Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Raffaele S

    Raffaele S Member

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    Thanks so much :) I'm now with these settings from rFuktor 's file

    In game I have 40% gain , damping at 75% , 900° rotation , LFB 10%, effect 30% , speed sens 20 , vibrations 80 , steering sens 36 .
    In the TM driver panel , gain to 100% , damping 75% , linart 0% , performance mode .

    I'm with SF1000 .

    Thanks in advance
     
  2. Danielkart

    Danielkart Well-Known Member

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    I see that you have set the attenuation to 75% both in-game and on the base. Especially in-game will cause you strong vibrations although of course I don't know exactly which file you are using. Vibrations can have many causes, from a steering angle that is too low to high FX values
     
  3. TomP

    TomP Active Member

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    Raffaele S
    as promised, I added FFB file to my previous post.
     
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  4. Rintintin78

    Rintintin78 Member

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    anyone help me?
     
  5. Aza340

    Aza340 Active Member

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    I don't think it's available publicly.
     
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  6. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    What's new:
    • Revised vertical bumps algorithm (including special offroad conditions)
    • Revised "weight transfer and details" section
    • Revised "rotation" section (less oversteer compensation). Use yaw_gain, yaw_ramp and yaw_relax to control it.
    • Adjusted scrub parameters
    • (please, read the notes - very important to achieve more pleasure and less pain...)
    Still to improve/implement:
    • Make parameters more comprehensive and easier to change (for other users)
     
    Last edited: Dec 13, 2024
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  7. Raffaele S

    Raffaele S Member

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    Can I copy this directly in the folder ? Ot I have to change something ? Thanks :)
     
  8. TomP

    TomP Active Member

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  9. Rintintin78

    Rintintin78 Member

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    Thanks for your work.
    I would like to know:
    1. How do I front axle biased the FFB to 100% ?
    2. How do I increase the feeling of the curbs (not bumps)?
    Thanks
     
  10. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    The FullFFB result is a mixture of various components, there is no single way to change a feeling (which, btw, only you know what you're looking for - I may be pointing you in the wrong direction).
    You may be looking for yaw, accelerations and rear suspension cancelation and curbs amplification (using something like ??_bump_kerb).

    It needs some work to understand the implications of changing a single parameter and I can't do it for every single need :(. Sorry.

    What I'll try to do in the future is make this adjustments intuitive to other users, by exposing formulas and making some addicional comments.
     
  11. Raffaele S

    Raffaele S Member

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  12. Danielkart

    Danielkart Well-Known Member

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    These vibrations are far too strong. As far as I know, the settings for a T818 are very rudimentary and simple. Try these settings

    TM panel:
    - force 100%,
    - damping 5%,
    - linearity 0%,
    - fashion extreme or sport

    In-game:
    - Gain 60-65%
    - LFB 0%
    - FX 15-20%
    - Damping 0%

    See my custom on page 444 (V6000 extreme3) then you shouldn't get any more vibrations. If you continue to have these strong vibrations then this is a dif
    ferent problem
     
  13. Raffaele S

    Raffaele S Member

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    Thanks very much . I just did a race on LFM with Oreca 07 at Mosport, and with these settings and your custom file , the situation is much better . :)
     
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  14. Alegunner68

    Alegunner68 Well-Known Member AMS2 Club Member

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    I've been using the latest @Stakanov Ndef_imm file for a while with 1.6 and made some changes to reduce the sudden front grip loss on turning.
    #SLIDE/SLIP Control
    0.050
    0.550
    0.725
    0.925
    0.925
     
    Last edited: Dec 15, 2024
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  15. Rintintin78

    Rintintin78 Member

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    is there a parameter for curbs in your file? could you please point it out to me? thanks
     
  16. Danielkart

    Danielkart Well-Known Member

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    Completely unexpectedly and by chance, a new version is created due to a beautiful discovery I made with V6000 extreme 3. Since I don't want to withhold it from you, I'll post it tomorrow. A small procedure with a great effect. See you on V6000 extreme 4 and more information;)
     
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  17. Theoloop

    Theoloop Active Member AMS2 Club Member

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    @Danielkart Hey, sorry to ping but i would appreciate some help. Ive been using v700 for awhile now in 1.6 and during the beta period of 1.6. I'm running v6k3 now and I like it more except the auto centering strength when the car oversteers feels too much for me and prefer the v700 file for that part. Can you direct me to where in the file i can adjust this? Im not sure if its over_steer_scale or not.
     
  18. Danielkart

    Danielkart Well-Known Member

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    Hey buddy, nice to hear from you :)
    I sent you a personal message
     
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  19. Rintintin78

    Rintintin78 Member

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    @Danielkart @Stakanov
    in your file, which is the part of the code that handles the curbs (not the bumps)?
    Thanks
     
  20. Plems

    Plems New Member

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    @Stakanov
    Hello, I use your last file, the immersive one with a simagic alpha mini. I like it but I notice big différence of ffb between cars. For exemple, with F3, I put 68% gain and it's fine, but with catheram, I have to put 100% because it's very very light, is it normal to have so much différences?
    Thanks
     

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