Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Nolive721

    Nolive721 Active Member

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    I have great respect for Jack spade work on PC2 FFB because whatever the haters say it brought the game to sim level in my views but what you and Karsten have achieved is even better because you rationalized and well explained the parameters for the end user that i am. thanks again, i wouldnt change anything today in the FFB tweaking possibilities you gave us
     
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  2. SaxOhare

    SaxOhare Well-Known Member AMS2 Club Member

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    You can try these files, but i would try the default FFB a bit longer than today, to find out what is "wrong" with it.
    If you think the default FFB is not the way to go, you can try custom files.
    So far i always end up using the default FFB
     
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  3. Bull Shark

    Bull Shark "Later has already begun." AMS2 Club Member

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    cool..:D hope to be able to test it this evening.
     
  4. Germano Cervini

    Germano Cervini Member

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    good morning, I have Simucube version 1, are your settings ok?
     
  5. neal

    neal Well-Known Member AMS2 Club Member

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    @NuScorpii I really like the new 2.5 version, smooth, I tried the detailed version first but it was too grainy and hence what I would call too noisy, but the smooth version still feels like it brings out all the subtle forces, plus I am instantly more confident with that feeling and what the car is doing. Needs a more extensive test on a variety of cars/tracks but on my goto fav, F309@Cascavel it is delightful.
     
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  6. Bull Shark

    Bull Shark "Later has already begun." AMS2 Club Member

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    Same over here. I like the smooth one. Just did a 10lap race in the Ginetta GT4 on Badhurst. Felt great.:D
     
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  7. Luis Felipe Cortes

    Luis Felipe Cortes New Member

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    G29 file Ingame settings 90/50/50 (LFB +/- 5 on car basis)
    Based on Silver Raw 4.6 from Karsten, and added the
    (output (tighten output 0.16 0.012)) from Project Cars 2. (thanks TomP)
    This line acts like a real min force, not create a notch or oscillation, works great in the gear drive wheels.
    Great and continuos feeling, no notch or dead center.
     

    Attached Files:

  8. Ernie

    Ernie Active Member AMS2 Club Member

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    Agree. The "detailed version" felt too grainy. But the "smooth version" was slightly too soft for me. So i took the "detailed version" and lowered micro_details and macro_details a little bit.

    But overall i like the tighter center feel comparing to the default FFB.
     
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  9. NuScorpii

    NuScorpii Well-Known Member

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    For me they are good. I think for going from SC2 to SC1 you divide the values by 10. So when I have say 10% you would need 1% for Damping / Friction / Inertia in the config tool.
     
  10. TomP

    TomP Active Member

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    more linear wheel output for G29

    (output (scoop output 0.50 0.51))


    Add it after "# Final Rack & Effects Blending" output
     

    Attached Files:

  11. Luis Felipe Cortes

    Luis Felipe Cortes New Member

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    its "more linear" i agree, but the g29 its not designed to be linear, its a entry level wheel (its very weak in terms of torque), if you make it linear the torque in the center its minimum, i know, its more "realistic" because its almost linear, but you loose a lot of detail, i dont recommend use that line, the center not feel dead (no FFB) but feels vague (FFB exists, but its minimal because the torque curve its almost linear and the G29 only its capable of 2.2Nm)
     
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  12. xkkkx

    xkkkx New Member

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    Yes i think so too, complete liniar output for low torque wheels is suboptimal, lowers steering torque and details around center too much because one "liniar" ffb step (1%) is max. 0,03Nm with G2X. So first few steps (%) are not noticable, .until enough power has been added. Some lfb is needed but gives little osscilation, thats why relative high falloff value of 0.012 is needed to compensate.

    With manualy boosted low force per curve (for example 30% input= 50% output), gives better feel, my opinion. i can decrease falloff to 0.002 without osscilation and lfb is not needed anymore. On the other side, higher forces will be little bit compressed, but that is not really a Problem. With higher present force on wheel, the individual steps are more noticeable.

    I think falloff is a time value,
    the time until the ffb starts after leaving the wheel zero position, lower value=
    earlier use of the ffb.
     
    Last edited: Jul 7, 2020
  13. sherpa25

    sherpa25 Active Member AMS2 Club Member

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    What values you reduce them to? To test.

    @NuScorpii, I couldn't find where you mentioned this last, but which again are affected by the micro and macro (macro for bumps, micro for the grainy-feel/vibration on road, this correct)? 'detail' is bit too grainy on straights.
     
    Last edited: Jul 7, 2020
  14. NuScorpii

    NuScorpii Well-Known Member

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    Interesting graphs, but what exactly are they showing and how do you measure it? What's the tool you are using?
     
  15. NuScorpii

    NuScorpii Well-Known Member

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    Yes that is correct. In the Detailed version I have also reduced output smoothing so increasing (output_smoothing 0.0) to somewhere between 0.0 and 0.2 may help too.
     
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  16. SaxOhare

    SaxOhare Well-Known Member AMS2 Club Member

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  17. Ernie

    Ernie Active Member AMS2 Club Member

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    Detailed version:
    (micro_details 0.6)
    (macro_details 0.4)

    It was just my first try and it felt better. But i'll also test NuScorpiis hint with the "output_smoothing". Besides the grainyness i liked the detailed version.
     
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  18. viper4r

    viper4r Active Member AMS2 Club Member

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  19. Aza340

    Aza340 Active Member

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  20. viper4r

    viper4r Active Member AMS2 Club Member

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    As I know this tool changes nothing, it is simply a calculation tool.
    You import the test result from the tool WheelCheck there. And WheelCheck is a tool which analyses your wheel.

    It is all described here:
    Baseline Wheel FFB Values - Google Sheet & FCM. Universal
    Look at the section "FCM usage"

    EDIT:
    FCM can also do a Force test, but it is still an analyzing tool, it does not change settings in the driver or the wheel itself.
     
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