Featured Automobilista 2 V1.6.8 & Lamborghini Dream Pack PT2 RELEASED!

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Oct 2, 2025 at 2:36 PM.

  1. Renato Simioni

    Renato Simioni Administrator Staff Member

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    2-(35)-(1).jpg

    Automobilista 2 V1.6.8 is now live!
    Along with another substantive list of improvements to both Single & Multiplayer, the new update is accompanied by the release of the Lamborghini Dream Pack Pt2, bringing four more distinct but equally iconic V12 machines from the prestigious Italian brand - Lamborghini Miura SV, Lamborghini Diablo SV-R, Lamborghini Murcielago R-GT and the brand new Lamborghini Revuelto.

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    Each of these cars offers a completely unique driving experience relative not only to each other, but to every other car in the game - a true V12 treat for every sim racing enthusiast!

    As is tradition for AMS2, the new DLC content will have a free trial period for all users to check it out, but this should only last for 24h this time so don´t sit it out!

    Users who for whatever reason encounter issues with the new V1.6.8 or who might have an imminent league race to run may still remain on the previous V1.6.7.2 by right-clicking on AMS2 in the Steam library -> Properties -> Beta and selecting the previousbuild branch.

    Important Note Regarding Car Setups:

    By default, AMS2 V1.6.8 disables the autoloading of both user-made and autosaved setups when loading a new event; this means that car setups will be always reverted to their factory defaults when you load a new track (you can still manually load your saved setups from the setup screen).

    Autoloading has been at the root of a few long-standing bugs (such as some setup variables occasionally loading incorrectly or lingering on from a previously selected car into a new event, sometimes without the user even realizing it); this creates obvious problems for which definitive fixes on what is a particularly convoluted area of the codebase are still proving elusive. The alternative solution for the time being has been to disable the function altogether so user always is ensured the car is reset to its original factory state upon session load - this also dispenses with the need to reset setup whenever a car receives a setup-impacting physics update.

    Users willing to risk the occasional hiccup in the autoloading system in order to keep its convenience will find an option to switch it back on from the Gameplay menu.
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    V1.6.7.2->V1.6.8.0 CHANGELOG


    CONTENT


    Lamborghini Dream Pack Pt2 DLC
    • Added Lamborghini Miura SV to Vintage Cars class
    • Added Lamborghini Diablo SV-R to Diablo Super Trofeo class
    • Added Lamborghini Revuelto to Hypercars class
    • Added Lamborghini Murcielago R-GT to GT1 2005 class

    GENERAL
    • Extensive revisions to both Default & Default+ Force Feedback profiles
    • Added option to disable car setup autoloading (disabled by default)
    • Fixed several issues and inconsistencies with the extra time for the remaining participants to finish the race in multiplayer, such as an issue where the extra time could be very different for each user
    • Fixed vehicle reset timeout not being reset between sessions
    • Fixed a issue where the race session wouldn't end if every player retired without finishing in multiplayer
    • Display the abandoned lap number next to retired/DNF/DQ participants instead of a gap on the race final-results page in multiplayer
    • Fixed logic issue with applying cockpit exposure from last loaded vehicle to all other vehicles in session
    • Massively optimized the CPU impact of LOD Fades

    UI & HUD
    • Fixed pit limiter controller input messaging being active when the vehicle has no limiter installed
    • Fixed incorrect Le Mans 24Hr grid size shown in UI
    • Fixed various minor localization errors
    • TC Vintage Cars Tier 1 & 2 rebranded to Vintage Cars Tier 1 & 2

    PHYSICS
    • Revised vintage all-weather tire treads
    • Revised thermodynamic effects of being below optimal temperature for all slick tires
    • Revised BMW 2002 Turbo & Corvette C3 physics
    • GTE / GT3 (both gens) / GT Open: Revised aerodynamics, driveline & chassis for all models, improving differential response & correcting minor polar moment of inertia & unsprung mass inconstiencies; BoP pass for both GT3 classes
    • Revised diffuser stall properties for all cars featuring the device, correcting some inconsistencies & slightly increasing stall factor upon heavy bottoming
    • Revised front suspension of F-Vee (both gens) & Fuscas to better simulate torsion resistance provided by leaf springs
    • Mclaren F1 LM: Revised aerodynamics

    AI

    • Adjusted AI Aggression setting impact on AI care with human rivals; critical scalars (fixing reversed effect from higher aggression settings); track corridor scaling
    • General adjustments to AI corner exit & braking points
    • General adjustments to AI dynamic track corridors to minimise AI cars from stepping off-road mid corner
    • Various adjustments to AI performance & racecraft in ovals for classes with dedicated oval variants
    • Various layout-specific adjustments for AI blue flag, overtaking & dynamic corridor scalars for all Grade 1 & 2 tracks
    • Minor global adjustment to how much the AI cars slow down under blue flags and how far behind the car behind is before it begins getting out of the way for GTE, GT3 (both gens), GT4, Stock V8s, Super V8, Lambo Super Trofeo, Porsche Cup
    • Increased baseline distance from which AI in faster formula cars start moving out of the racing line when under blue flag
    • AI Calibration pass for F-V10 (both gens), F-Reiza, F-Ultimate (both gens) when AI is running intermediates / wets / extremes on a drying track
    • F-V10: Calibrated AI wet track launch performance
    • Curvelo: Improved AI line thru the short cut esses in Short layout where it often would hit the wall
    • Watkins Glen: Adjusted the grid box locations for improved AI standing starts

    AUDIO
    • Fixed wind sound disappearing in monitor view when viewing opponents onboard cameras
    • Adjusted tire scrub and skid sound for BMW 2002, Chevrolet Corvette C3.

