Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    Hi, the ‘rear slip effect [0–1]’ is the amount of force loss caused by the slipping rear. More yaw → more force; more rear slip → less of this force. This value controls the ‘amount of reduction’.
    The previous default was set to 1 (not changeable), which was way too much for my liking, so I reduced it a bit but left the option for users to adjust it as they wish.
    Hope this is makes sense.
     
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  2. LugNut

    LugNut Active Member

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    Hi karsten ,

    Been sick just coming back. I almost missed you. I hope it wasn't frustration leading to your decisions. Always been using and liking some version of your files from the beginning. Right thru the pandemic etc..

    I wish you much happiness in your future!

    Much love,

    Guido aka LugNut
     
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  3. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey LugNut!

    No, not at all, just a long and needed travel vacation, so I cant use it. Instead I will have plenty time for learning to play the guitar (I'm a complete beginner). It's nice, since with the guitar, to me there is no goal to "master" it, rather I hope it will be a life long journey instead vs everything in life being so goal oriented!

    Best,

    -K
     
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  4. LugNut

    LugNut Active Member

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    Hi,

    That's good to hear and music esp portable instruments, are one of the secrets to a long life I heard. Drummer here:) My dad used to say..maybe u should take up harmonica:)

    Bless you Karsten and safe travels!
     
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  5. torsteinvh

    torsteinvh Active Member AMS2 Club Member

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    Have a great vacation, Karsten, and good luck with the guitar!
    And thank you again very much for your latest rework of your already great FFB files :)
     
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  6. Boci

    Boci Member

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    @GJDriessen did you find the right settings for the Rfuktor with the fanatec csw settings ?

    I have CSW V2, but with the latest file, i have clipping when driving on fast corners-trough kerbs

    My settings in game :
    Gain 55
    LFB 50
    FX 50
    Damper 0
     
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  7. GJDriessen

    GJDriessen Member

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    I tried it but went back to DanielKart file with some adjustments.
     
  8. Burnt Brainolds

    Burnt Brainolds New Member

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    Hi everybody! I use the latest version of the rFuktor2 file. Thanks to all the people who helped to create it! I want to deactivate the abs effect completely because I use haptic pedals. How can I achieve that?


    Update: Did a little bit more research, found the abs_scale parameter and set it to 0.0, that did the trick...
     
    Last edited: Sep 14, 2025
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  9. Pahvi0

    Pahvi0 New Member

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    Hi guys!
    I thought i would share my settings which conveys AMS2 in best possible way to me and eliminates the floaty grip feeling.

    This was kinda accidental discovery.
    I accidentally managed to set my wheelbase to Auto Setup-mode from Fanatec Control Panel.
    I didn't notice this at first and thought that the cars felt way less floaty and the front grip was less pronounced.
    I checked the patch notes and since there was no updates, i thought i was going crazy.

    The Auto Setup had raised the interpolation filter from zero to 11 - that reduced significantly the very pronounced road texture feel that AMS2 has. The outcome was much more plausible and enjoyable feeling, since the road texture feels like the tyres are always gripping the same amount.
    So i reduced it from the rurEEE's rack force ffb script which i've been using.

    There's still some road feel present, but now you feel the tyre peak grip and the car balance better. With the original settings i felt like the tyres were always gripping in every situation, this is very subjective of course.

    Other recommendations which are related to the slip angle/front tyre feeling;

    1. Play with the steering angle settings. Lowering the steering angle to smaller degree the car requires more input for same rotation. It makes the experience more in line with other sims.

    2. Tyre noise. I find there's plenty tyre sound even if this setting is lowered to zero.

    Apologies for shaky formatting/writing. I wrote this half asleep after very very long day!
     

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  10. Peter Stefani

    Peter Stefani Active Member AMS2 Club Member

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    I use tire volume at 8 and track surface at 1.
     
  11. Scootju

    Scootju New Member

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    Good afternoon, my friend. I’ve tried your FFB and it feels very flat, removing the sensations of curbs, bumps, and road texture. I’m sharing this as constructive feedback, encouraging you to keep improving the FFB.
     
