The front/rear collision planes are too big. I’ve been kicked a few times but it’s 95% stable for me.
As with real life racing, times only matter on the day.
PC2 had the same issues to begin with.
same for everyone so matters not.
This is a hangover from the madness engine and bits of the code that are tailored for console users.
Resolved by: Setting wheel sensor to AUT (auto) on wheel setting menu.
That was indeed it. Thanks so much. :)
Where's that setting? I think you might be right with that.
Issue: Wheel type is set to fanatec in the game. The wheel is calibrated to full range in the game. I also tried in with the wheel type set to...
Wheel type is set to fanatec in the game. The wheel is calibrated to full range in the game. I also tried in with the wheel type set to custom but...
I agree with the above. My problem is my Fanatec isn’t moving 1:1 with the in game wheel in all the cars. It’s fine in the Caterhams but wrong in...
Assign the pedals then do the calibration.
DANGER! Track & Layout Used: Monaco Car Used: Tracks Applicable Settings: FFB Report: As soon as you enter the session the truck has crashed in...
No, he's trying to shift up with his foot flat on the throttle, this is causing the engine to rev in neutral.
Whether you like it or not, you are supposed to lift when changing with a manual H pattern.
Separate names with a comma.