I can see how much work is being put into the title. That is without question. I can only imagine how busy Reiza is. I also know that sim devs are...
I'm on an Index. I've gotta say, performance is totally great for me at 100% SS and Med MSAA with config file sharpening settings applied. I...
Would like to get a resolution bump to clouds in VR if possible. And driver positions in some cars. Here are a few examples. [img] [img]
While I agree with you, I still believe it should be a menu option.
I know it's a big ask, but... DLSS 2.1 implementation, please very much and thank you! I think this would give a very big boost to many users...
Also wanted to come in and say that SMS did something to the helmet cam in PC3. It doesn't hit performance anymore like it did in PC2. I hope that...
I feel like DLSS is something that should be available to most any demanding VR title. I know Reiza might not have control over this as they...
I'm using an Index. I just want to say that between PC2 and AMS2, I have always used some super sampling over MSAA on high. I used to go off of...
Did they improve performance for the helmet view? I was racing the Formula Retro V12 at Interlagos Historic and the performance seemed similar to...
Chip, I've got some things you can try. Firstly, I highly recommend using the FpsVR tool on Steam. You can see real-time FPS and frame times in...
I would like to jump in and say Helmet Cam View crushes VR performance. It's the view I want to use the most but can't because it makes the game...
Game Version/Build: V0.9.6 Track & Layout Used: Caldwell Park Car Used: P3 Roco 001 Applicable Settings: Test Settings / VR Report: Running out of...
I really, really liked the VR replays from Dirt Rally 1.0 (they removed them in 2.0). What you could do is create a standing position right next...
In VR, even with Helmet depth of field turned off, switching the view from normal cockpit to helmet view has a major performance impact. The same...
I launch it in SteamVR using my VR controller from the desktop view. Works every time for me.
Fanatec CSW 2.5 here. 900°. 100% force in driver. My settings are: 35-50: (depends on car) Low Force Boost: 40 FX: 70
I'm wondering if the Nvidia control panel "image sharpening" setting is better or worse than the config file? I've had good luck with it in non-VR...
They look like the same or similar resolution clouds to those in Project Cars 2. In my Vive, they were more tolerable because they were softened...
One of my biggest gripes in the engine while playing in VR is the cloud textures. They are really blurry and lack crisp detail. The whole game...
Disregard. Wrong forum.
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