Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. Mylppy

    Mylppy New Member

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    Track & Layout Used: Spa as an example.
    Car Used: Formula HiTech Gen 1 Model 2 and HiTech Gen 2 Model 2.
    Applicable Settings: Active suspension dampening 10.
    Report: The suspension goes crazy in high speeds, violently shaking up and down.
    Steps to reproduce: Choose either of the Model 2's, get up to speed, usually 5th gear, setup as default. Lowering the dampening to 7 or 8 stops this.
     
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  2. muzarati

    muzarati Active Member

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    Track & Layout Used: Bathurst
    Car Used: Nissan GTR GT3
    Applicable Settings:
    Report: Final drive ratio can't be changed resulting in incorrect gearing for track
    Steps to reproduce:
     
  3. jota.191

    jota.191 (I'm Lando in AMS2 lobbies) AMS2 Club Member

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    This never happened before and I don't know if it is easy to reproduce, but basically a full-course caution never ended

    Track & Layout Used
    : Interlagos 76
    Car Used: Formula Retro Gen 1
    Applicable Settings: cautions enabled, 20 laps
    Report: A car parked in the straight after curva do sol due to engine damage (lap 2). The caution was raised but never ended. I quit in lap 12 after like 40 min pacing...
     
  4. cooperlegend

    cooperlegend New Member

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    Track & Layout Used: Brands Hatch (Any)
    Car Used: Mini (Any)
    Applicable Settings: Time Trials
    Report: As per my help forum question, I can not see any of my times or World Records. See this forum for details, everything else works fine
    Ghost Time and Record not showing
     
  5. Andre Ramoni

    Andre Ramoni Member AMS2 Club Member

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    Car Used: FÓRMULA CLASSIC GEN 3 MODEL 4 (V8 H)

    Report: @Renato Simioni
    AFTER LAST TUESDAY'S UPDATE, THE V8 CAR WITH H TRANSMISSION FROM THE FORMULA CLASSIC GEN 3 CLASS, WAS **** IN THE STANDARD SETUP, TAKING UP 3 SECONDS OUT OF THE OTHERS, STRANGING OUR SETUP STOCK CHAMPIONSHIP.
     
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  6. Waylon

    Waylon New Member

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    [Track & Layout Used: Silverstone 2001
    Car Used: Mclaren GT1
    Applicable Settings: Time Trial
    Report: On exiting T1 the lap always gets invalidated.
    Steps to reproduce: Do the above
     
  7. Jinan

    Jinan New Member

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    I had the same issue with F-Junior, F-Vintage Gen 1 & 2 at this track.
     
  8. ZakMcKracken

    ZakMcKracken Member

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    Track & Layout Used: Le Mans
    Report: I created a custom championship with the Le Mans circuit when it was free, I can still start a new championship and drive on the track but I do not own it :whistle:
     
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  9. CaptainPeanut

    CaptainPeanut New Member

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    Track & Layout Used: Any
    Car Used: Formula Reiza
    Report: The Helmet overlay is partially transparent in VR when driving the Formula Reiza cars. The steering wheel is visible through the helmet. As far as I'm aware, this is the only car where the helmet is transparent, it works as it should on every other cars I've tried racing.
    Steps to reproduce: Drive the Formula Reiza cars in VR and notice how the steering wheel is vivible through the helmet when it obviously shouldn't be.ams2vrbug2.png
     

    Attached Files:

    Last edited: Feb 25, 2024
  10. pr07

    pr07 Member

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    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: Accelerated tire wear - manual pit stop with tire change
    Report: Tire wear acceleration doesn't affect the player after changing tires; when starting the race everything works fine, but after changing tires the new ones wear at the normal rate, without any acceleration. Only happens if tires are changed when pitting, in the case of a double stint tire wear stays accelerated. Also doesn't affect the AI, their tires continue to wear at an accelerated rate even after they change them.
    Steps to reproduce: Do a race with accelerated tire wear and change tires on a pitstop, and observe how a new set of tires wears much more quickly than the one of the same compound used at the start of the race.
     
  11. Renan G Flores

    Renan G Flores Well-Known Member

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    STRANGE BEHAVIOUR FROM AI EXITING PITS ON LONDRINA LONG

    Track & Layout Used
    : Londrina long
    Car Used: Copa Uno
    Applicable Settings: Clear weather (I was using Historic Weather)
    Report: AI just stops after a few meters after leaving the pits and do a strange pattern, turning left at slow speed at the first long right corner and then driving normally afterwards.
    Steps to reproduce: My setup: Copa Uno custom championship using Historic Weather. 15 minutes practice, 10 minutes qualifying, 12 laps race. This behaviour happened both on the practice and qualifying sections. Nothing wrong during the race apparently.

