Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    Thanks, I'll try a couple of things later. It is strange that none of this is in the Grip only Mod file. It happens in a straight line, so I wouldn't think scrub should effect it, but who knows. I have tried changing those other settings also, but doesn't help. I do run FEI at 60, but no other files are effected in the same way as your Grip & Stretch is. I still think that the std 4WGripMod is good. Gives me all the feel I like and need. On a different note, I don't know if this actually worked, but I added these 6 lines to the Grip Mod file, and it seemed to work, because, with (tear_scale_rear 0.85) I got a lot of wheel movement (Wheelspin) when I accelerate off the line, so I dropped it to 0.75 and was as I would expect, slightly less.

    (tear_scale_front 1.00)
    (tear_scale_rear 0.85)
    (FL_tear (* FL_tear tear_scale_front))
    (FR_tear (* FR_tear tear_scale_front))
    (RL_tear (* RL_tear tear_scale_rear))
    (RR_tear (* RR_tear tear_scale_rear))
     
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  2. Rob Davies

    Rob Davies Bobby Dazzler AMS2 Club Member

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    Very useful thank you... couple of Q's if I may to see if I've understood correctly...

    slip_crossover_pos - the grip vs. slip threshold I guess... so ideally the right position would be 'on the edge' or slighly before? (I think this is key in my observations around 'lag' on feeling)

    slip_crossover_width - what is meant by 'how large' here... the size of the difference in forces felt (high on grip) vs. low on slip?

    slip_crossover_line1_slope - is this kinda like - how wide is the feeling of being on the edge? So like the width of the ramp between grip and slip feeling? (larger ramp, more gradual feed-in of slip effect?) Higher means there's a longer transition from grip<>slip, lower is shorter? (If so it feels tighter here should give a sharper 'on-edge' feel?)

    slip_crossover_line2_start_y - so does higher value here keep the forces applied longer as the tyres are still 'gripping' giving me the feel that the tyres are biting back? (which maybe the thing I like in @Danielkart's file) - or is it not about the tyre grip forces and more about when the slip effects (srub/tear?) start?

    slip_crossover_line2_end_y - I'm not sure I understand the difference and relationship between this and the start.... do the two combined define the distance between the 'edge' on the grip side and the slip side?

    Do the values fall in range of what's posted in the chart? slip2 - and next question of course, is how should I read that chart :)

    Thanks again for the explanation.... very helpful and hope I'm interpreting it right.

    Cheers
    Rob
     
  3. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Depending on the file used, I noticed some files ago that the way tear was set up caused it to always be felt. So I think that might be it?
     
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  4. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    No problem. I would like you to solve it as well. Have a great night.
     
  5. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I have a file in the oven that just needs some magic applied to make Karts semi drivable, not that I have any interest in the karts myself.
    It’s still essentially based on 5.0.1 , but the most connected to the car I’ve ever felt. The momentum rack and the physics of each car shine through in a beautifully simplistic way ( by custom file standards) , It’s almost like the steering column is coming through the desk. I’ve done countless sessions of testing different new options but keep coming back to the good old original.
    I’m not sure it will be something non DD wheels will run , it will ask a lot of the bases power range, time will tell.
    Hopefully just another day away.
    Good night all.
     
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  6. Stakanov

    Stakanov Well-Known Member AMS2 Club Member

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    Yes and No .... I know I don't help you but the right explanation would be the mathematical one and if you open the link on the first entry of the slip in the file you can graphically check how the single variables move the function that describes the slip, or its shape, or its width, and then choose the two positions on it ... o_O
    I try to simplify it, imagine that the transition from grip to slip is described as a function that passes from one straight line to another of different inclination and therefore that starting close they move away ... this whole procedure taken as a whole (and therefore all the function that describes it) you can move it without changing absolutely anything forward or backward in time (pos), so I am not referring to any detail (tyre, edge or other) but I refer to the whole procedure whatever it is.

    Then within this space in the time we are going to define it :
    - you can increase or decrease the weight felt or lost on the steering wheel as it passes from grip to sliding (windth);
    - you can move the effect away or closer on the other hand by increasing or decreasing the inclination and therefore the length of the overall passage regardless of the weight chosen (slope);
    - and finally within this space so anticipated or postponed, with this weight variation and with this distance of jump, you establish where is the limit of grip on the edge before and where is the limit of the end of the slip after and these moments on the function are defined by the two positions "start y" and "end y" ;)

    I don't know if I confuse you or not :)
     
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  7. FearFactor

    FearFactor New Member

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    @Karsten Hvidberg

    Want just to say THANKS for the ---- rFuktor 5.0.1.3 ---- ! :)
    It has changed for me AMS2 completly and my shame that i didnt seen that before.
    Using a TS-PC wheel and i cant stop driving! :Good work! :):D
     
  8. Rob Davies

    Rob Davies Bobby Dazzler AMS2 Club Member

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    Thank you - that's actually really helped :)

    Will continue to play when I can find time.
     
