Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. pr07

    pr07 Member

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    Track & Layout Used: Fontana Oval
    Car Used: Formula USA Gens 2 and 3
    Applicable Settings: Rolling start
    Report: Some of the AI cars start the race in 6th gear, causing chaos at the start. It seems to be an apparently random number of cars each time. In the case of the F-USA Gen3, only Lolas did this, and it was frequently, but not always the same cars.
    I tried the other F-USAs and other circuits, it only seems to happen with Gens 2 and 3, and only at Fontana.
    Steps to Reproduce: Do a race with a rolling start with the F-USA Gen2 or 3 at Fontana Oval.
     
    • Agree Agree x 1
    • Informative Informative x 1
  2. GROVER-8-SRT

    GROVER-8-SRT Member

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    Track & Layout Used: Donington GP
    Cars Used: GT3 Gen2, LMP2 Gen2 & GT4
    Applicable Settings: Rolling start, Multi-class, Full 38 car grid
    Report: GT4 cars do not appear in the standings at all whilst using GT3 Gen2.
    Steps to Reproduce: Set up this multi-class race in a GT3 Gen2 or LMP2 Gen2 car with the above settings.
    [​IMG]
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    Last edited: Jan 26, 2025 at 7:31 PM
  3. BrockBuster29

    BrockBuster29 Member

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    Track & Layout Used: Interlagos Kart 1
    Cars Used: kart gx390
    Applicable Settings: 120 ai max aggro
    Report: Bots still way to slow in the 4 stroke, 125cc ok
     
  4. Jack Burton

    Jack Burton New Member

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    I just saved a replay of the Kylami Historic track with Group A. When going to trackside view to watch replay it stays on one camera view only. The only way to get it to switch is to click ALL then back to Trackside.

    This is the first time I've seen this issue. Wondering if it's track specific and might be able to be fixed in a later patch?
     
  5. ray64040

    ray64040 Member AMS2 Club Member

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    Track & Layout Used: Indianapolis oval
    Cars Used: Formula USA 2023
    Applicable Settings: default setup then make the final drive one click shorter and save
    Report: Every time you load a session or leave the pits the gearing is wrong. It's too short. Maybe the default road course gearing. Workaround is to load the saved setup that is already loaded before leaving the pits.
     
  6. Wolke

    Wolke New Member

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    Track & Layout Used: Interlagos GP
    Cars Used: LMDh GT3 Multi LFM
    Applicable Settings:
    Report:
    Yesterday i overtook a LMDh mid race without front splitter, i just checked the replay and i saw he
    loses the front in the first lap and then magically got it mounted back on while driving. I WANT THAT TECH TOO! ;)
    maybe only a replay bug, but the BMW really seemed relativily fast and stable on track
     
  7. Garfield6704

    Garfield6704 New Member

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    Track & Layout Used: Donington GP, Silverstone National (seems to happen in any track)
    Car Used: Ginetta G40 Cup
    Applicable Settings: Nothing seems relevant
    Report: The Ginetta G40 stutters and won't start. It was OK 24 hours ago, but not now
    Steps to reproduce: Start Test day or AI race with the G40. It doesn't get out of the garage, or away from the start if using standing start. Pick any other car - it starts without problem.
    I have tried to load AMS2 with the previous patch, and I have rebooted my PC - no change.
    What happened since it worked: AMS2 was patched - that's all I know of.

    See attached short video for an overview of the problem.

    I found the problem.
    In Control settings "Automatic clutch" had been saved as "Off". This affects the Ginetta G40 that way - but not the other cars I tested.
    The problem is - I did absolutely not change any control settings that day.
     
    Last edited by a moderator: Jan 27, 2025 at 11:31 AM
  8. Seydlitz

    Seydlitz New Member

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    Track & Layout Used: Daytona Road Course
    Car Used: Porsche 963
    Applicable Settings: Race
    Report: Not getting any fuel on the pit stop despite requesting it
    Steps to reproduce: Pit strategy with no tire change set up, unselecting damge.

     
    • Agree Agree x 1
  9. PeterV

    PeterV New Member

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    Track & Layout Used: Any
    Car Used: Any two or more classes for MultiClass
    Applicable Settings: Any
    Report: When you start/restart the game it does not "remember" what class/car selections you had just used last time. In almost all cases - but not all. So if you had just raced with, say, GT3, the next restart it tends to be back at Stock Car Pro Series.

    Another thing that happens, every time, is that if you make a MultiClass field, go and run that, then leave the game and return.... they will have the same MultiClass sets that you chose last time AND also the Stock Car Pro Series will have been added to that. So you have to go in and remove that class every time.....

    It is like this Stock Car Pro Series is some form of 'default' they use, even though you had valid selections the last time you played anyway.
     