     
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  12. alink

    alink Well-Known Member AMS2 Club Member

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    The same happens with other cars/series and conditions as well.
     
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  13. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Drivers disappear when watching the replay and using the "onboard" camera. This bug affects every single car in the game.
    20240229135207_1.jpg
     
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  14. xantia333

    xantia333 New Member

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    Version: 1.5.5.6
    Car Used: Porsche RSR 74
    Track Used: Any
    Applicable Settings: Any
    Report:
    The management of engine/gearbox failures is not correct. It is practically impossible to cause a failure, just go in 5th gear at 230 km/h and go directly to 1st and the engine will not break down. For example, you can also go in 3rd gear at maximum revs and reduce to 2nd and nothing happens either.

    This will also happen in previous versions even if you try to set the error level to the maximum. It's a shame because the car is amazing.
     
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  15. ChrisOuellet

    ChrisOuellet New Member AMS2 Club Member

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    Version: 1.5.5.6
    Track & Layout Used: Barcelona 1991
    Car Used: GT1 race - Merc used
    Applicable Settings: MP session, 15/10/75 minutes, auto-advance On
    Report: MP Qualifying session ends with driver still doing an active lap, with time still on the timer.
    Steps to reproduce: Qualifying, I crossed the line with 5 seconds left on the session timer. "Qualifying Complete" timer appeared, as it should, after I crossed the line. Did my lap with plenty of time on the timer. Come to the last corner, with 106 seconds left on the timer, and the lobby ends the session.

    Footage available:
     
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  16. JustinCase

    JustinCase Member

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    Version: 1.5.5.6
    Track & Layout Used: Hockenheim 1988 (full)
    Car Used: Lotus 98T
    Applicable Settings: race only, 10m
    Report: blown engine due to max boost pressure (ghehe), but engine sound continues to be heard
    Steps to reproduce: max boost pressure and keep hitting 340kph :)
     
  17. jeanvendors

    jeanvendors Well-Known Member

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    Version: 1.5.5.6
    Track & Layout used: N/A
    Car Used: Cadillac DPi-VR
    Applicable Settings: Multi-class race with DPi and P1 Gen 2 cars
    Report: In races and championships running the DPi and P1 Gen 2 class against each other, even though the DPi class is faster than P1 Gen 2, after qualifying, the DPi class starts the race behind the P1 Gen 2 class. This is a little aggravating as the DPi class has to slug through the slower P1 cars despite qualifying ahead of them. This does not apply for P1 Gen 1.
    Steps to Reproduce: Run race or championship with both DPi and P1 Gen 2 class.

    EDIT: noticed that when I turned off Class Scoring in championship, this problem does not replicate.
     
    Last edited: Mar 6, 2024
  18. Kegetys

    Kegetys New Member

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    Applicable Settings: Recenter view on boot under virtual reality.
    Report: Disabling "Recenter view on boot" does not actually disable VR recentering at startup.
    Steps to reproduce:
    - Start AMS 2 in VR, looking forward.
    - Go to settings and disable "Recenter view on boot" setting.
    - Quit the game.
    - While looking to the right, start the game again.
    - Note that the headset gets recentered to the right anyway.

    This is rather annoying since it not only messes up the seated head position in AMS 2, it also does it for every other VR game as well. This is with a SteamVR headset (Vive Pro) if that makes a difference.

    Note: During startup in VR, it seems the "vr head mouse" feature is also enabled for a few first seconds while the game is loading even if its disabled in the settings and the recenter happens before this. So perhaps the recentering is done before the relevant user settings are even loaded.
     
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  19. WAYNE SIMONDS

    WAYNE SIMONDS New Member

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    Sorry if this has already been noted.
    Track & Layout Used: All
    Car Used: BMW gt4
    Applicable Settings:Night
    Report: Tail lights on BMW do not appear to be on. Note that brake-lights work fine
    Steps to reproduce:
     
  20. deadly

    deadly Well-Known Member

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    Track & Layout Used: Jacarepagua Oval
    Car Used: F-HiTech Gen1
    Report: AI has problems with leaving the pitspot, doing donuts and crash into the wall.
     
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