VR Discussions, Questions & Feedback

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 5, 2020.

  1. TomLehockySVK

    TomLehockySVK Well-Known Member

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    On a subconcious level i still take notice of everything in the environment. Just because the car is faster does not mean i would be fine with removing every single tree in the game to have more fps, or disable rain effects and turn off wet track surface for more fps either. If some people would want that then sure they can go ahead, but i wouldn't. At most set it to low detail so it is still present.
     
  2. wegreenall

    wegreenall Well-Known Member

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    I will admit that I did not even register that trees were 2d sprite-type (like Doom baddies!) until i saw mention in the updates of 3d trees being brought to Spielberg. Then when I noticed it it was a bit offputting but kind of charming.
     
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  3. Xenix74

    Xenix74 Active Member

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    Opinions differ on this. I prefer to keep an eye on 90 frames and low latency. With enough headroom, the force feedback stays rich and full for me. On my system, I've noticed that AMS2 can be deceptive. Everything looks and runs fine at high settings. But the game sloshes around in the background. Inputs and outputs are slightly delayed. This even leads to the AI (on Ultra) hesitating and not seizing opportunities as quickly as on low settings. I've noticed this phenomenon with AMS2 on my system. AMS2 runs visually clean, but the reactions are delayed more than in other simulations for me. My system is simply reaching its limits when it comes to playing AMS2 at full capacity. (4070)


    P.S. But we're really lucky with AMS2. It looks fantastic even on low/medium.
     
    Last edited: Sep 10, 2025 at 2:20 PM
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