    TRACKS
    • Azure: Fixed issue causing LOD settings to be ignored on some objects; Fixed some zfighting buildings; LOD optimization for some buildings, TSO, and billboard crowds
    • Curitiba: Move start trigger to the road markin
    • Road America: Fixed a collision wall alignment at the T10 bridge
    • Added support for 48-car grids at Jacarepagua & Gateway Ovals
    • Fontana: Updated tracksdie cameras to 4-lap cycles for both modern & historical oval layouts

    VEHICLES
    • Normalised 'Cockpit Exposer" percentage variable for all tin-top vehicles
    • Lamborghini Huracan GT3 EVO2: Added extra dirt to all exterior and glass materials, fixed number plates z-fighting, updated LEDs emmissivity and textures; new rcf and override paint materials replacements with orange peel and extra dirt
    • BMW M4 GT3: Added extra dirt to all exterior and glass materials, fixed number plates z-fighting, updated LEDs emmissivity and textures; new rcf and override paint materials replacements with orange peel and extra dirt
    • Porsche 963: Fixed brake discs glow issue
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    Last edited: Oct 2, 2025 at 5:33 PM
    • Winner Winner x 37
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  2. stealthradek

    stealthradek Driving character: Chaotic good AMS2 Club Member

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    Great selection of cars, modern and old :cool:

    Just a heads up: watch out when taking Miura out on the track - saying it's fun* to drive is a misnomer, or heavily depends on what you're calling fun :rolleyes:

    *(it is fun, but a challenging one!)
     
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  3. zst

    zst New Member

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    When will TAA anti aliasing be released?
     
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  4. Periophtalmus Spintirus

    Periophtalmus Spintirus [3DP]BumbleBee AMS2 Club Member

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    I think when it's ready... :cool:
     
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  5. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    This topic is currently locked. Please be patient.
     
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  6. Renato Simioni

    Renato Simioni Administrator Staff Member

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    Thread reopened folks; a couple of things had been left on the original V1.6.8 build that shouldn´t have been, and thanks to that those of you that got the update early enough might have gotten a taste of what is currently very tasty AMS2 Beta :)

    Unfortunately those cars are not ready to or supposed to be rolling out to release just yet, so the latest V1.6.8 build (#3010) already has that content removed; the new Lamborghinis are 100% ready though, still in and and still free for all over the next 24h so that´s what you´ll want to be driving now!

    Let´s leave to discuss the other cars when they get their time in the sun, which they all will in due time ;)
     
    Last edited: Oct 2, 2025 at 4:02 PM
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  7. scotch lafaro

    scotch lafaro Active Member

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    I am sorry to have post something about that here.
     
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  8. UnclePat

    UnclePat New Member

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    Did the FFB profile updates not make into the final release or what just not mentioned in the changelog?
     
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  9. Renato Simioni

    Renato Simioni Administrator Staff Member

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    No sweat, it was our fumble - if one leaves a cabinet unlocked full of gifts a month before Christmas he can hardly blame the kids who find them and then run around screaming in excitement as they furiously unwrap them all :p
     
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  10. Isaacz 93

    Isaacz 93 New Member

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    Potentially silly question but is this DLC included in the all-inclusive packs as it isn’t showing for me? :)
     
  11. Renato Simioni

    Renato Simioni Administrator Staff Member

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    Should be there now!
     
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  12. Ace

    Ace Active Member

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    Interesting that there is a BOP update on GT3, would be interesting what those are exactly. Only thing I think that was a bit off was the straight line speed of the Porsche that in real life actually lacks there

    Can't wait to test the update later today
     
  13. Ettore

    Ettore Well-Known Member AMS2 Club Member

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    Call it a good way of subtly advertising upcoming stuff? :whistle:
     
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  14. Xzanman

    Xzanman Well-Known Member

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    We could do with an answer to this, although I suppose we should feel a difference if it as been updated.
     
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  15. Dave Stephenson

    Dave Stephenson Administrator Staff Member AMS2 Club Member

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    A new build is live resovling the Nurbugring 2020 layout issues
     
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  16. Siggi_Stoppschild

    Siggi_Stoppschild Active Member

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    So no joker lap option for the Nordschleife? Will this still be added later or did it just died?
     
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  17. cuadolo

    cuadolo Active Member

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    Dear REIZA: This FFB is spectacular.
    I have an old G27 with a custom FFB that I've made a few modifications to.
    Without changing any settings, I feel the braking and acceleration more.
    The weight of the car.
    It's truly a pleasure to take your cars to the track!
    From this package, the MURCIELAGO is phenomenal!
    Thanks!!!!
    :)
     
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  18. Dave Stephenson

    Dave Stephenson Administrator Staff Member AMS2 Club Member

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    are you running the RX series preset?
     
  19. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    That's not just any BoP update, GT3 and GTE have a substantial rework of various physics elements.
     
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  20. Aza340

    Aza340 Active Member

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    Can't wait to get home and try this, thanks for the brilliant work you guys are doing.
    Is the ffb update in this?
     
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