Dlss is pretty hopeless in acc so I wouldn't get your hopes up for it
there's no shortage of bugs in the shared memory but these are generally data bugs (driver name character set issues mangling Strings, incorrect...
"social engagement" indeed. You went out on the sauce didn't you?
Does anyone know what the ICM continuous adjustment change actually means?
CC does kind of work with the ICM out of the box (mostly...). You need to change your ICM key bindings to something CC can use (WASD keys + a...
WMR doesn't use lighthouses, it uses cameras on the HMD which require some ambient light to function properly
Wmr drops back to 3dof tracking (rotation only) if it doesn't think it has usable position data. Perhaps it's just this? Maybe where your rig is...
I also see large fluctuations in frame times in VR. Obviously different conditions have a massive impact (5ms frame times in clear daylight can...
None at all. The mod only affects ams and nothing is installed or altered outside the ams plugins folder. No idea what's happened to ac and ams2...
yes, i was pretty surprised to see it implemented like that. It smelt like a prototype that made it into production
regarding the openweather thing for pCars2, their implementation used a shared API key (same key for every owner of the game, hardcoded...
Not sure about getting this to work with WMR (I have an Index) but I'm pretty sure some users have been able to make it work. Unfortunately I...
Cc can fuel the car in ams2 as well. To do this it presses keys to interact with the pit menu, so for example "fuel to the end" presses 'open icm'...
The open source nature of CC means that its code and assets are available to be used, inspected, adapted, etc etc. I can't and wouldn't prevent...
It's not really a licence issue. I own these assets but have no intention of farting around with copyright claims and such. It's just a manners...
Please create your own assets for this and don't pinch mine - I understand that this is a preview release and expect it's something you plan to do...
1: no, sorry. We did look at overhauling the way the mirrors are rendered but it's very complicated even with source access (which, of course, we...
There are 2 fov values here - the one the game sees, which affects object culling, and the one used to render the final frame (the projection...
regarding GPU usage and image quality, it might help to understand a bit of how this mod works under the hood. For each frame the mod moves the...
Track & Layout Used: Any (tested at Bathurst) Car Used: Any (tested with DTM92 Merc) Applicable Settings: Any Report: In car management (ICM) menu...
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