  10. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    Reproduced. Also happen on a standing start. Would not be surprised it is caused by the banking causing weird issues like the cars sliding. Instant replay video (standing start) from the POV of a faulty F-USA Gen2 AI that starts in 3rd, then 4th, 5th, 6th:

     
  11. Zmanku

    Zmanku Re-Member

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    Track & Layout Used: Azure (overall problem on steering)
    Car Used: McLaren MP4/12 (but i think on all)
    Applicable Settings: Controller (xbox 360)
    Report: Can't make a turn on Monaco Hairpin (too difficult), on replay full turn is showed as 90 degree as you can see on steering wheel / wheels
    Expample (same settings) :
    In game: 20250126134601_1.jpg On replay: 20250126134410_1.jpg
     
    Last edited: Jan 26, 2025 at 1:36 PM
  12. Zmanku

    Zmanku Re-Member

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    Track & Layout Used: Monza 2021, Hockehnheim 1988 - other LD tracks
    Car Used: McLaren MP4/8 LD (default setup)
    Applicable Settings: Controller (xbox360)
    Report: MP4/8 acceleration to 300kmp/h + is still too fast with/without manual DRS
    Snimak ekrana 2025-01-26 135410.png
     
  13. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    I cannot reproduce this. Which standings screen (or panel) do you mean exactly ? I had GT4 listed in the standings before the race, during the race (HUD widget and pausing the game with ESC key) and after the race (results).
     
  14. Rockislandman

    Rockislandman New Member

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    Track & Layout Used: Confirmed on Mosport, Watkins Glen (and more)
    Car Used: Formula V10, Any IMSA GTP (LMDh), GT3 Gen2
    Applicable Settings: Any
    Report: When changing tires on Pitstop, as soon as the tire is changed the brake temperature for that wheel goes immediately to ambient (i.e 27degress)
    Steps to reproduce: Pick a car and ensure brakes heated up, pitstop with tire change
     
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  15. Inkta

    Inkta Well-Known Member AMS2 Club Member

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    Track & Layout Used: Interlagos kart 1
    Car Used: 125cc 2stroke kart 1 gear
    Applicable Settings: Shown in the ending of the video
    Report: AI starts lapping 10 seconds slower on lap 4, going very slow on the straights. Recorded a video to shown what I mean:

    Steps to reproduce: Settings for the race shown in the ending of the video.
     
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  16. Monaro2500

    Monaro2500 New Member

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    Track & Layout Used: Road America
    Car Used: Formula HiTech Gen1
    Applicable Settings: N/A
    Report: AI cant exit Pitlance correctly. They accelerate too hard, thus causing them to spin. Some AI will have difficulty exiting the Pitlane.
    Steps to reproduce: Create a race on Road America with Fomulat HiTech Gen1.
     
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  17. Munchk1n

    Munchk1n New Member

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    Braking post V1.6.3.5 update
    Track & Layout Used: CasCais (seems to happen in any track).
    Car Used: Formula Trainer (could be more)
    Applicable Settings: Weather - Sunny (or rainy)
    Wheel Used: Logitech G923
    Update, this could also be a Logitech Driver issue as they released a driver update recently too
    Report: Since the V1.6.3.5 update on 25th January, my brakes lock up a lot more than before, before this update, I was getting used to the feel of the brakes, but now since the update, the car just locks up at the same pressure, I have to really feather touch the brakes, even after putting the brake sensitivity all the way down to 5%. Both on my wheel settings and in game. I was really enjoying the LFM FT series, but can no longer say I'm enjoying it because now every corner my brakes lock up, and half way through the race, my tyres are so worn out, I cannot stay on track. Please advise if anyone else if having this issue since the latest patch combo for Logitech
     
  18. jusk

    jusk Well-Known Member AMS2 Club Member

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    To add to the above - I noticed the same behaviour at Cascais '88, Monza '91, Interlagos '91 and Azure. AI at 100% skill, medium aggression. It happens with both normal and private qualifying sessions. The issue is with existing the garage at the start of the session, not exiting the pitlane in general. They spin their wheels, causing spins and donuts. As well as causing them to then get stuck (in various places) and/or damage their cars - it also seems to delay other AI leaving the pits, as they wait to go in turn, but if cars are stuck they all just wait.
     
    • Informative Informative x 1
  19. DFG22

    DFG22 New Member

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    Track & Layout Used: Daytona Road Course
    Car Used: LMDH BMW
    Applicable Settings: Offline/Online races against AI
    Report: During an online race against AI with other players there is a weird white lingering smoke/blinding white light effect on the final banking and start finish straight at night. It seems to linger around this area and when the light hits it out goes white like over exposure.
    Steps to Reproduce: Do an online race at Daytona at night with AI and notice the light effect and weird smoke on banking and start finish straight
     
  20. DFG22

    DFG22 New Member

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    Track & Layout Used: Any Track
    Cars Used: Any
    Applicable Settings: Races against AI
    Report: When running the game at a high refresh rate such as 120fps/120hz, after the game has been on a while in something such as time trial when switching to an AI race, the game downgrades to 60fps or less and is noticeable. Restarting the game fixes this. I have heard from multiple people with different computer setups about this issue in my league.
    Steps to Reproduce: Run the game in another mode for a while such as time trial then do a race against AI, keep checking the frame rate after one race or two the frame rate drops.
     

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