMS2 Club Member

    Joined:
    Jun 1, 2017
    Messages:
    635
    Likes Received:
    302
    I completely agree, I'm old-school as in an old man and multi tasking was never something I was good at as I was taught to focus and do one thing really well, rightly or wrongly! Unfortunately there are a number of aspects of the game that would be catered for by your pit chief/crew which I've never aspired to for their specific tasks, I just wanna drive fast. Great idea @DaveLew
     
    • Agree Agree x 3
    • Like Like x 1
  18. Djin

    Djin Active Member

    Joined:
    Jul 15, 2023
    Messages:
    136
    Likes Received:
    120
    Same issue here—it would be great to have something similar to LMU or even GT7/Forza when entering the pits. In GT7, a menu appears as soon as you enter the pit lane, and the car automatically drives to the pit box, giving you plenty of time to select tires and fuel, even during online races. It would be great to have this as an optional setting. This wouldn’t mean removing the feature for those who enjoy it, but some of us prefer to drive as sim-racers, not sim-engineers :).

    I really dislike having to fumble with buttons to find the right tires while simultaneously calculating the right amount of fuel. Could we also get a preview of how many laps we can complete with X liters of fuel?
     
    Last edited: Sep 22, 2024
    • Agree Agree x 5
    • Like Like x 3
  19. Sirius360

    Sirius360 Member AMS2 Club Member

    Joined:
    Jun 20, 2023
    Messages:
    96
    Likes Received:
    55
    Oh yes PLEASE this would be so awesome!
     
    • Like Like x 1
  20. WarmRed

    WarmRed Well-Known Member AMS2 Club Member

    Joined:
    Jun 30, 2019
    Messages:
    720
    Likes Received:
    389
    Or like in iRacing where the amount of fuel needed for the rest is automatically added +2 laps. In real life, the driver doesn't have to calculate this either, it's set by the team in the pits.
     
    • Agree Agree x 20
    • Like Like x 1
    • Funny Funny x 1
Thread Status:
Not open for further replies.

Share This Page