1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Camera Shaking

Discussion in 'Automobilista 2 - General Discussion' started by deadly, Aug 30, 2020.

  1. deadly

    deadly Well-Known Member

    Joined:
    Jul 8, 2016
    Messages:
    1,465
    Likes Received:
    505
    Please give us the option to remove this horrible camera shaking. On some tracks like Hockenheim 77, you can get seasick in several cars. ;)
     
    Last edited: Aug 30, 2020
    • Agree Agree x 9
    • Like Like x 1
  2. SuperMonaco_GP

    SuperMonaco_GP Active Member

    Joined:
    Mar 8, 2020
    Messages:
    141
    Likes Received:
    49
    totally agreem that's why I don't race in old Hockenheim anymore untill they will fix that
     
    • Agree Agree x 1
  3. Goffik

    Goffik Well-Known Member

    Joined:
    Apr 5, 2020
    Messages:
    472
    Likes Received:
    308
    It hasn't really bothered my much (in VR) until I raced historic Hockenheim in FV12s. Literally couldn't see the track ahead due to all the shaking. We really need a solution for this as it's been an issue since the day AMS 2 hit EA months ago.
     
    • Agree Agree x 4
    • Like Like x 1
  4. daren 42

    daren 42 New Member

    Joined:
    Aug 29, 2020
    Messages:
    2
    Likes Received:
    0
    Hello,

    I've found the best compromise is to set world movement to 50, as 0 or 100 either gives too much world movement or too much car movement...

    So maybe have 2 separate settings so we can have both at zero if possible please?
     
  5. Goffik

    Goffik Well-Known Member

    Joined:
    Apr 5, 2020
    Messages:
    472
    Likes Received:
    308
    You can't have both the world and cockpit completely static. All sims involve movement of one or both, but if it's done well then you simply don't notice it. In AMS 2 you do. They mentioned ages ago that they were going to bring the AMS 1 system into 2, but that was the last we heard about it officially.
     
    • Agree Agree x 2
  6. Peter Stefani

    Peter Stefani Active Member AMS2 Club Member

    Joined:
    Mar 3, 2020
    Messages:
    323
    Likes Received:
    197
    This needs to be addressed sooner than later.
     
    • Agree Agree x 1
  7. VFX Pro

    VFX Pro Well-Known Member AMS2 Club Member

    Joined:
    Mar 31, 2017
    Messages:
    1,145
    Likes Received:
    625
    I think the issue is not with the camera or the world movement. It might be related to car suspension, at least, that's one theory. For example, when using Formula Reiza and you stop the car mid track... the car keeps bouncing even when the car is stopped, that also happens with V10 in the pits when the car is not moving. I'm thinking the camera might be linked to the chassis of the car, but since there is something going with the suspension being extra bouncy for no reasons, that might indirectly impact the camera movement.
     
    • Agree Agree x 2
    • Like Like x 1
  8. BrunoB

    BrunoB TT mode tifosi

    Joined:
    Jun 13, 2020
    Messages:
    2,589
    Likes Received:
    654
    What what?
    I have only been driving the F-Reiza and the psycedelic P2 and thought that this completely idiotic bounching while the car is not driving was a bug involving all cars.
    And when I cant recall that pCars2 also had this issue I concluded that its a feature Reiza have invented to lower the immersion.
    Because thats the main result of this feature.:mad:

    ByTheWay: Conserning the world movement thing then I agree that its bouncing is also irritating - but because I have some experience (looong way back) driving F1600 I can tell you that at least RL formula cars does bounce a LOT.
    Maybe even more than caused by this world movement thing.;)
     
    Last edited: Aug 31, 2020
  9. SaxOhare

    SaxOhare Well-Known Member AMS2 Club Member

    Joined:
    Mar 10, 2016
    Messages:
    2,205
    Likes Received:
    1,036
    I must be a VR thingy,
    Because I am a single screen user and like the car movements,
    my settings world movement en G-force 0
    The only thing i dislike is the change form car to word movement if the angle of the track exceeds a certain value, like climbing the mountain on Bathurst.
     
  10. Beccobunsen

    Beccobunsen Well-Known Member

    Joined:
    Jul 12, 2020
    Messages:
    461
    Likes Received:
    256
  11. sgsfabiano

    sgsfabiano Well-Known Member AMS2 Club Member

    Joined:
    Oct 28, 2019
    Messages:
    1,981
    Likes Received:
    1,187
    Possibly true.

    For us VR users, if you take the open wheelers to a couple of laps in Silverstone you will notice the camera movement is very smooth actually, not that bad. But if you take them to Adelaide, on the other hand, it is terrible to the point I don't race there anymore.

    Now if you race with the slow and fat cars (G55, Stock Car, etc), all the tracks are ok. There is not extreme shaking and racing with VR is bearable.

    While heavy shaking is realistic, if you are on a static cockpit with VR it actually becomes extremely unnatural and unpleasant.
     
  12. Dirk

    Dirk Member AMS2 Club Member

    Joined:
    Apr 19, 2016
    Messages:
    38
    Likes Received:
    9
    I put it on "World Movement = 0" and it works up to a certain angle. Like on Monaco the bumps on the start/finish straight are only displayed by the dashboard moving, but on the drive up to the casino the bumps move the world. Is there some max angle to the horizon that the camera won't move past or something? My eyes have a hard time with that kind of movement, especially given that I sit very close to a large screen :)
     
    • Agree Agree x 1
  13. Cote Dazur

    Cote Dazur Member

    Joined:
    Jun 30, 2019
    Messages:
    96
    Likes Received:
    42
    Among the few things that are preventing me to enjoy AMS2 like I would like to, that shaking is a major one. We have been asked to be patient, I will be patient, but I cannot guarantee I will keep any enthusiasm.
     
    • Agree Agree x 2
  14. F1 Hero

    F1 Hero Active Member

    Joined:
    Jun 14, 2020
    Messages:
    176
    Likes Received:
    98
    The "T887" ("in progress") on the taskboard posted in the Aug dev thread refers to "tweaks to the cockpit camera system". Maybe the fix for this is coming soon.
     
    • Informative Informative x 2
  15. VFX Pro

    VFX Pro Well-Known Member AMS2 Club Member

    Joined:
    Mar 31, 2017
    Messages:
    1,145
    Likes Received:
    625
    Is such taskboard available/accessible or only backers can access? Having a read-only view would eliminate the need to constantly repeat the same bugs or requests...
     
  16. F1 Hero

    F1 Hero Active Member

    Joined:
    Jun 14, 2020
    Messages:
    176
    Likes Received:
    98
  17. Renato Simioni

    Renato Simioni Administrator Staff Member

    Joined:
    Feb 14, 2016
    Messages:
    4,662
    Likes Received:
    42,106
    Yeah effectively as a first step we are looking to revamp the head movement system and have the equivalent to current 0% world movement with a separate option to lock to horizon (which is embedded with world movement slider now).

    Later this will be expanded with separate head physics and customizable seat position per car.

    The view bumpiness is unrelated to the vibrating tyres when close to zero speed, which is what actually causes the tyre to bounce in the first place (low speed anomaly).
     
    • Like Like x 9
    • Informative Informative x 3
    • Friendly Friendly x 1
  18. VFX Pro

    VFX Pro Well-Known Member AMS2 Club Member

    Joined:
    Mar 31, 2017
    Messages:
    1,145
    Likes Received:
    625
    Per car seat position and controlling the head physic to minimize extreme camera bumpiness is music to my ears!!
     
    • Agree Agree x 3
    • Like Like x 1

Share This Page