I think what you refer is a slightly different thing, before 1.6, you you were able to turn more for more rotation, but still had often enough...
Try this: front springs max, rear min, front slow bump max, all other dampers borh front and rear min, rear arb min. It worked quite well in...
Grass was the same or worse before 1.6 though, I'm sure about that (and personally I don't have any strong feeling whether its realistic or not,...
That you call "noise" is the for me the feeling of actually driving a car, where you have the engine vibrating, you feel the tarmac texture. It...
The lazy slides were a thing prior 1.6, I think they might started to be a thing around 1.5.3 or slightly earlier because I remember struggling...
Funny, I was just trying things with setup with the GT3gen2 Porsche and wrote in the beta-threads about not noticing much if impact of the changes...
I wasn't, it's exactly as unfinished as I expected it. If they manage to achieve their roadmap for fall, great, but it will take much longer...
There seems to be plenty of people who love ACC FFB, so I'm sure ACE FFB will be fine for a lot of them, but it's definitely the biggest...
I got a decent 70fps+ with DLSS on (just alone on the track though) with default settings the game set for me (I only changed the max frames and...
The telemetry overlay for the suspension / ride height related part is really hard to read during driving, like you said, it changes so quickly...
Yeah, doesn't seem to make much sense to to buy each generation unless you have too much money / need to have the best all the time. I have 3080...
On my NVidia control panel, the default setting for max pre-rendered frames in VR is 1 and the application specific setting uses this global...
Tested it too, from medium to low and it didn’t really help much at all.
It’s not a VR only issue, headlights give big fps hit also on monitor, especially from cars behind you. This is also in daylight if there is rain...
I don't think you should do this, there is a reason why the devs make a folder with new name with a bigger update like this; they need for you to...
Yep, I get those kind of stutters occasionally and often on same places on the track (though it's not guaranteed, some laps might be better than...
The stutters aren't because of MP (of course there can be such too, but it's not related to VR performance). For some reason I haven't really...
I found it mandatory to to use OpenXR toolkit to get a good enough performance that works in all conditions (dark and rain) using the foveated...
Cold tires in 1.6 definitely don't have that much grip, but it doesn't take that long to warm them up (depending on the track temp and the track...
The driving experience in that race was really smooth, can’t remember seeing any warping at all from my pov and I was first in front of Renato for...
Separate names with a comma.