  12. Theofanis Papas

    Theofanis Papas New Member

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    @Karsten Hvidberg
    as i new member of the clan this is amazing work change the feeling beyond imagination
    what are your suggestion for throttle and brake pedals at low nm FFB sets?
     
  13. Pahvi0

    Pahvi0 New Member

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    Thank you for your comment, this ffb perhaps isn’t for you.
    It is very flat by design, because the road texture makes the car feel floaty in some instances IMO.
    The goal is to feel the peak of the grip and tyres, so other sensations are heavily filtered.

    E: I revisited the feedback and turns out the road texture was unnecessary filtered.
    It's M_smooth_samples which affects peakiness and no need to raise other dampening values. I'm gonna reupload the file with less filtering.
    To reduce peakiness, scale down M_smooth_samples.

    Thanks for the feedback!
     

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    Last edited: Sep 23, 2025
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  14. jose46lopez

    jose46lopez Active Member

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    Hi @Danielkart
    Firstly, thank you for your work. I have been using your v70 version for years, which completely changed the game for me.

    I changed the wheelbase and updated the file to one of the latest versions, and I was wondering if you could help me with something. I lost an effect that was very important to me and that I was used to. When braking going into a corner, if I was using too much brake, the steering wheel would stiffen, as if to warn you that you are braking with the steering wheel turned, and now I don't have that effect. Do you have any idea what value or values I might need to modify to get that effect back? Or is it perhaps more difficult to find? Thank you! ;)
     
  15. NitroDion

    NitroDion New Member

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    Hey @Danielkart I just started using your preset and it feels pretty good but am issue I find is that I often get clipping when turning the wheel anything past about 45-50° and I was using your exact settings for the moza R5 in file 2 but I just keep getting that clipping is there any ideas on what it could be
     
  16. Danielkart

    Danielkart Well-Known Member

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    Hi guys!

    As some of you already know, I've reduced my activity on Ams2. But I'd like to post my latest file, the V7000 Topspeed 5 (File 9).

    This file is precisely calibrated for all VNM bases.This base has become the new gold standard for me personally because it opens up possibilities (also in other simulations) that no other base can offer. Of course, you can also use this file for other dd bases (from 10Nm upwards), but the file only contains in-game and base recommendations for VNM bases. I will also post the file on page 458 of this thread. There you will also find the changelog for Topspeed 5 and what has been improved.

    Have fun with it and enjoy your hobby, no matter which simulation you use. :)

    Daniel's Custom File V7000 Topspeed 5 for VNM Bases and dd bases from 10Nm
     

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    Last edited: Sep 29, 2025 at 9:38 AM
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  17. Knok56

    Knok56 New Member

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    @Karsten Hvidberg
    I use your excellent ffb file, do you have any recommendations concerning the sensitivity adjustment of the accelerator and brake?
     
  18. Toms

    Toms New Member

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    Hi! I also stuck with @Karsten Hvidberg’s latest file and played around with it. What works best for me is:
    • Acceleration sensitivity: 0
    • Brake sensitivity: 20–30
    • Steering sensitivity: 50 (anything other than 50 feels weird to me)
     
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  19. scotch lafaro

    scotch lafaro Active Member

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    Hi daniel,

    I wonder if there will have a new v7000 topspeed with the new update ? And could we continue to use your previous ffb with this update ?
     
  20. Danielkart

    Danielkart Well-Known Member

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    Unfortunately, the damping and low-force boost in the game are still inadequate. The damping in the game, in particular, has significant drawbacks. Increasing the damping leads to significant vibrations and also causes a constant, grainy grinding noise in the steering axis, regardless of the base (DD/gearbox/belt/hybrid). This significantly disrupts handling and the FFB. That's not the point of damping, either in the game or on a base. The boat feel is still present in Ams2 ( very strong in GT3) which is why I made these customs. I still recommend Topspeed 4 or Topspeed 5, even after this new update. Personally, I prefer other simulations at the moment and will therefore not post any more customs.
     
    Last edited: Oct 3, 2025 at 10:15 AM
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