No--high banking vs low banking, shorter vs longer track, old bumpy surface vs new smooth surface, and turns 1/2 usually have a different shape...
The thought did cross my mind, "That looks like a typical iRacing crash."
Looking forward to testing out all of the AI updates! And new tracks are always super fun.
Yes. I had a post on it one page back. Right now it's on my "don't race there" list, at least with Formula cars. (Although it's one of my least...
Yeah, I usually put in 20% extra with that car.
Sorry for the delayed reply, but I think Tarmac Terrorist covered it for GT3. For GT4, I have a report in the AI thread about a race I did at...
Hope AI recalibration is coming for GT3 and GT4. Those classes are unusable for single player races currently.
The bug/AI threads are simply a convenient way for Reiza and us to record things in a common place. Obviously the forum is not their actual bug...
Totally agree. I think the challenges there are the same ones that affect the game currently--mainly the extent to which the simplified tire...
This may sound funny, but actually I'm interested in having more than 4 weather slots. The scenario I'm thinking of is running an hour long race...
Well, there actually already is oval racing of sorts on several of the Brazilian tracks, so it's actually not all brand new, which is a good...
Version: 1.3.6.2 Car: Porsche GTE Track: Road America AI Settings: 100/50 (default AI) Distance: 20 laps Weather: Cloudy->Rain->Cloudy->Sunny...
Ha, ha. Didn't think my video would be controversial. A few notes on it: --I had abused my front tires earlier in the run so I was having to...
Fun battle with and among the AI for P6 at the end of 35 laps at The Glen. [MEDIA]
Version: 1.3.6.2 Car: McLaren GT4 Track: Jerez Chicane AI Settings: 107/50 (with custom AI) Distance: 35 laps (w/ 1 pit stop) Weather: Dry...
I'll put my vote in for AMS2 having the best AI racing, presently, at least relative to the other titles I play (ACC and Raceroom). ACC while...
I'm finding that this varies quite a bit from track to track. I'm working though a 13 race F-Classic Gen 3 championship and I've had races with...
Build: 1.3.6.1 Car: McLaren GT1 Track: Brasilia Report: Hard tires are significantly faster than soft tires--by at least 1 sec per lap....
Version: V.1.3.5.2 Car: F-V10-Gen 2 Track: Montreal AI Strength: 88 AI Aggression: 50 (custom AI) Weather when the issue was observed: Dry Type of...
The impact of tire heat on overall grip is very different for the player vs. AI right now--so one of them is off. :)
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