Track layouts to receive AI line redos

Discussion in 'Automobilista 2 - General Discussion' started by Renato Simioni, Jun 26, 2023.

  1. ijac

    ijac Member

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    Track & Layout Used: Imola 1988
    Car Used: McLaren MP4/4
    Difficulty: 95, Medium Aggression, 26 cars

    Report: At the chicane at turn 11 the AI hits the curbs causing them to slow down more than necessary. The curbs are big. I would expect the AI to avoid curbs
     
  2. muzarati

    muzarati Active Member

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    Track & Layout Used: Silverstone National
    Car Used: Any
    Difficulty: Any
    Report:
    The lines through Turns 2 and 3 are currently very wide, which makes it difficult to carry enough speed into Turn 2 and often results in losing the line before Turn 3. This has been an ongoing issue for some time.
    Some ones been rewriting my post, I think that's a bit off, you shouldn't be editing people's posts! How many other posts have been edited?
     
    Last edited: Aug 28, 2025
    • Agree Agree x 1
  3. ijac

    ijac Member

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    Track & Layout Used: Silverstone 1975
    Car Used: McLaren MP4/4
    Difficulty: 100, Medium Aggression, 26 cars

    Report: AI cars slow down and start entering the pitlane at the beginning of the straight rather than the pit entrance. Way too early. They also go way too slow
     
  4. NedimMehmedovic

    NedimMehmedovic Member

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    Track & Layout: Circuit De La Sarthe(Le Mans)
    Class(es): GTE & GT3
    Difficulty: 105-110

    Issue: While I do think the AIs are fine and decent to race with at this track, the only annoyance that bugs me is how AIs perfect the Michelin chicane on the Mulsanne Straight. They can brake very late on the approach and their exit speed is slighty better.
     
  5. CrapsJarrard

    CrapsJarrard New Member

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    Track & Layout: Watkins Glen / Spa 2022
    Class(es): GTE & GT3
    Difficulty: 95
    Version: 1.6.7.2

    Issue: When doing full-field races (max slots), the AI drivers will always drive into the walls in the opening moments of a new race. At Watkins Glen, usually the last 4-5 rows of cars in the left starting lane will just drive into the side wall while the others just line up behind them. At Spa, usually the last 4-5 rows of cars in the right-side lane will run down towards Turn 1 and drive directly into the edge of the inner wall right before the Apex, leading to a pileup. If you attempt to drive around this pileup on the outside, the recovering cars from the wall crash will simply drive directly through you in an attempt to rejoin the racing line from a perpendicular approach.

    It feels very similar to how these same AI cars would kamikaze themselves into the barrier at Turn 1 on the Daytona Road Course.
     

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