  9. Rob Davies

    Rob Davies Bobby Dazzler AMS2 Club Member

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    Just one comment for the day.... for Fanatec users and the FEI (force effect) setting (I’m on a DD1 btw)

    There seems to be different schools of thought on what this should be set to. I've always had it at 100%, until recently a couple of people have suggested 30% max as it drowns out some FFB signals.

    With FEI set to 30%, I lose all of the granular detail in the feedback due to the smoothing... all of the road texture, micro-bumps, scrub/tear when over and understeering, vibrations etc.... I've just done 15 mins forum reading and to me, FEI is another damper setting - 'smoothing' the input FFB from the game. My wheel when you set FEI to 100 says 'take pure FFB from the game'.

    I tried at 80%, which does reduce a bit of the 'graininess and harshness' sometimes, but from my limited understanding, I'd rather any smoothing of the signal be done in the custom FFB file/game and the wheel translate this in a 'pure' fashion to what's output to the wheel forces.

    So back to 100% for me.... interested in others thoughts on this one?
     
    Last edited: Apr 21, 2022
  10. WarmRed

    WarmRed Well-Known Member AMS2 Club Member

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    According to Fanatec you should never go below 80% at FEI because of the latency. If you want to smooth it more, you should increase the INT value.
     
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  11. Michael Enright

    Michael Enright Well-Known Member AMS2 Club Member

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    I run FEI at 80 on a CSW 2.5 with a 2019 Formula wheel. I find the same as you, go lower and lose feeling. But, at 100, it is just way too much.
     
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  12. Danielkart

    Danielkart Well-Known Member

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    For me it is 100% undriveable. There seem to be different opinions and attitudes here. It's also possible that Fanatec did it the other way around, as rob described it. strange for dd owners it seems to work very differently
     
  13. Danielkart

    Danielkart Well-Known Member

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    I also know of different experiences from dd owners. Seems like it works 80-100% for some and 10-30% for others. strange phenomenon
     
  14. Danielkart

    Danielkart Well-Known Member

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    Wheel settings:
    Sen Auto
    FF 90
    Dri -02
    Fei 50*
    For 100
    Spr Off
    Dpr Off
    Sho 100
    BrF 70

    In game:
    Gain 55
    LFB 10 (+/- 5 depending on car)
    FX 35
    Damping 50 (+/- 10 depending on car)

    *I find having the FEI setting lowered on the wheel and higher FX in game gives a better feel. Higher FEI values bring in a kind of high frequency buzzing for me.
     
  15. Danielkart

    Danielkart Well-Known Member

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    this was from a csw 2.5 owner at the very beginning of this thread. And with my dd1 it's even more extreme. The problem seems to have existed for a long time, but that simply means either setting it up or setting it down. Then it should suit everyone:)
     
  16. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    Fanatec settings are like a foreign language I just don't understand. :D
     
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  17. Rob Davies

    Rob Davies Bobby Dazzler AMS2 Club Member

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    From what I read, FEI is smoothing from the wheel - hence me wanting it off. That’s 100% for my DD1 but seems it’s 0% for others. The original feature announcement on fanatec forums suggests 0% was no smoothing (in 2017!).

    either way, I still stand by the “let the file do the work” on smoothing rather than wheel. 10% (smoothing) does help allleviate the ‘whine’ Daniel mentioned on the DD1’s but I don’t notice it behind the game noises in my headset and happy to know I’m getting 100% of the detail.
    Perhaps it’s different for belt wheels…
     
  18. dougdude

    dougdude New Member

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    Hey all, curious what is recommend for a T300. I had a brief convo with @Kuku Maddog in another thread and it sounds like he's moved up in the world to a DD!... happy for him! I'm still rocking the T300 so I'm curious if I should just use stock default + or whatever they call it now or try something out with silver raw? I've been away for so long and haven't kept up with the developments here... let alone AMS2 itself.

    Thanks,
    Doug
     
  19. AntoAntoDD

    AntoAntoDD Member

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    In this post you can download last @Stakanov file in version 2.0 … for T300-T500 you can use the YAW version …. the file is very very nice!!! ;)

    Automobilista 2 Custom Force Feedback - Overview & Recommendations
     
    Last edited: Apr 22, 2022
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  20. GTR886

    GTR886 New Member

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    DD2 New Setting,

    Can you guys share your DD2 Setting for the new custom file?
     

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