There is a big difference, depending on exact custom file you use. The below difference is not valid for default/default+, at least as they used...
Then I have to add a slight scientific correction: * It's "rFuktor", not "rFaktor", a small, and big, difference :) Stakanov, thank you for all...
Hey Chip, I, at least, am following the thread, but that is all. My rig is not in a good shape, brake-pedal not really working so well (any...
I am happy to update post 1 and 2 as you all find it best.
Depending on the file used, I noticed some files ago that the way tear was set up caused it to always be felt. So I think that might be it?
You will not lose FFB going to lower gain. On the contrary you will get more headroom for the downforce gain as well as make it clip less in the...
How much gain are you using in-game? Why not just use lower gain if it is too strong?
Thank you for your thoughts and added information, @Stakanov! And thank you for all your efforts, despite circumstances, a true inspiration, and...
As @Stakanov also mentions, in short, no. Time has not allowed it, unf.
I increased master_rack slightly in the last file: (master_rack 0.76) So the earlier experimentals required slightly more gain...
Hey @2ndLastJedi, The last file is 1 page back here in this thread. I would think you would need to use slightly higher gain than my suggestion...
Almost. Blend works like this: (blend b v1 v2) = (1-b)*v1 + b*v2 So "v1" specifies what blend result should be at velocity 0 and "v2" specifies...
Hey Lars, Thanks for posting, I can see why you ask for both #1 and #2, but everything is as was intended and no problems. However might change...
For Logitech I would pick latest tune/variant from @Stakanov posted a few pages back. Also he might post a new file one of the next days using...
It should not, no. I did try to increase & decrease tear_scale and I feel that difference very clearly. I did not try further experiments. Best, -K
"rFuktor 5.0.1.4" - Added the missing suppression of large bumps as posted by @Stakanov . - Adjusted kerbs slightly. - Adjusted large bumps feel...
To increase tyre grip feel on edge you can increase "slip_crossover_line2_start_y" slightly. To increase the feeling when you go light over a hill...
Hey Michael, They are coming in the order as designed, however according to many sources now the names are cause for confusion, so I might simply...
Thanks for checking again @Stakanov, really appreciate it. I will add it back in to next iteration. I would like to adjust kerbs surface slightly...
"rFuktor 5.0.1.4-experimental8" - Added "large" bumps back in. - Adjusted bumps & texture. Trying to get extract the most information from the...
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