Automobilista 2 May 2024 Development Update - The Road to V1.6 Pt1

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, May 31, 2024.

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  1. _Diego _

    _Diego _ DCS Racing

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    As for the AI, what you said makes sense, because I only use the Max value of aggressiveness. But I agree with what friend TomLehockySVK said, sometimes I notice the AI taking a defensive line, but too late for such action, giving us the chance to always delay braking and overtake on the inside line.
     
    Last edited: Aug 26, 2024
  2. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    Interesting watch.
     
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  3. adri84dj

    adri84dj New Member AMS2 Club Member

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    I have been doing the same test in each simulator for many years, and I have not yet seen that it is well represented. In neutral with the engine on in a 180cv street car, if I press the accelerator completely and then release the accelerator, the revolutions barely move. That is, if I do a 0%-100% in a second there is hardly any increase in revolutions. On the other hand, if I do this test in any simulator, the revolutions increase considerably. In the simulators, the accelerator pedal has to have an input lag. It cannot be instantaneous.
     
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  4. oez

    oez Mayor of Long Beach AMS2 Club Member

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    Yes there is a lot to it indeed. Street cars can have different reasons for lag compared to an old carburated race engine though. It’s also good to emphasize that (I assume) you’re talking about waiting for any sort of response from the engine as the amount of RPM change depends on torque curve and engine inertia. Even so dynamics of this area aren’t perfect here in the sim world I agree. As per Heusinkveld’s video from Crimson above any kind of detailed response lag isn’t the first priority for the collective :D

    The video above also explains why coming from the other sims you listed can be a weird transition @Flat-Six as what Niels says about AMS1 and rF2 are true for AMS2. Although as an rF2 title I wonder how it is done in LMU since you mentioned it… anyway there is no argument about it, you do what you need to do.
     
    Last edited: Aug 26, 2024
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  5. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    Perhaps I've misunderstood the discussion... yes, on all cars I've touhed it was easy to keep rpm when in N.

    Not to meantion the drive modes on the same car... my car has a totally different throttle response in Economy, Drive or Sport mode.
     
  6. Kartu14

    Kartu14 Active Member AMS2 Club Member

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    An another day passed away, or not? :rolleyes:
     
  7. oez

    oez Mayor of Long Beach AMS2 Club Member

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    Yikes. I usually dread eco mode response as all it seems to do is shift the zero torque point throwing me off. But tbh sport can also just enter peacock mode giving you all the torque early… and no more with more pedal input :p. So like Marc suggested about some modern cars.
     
  8. adri84dj

    adri84dj New Member AMS2 Club Member

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    You're right, but I think adding a setting where you can configure the throttle filter would give more immersion. Right now I'm using the maximum filter level in Freejoy for the throttle pedal, and it improves the feeling but I would need a bit more but the maximum in Freejoy is 7.
     
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  9. Flat-Six

    Flat-Six New Member

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    Great to read all these posts and discussion. This is one of the few forums I’ve come across online where there’s an air of positivity!

    I am so pumped for v1.6 I can’t wait. I’m going to have to cancel all my work for three days when it finally comes out.

    I’d love to see more 90s race cars! That era of racing was so awesome. Bit more limited technology, so much speed, so much vibe…

    The IMSA partnership has me more stoked than almost any AMS2 news lately. The type of work I do is a lot of bench work; Electronics & instrument repair work I’ve been doing for more than a decade, I barely need to think anymore to do it so I’ll have 24 hours of Daytona IMSA or 6 hours of Laguna Seca IMSA or Spa or wherever playing on my iPad on Youtube all the time as workbench entertainment routinely. Sometimes 90s Gt1 races which are so fun to look back on. Great being able to virtually live out your passions in AMS2.
     
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  10. _Was

    _Was Active Member

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    Greetings everyone!...

    ...Sorry I was practicing for when I read part 2 of the update
     
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  11. SunBro

    SunBro Active Member

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  12. Majestic

    Majestic BANNED BANNED

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  13. Alexandre Costa

    Alexandre Costa Active Member

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  14. Rodus

    Rodus Member

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  15. Aza340

    Aza340 Active Member

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    Thanks for the detailed opinion on the logitech g pro, much appreciated.
    Yes I remember hating ghub when I used to use it with my old g29, guess it's not improved much by the sounds of it.
    Very tempted tbh but might wait and see what Thrustmasters new offering turns out like.
     
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  16. Torp_Torpedo

    Torp_Torpedo Member

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    dude.......
     
  17. Kartu14

    Kartu14 Active Member AMS2 Club Member

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    x.com
    It is what Renato is waiting for the part 2 ? :D
     
    Last edited: Aug 26, 2024
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  18. harizrushdi

    harizrushdi Wiki Helper

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    We already know the 5 upcoming cars (Audi R8 GT3 Evo2, Alpine A424, Lamborghini SC63, Oreca 07, Corvette GT3.R), but a Ford would be nice to see
     
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  19. T.Ives

    T.Ives 1.6 Forum Survivor

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  20. SpaceYam

    SpaceYam Active Member AMS2 Club Member

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    You'll have to excuse me if I sound like I'm trying to re-educate you on stuff you already know, but just in case you don't already know:
    Some cars such as GT3 cars, you'll want to always left-foot brake as the clutch is only used for launching. No need to clutch on downshifts or upshifts as they have auto-blip and shift cut. Most open wheelers behave the same way

    On cars such as V8 Supercars, you have shift-cut but no auto-blip. So, clutch + heel-toe on downshift is recommended to avoid compression lock on the rear axle but no need to use clutch or lift throttle on upshifts. Most IRL Supercars drivers right-foot brake, but a few will left-foot brake and blip the throttle without the clutch but this still puts more load on the transaxle.

    The Ginetta GT5 has no auto blip and no shift cut - you don't need clutch on upshifts but need to lift throttle about 20% (at least IRL, I don't think the game simulates damage from doing this improperly). And best to use clutch and heel-toe.

    Over time and driving a variety of different cars, I will tend to use a bit of both left and right-foot braking if I'm driving something such as a V8 Supercar or even a car with an H-pattern gearbox. I will usually left foot brake if I don't need to downshift or if I'm just barely applying brakes to adjust the balance of the car.
     
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