Well other motorsports (like motorcycles) and downhill mountain biking are definitely the same - anything with suspension is going to involve a...
Agreed - regarding the rear toe. Half the problem is everyone's different - I've seen plenty of people say that they like the Group C car default...
Thanks to you and the rest of the team at Reiza for another update!
There are multiple possible causes for the rear end becoming unstable and the car getting "tail happy". The two most obvious are weight...
These are created as a result of unsaved changes being made to a setup and then exiting back out of the setup options. Try it - load an existing...
Perhaps your tyre pressures are a bit off. Try using the car info HUD element to give a bit more real time info on tyre pressures and then go from...
It may not be using the actual API interface. Regardless, my previous comments still stand. Have a read: Automobilista 2 App 1) it's obviously...
That's not at all correct. That depends entirely on code at their end. How and what they choose to do with it is their decision. I could write an...
Wrong - you have literally proved my exact point. The logic that the SRS application code is using to determine an "incident" is clearly wonky....
You don't seem to understand this at all do you? There is no need for a defined incident state. Do you not understand how movement and velocity...
Perhaps - but the obvious question is - where is the alleged log ? I don't believe there is one for this game engine (under normal circumstances)....
It's exactly the same concept as per GPS or inertial navigation. Once you have a defined initial point, relative movement data (column C in that...
You should really have half a clue before being so critical. Have a read - remember your BS comment ????????????????????? ... lol...
Do you have a reference ? I'll happily read it and define it, if I'm able to access documentation for it ... ????
Can I assume you're using the SRS AMS 2 app ? Automobilista 2 App If so - then that's almost certainly using the API features - like Crew Chief,...
All good - I'll see how this thread plays out or progresses. I figured I can't complain if I don't speak up and at least make a suggestion. I'm on...
If you did something similar with the faster cars, I'd be interested. As is, I'll pass. Slow cars don't really interest me. Perhaps consider a...
I honestly think you would be better off learning to understand car setups and adjustments yourself - but that's my opinion. That way you will...
Nice to see these cars being driven in VR. At some point i'll move to VR myself, but at the moment I need to focus on other priorties. I love it...
I probably could have built a mach 3 jet fighter too - but sadly I don't have that ability either. I'm not trying to provoke you, but I see a lot...
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