Are you referring to the inclusion of Game FFB Effects in SC or are you refering to FX values in-game (or both)? EDIT: When I introduce Game FFB...
After the release of the RSR '74 Porsche I went back to the drawing board with the FFB in AMS2 using the Accuforce. It really has been a struggle...
Having issues with the paddle shifters not being recognised ingame but okay in the settings allocation. Tried a different wheel - Custom....
Something very interesting I picked up from the other FFB thread and I think needs a worthy mention here is to remove that mid corner oversteer...
I would take rear traction control out of the equation completely and add lateral G around 10-20%. The rear traction completely transforms the...
I agree with @Katch922 you need some Lateral force to feel the high speed/high downforce situations. Also make sure rear traction is not on your...
I had that with 3 x Reverb G1's just before the image would completely go and I could only hear audio. I'm currently on my 4th G1, still wouldn't...
Thank you guys, I've been struggling with this game for a while and the cars just felt far too 'slidey'. I gave up on it till I came across this...
After the latest update I have gone back to the Old Default and the FFB is so much more lively (again). I wasn't convinced with the New Default...
Really looking forward to this!
Great news!! AMS in VR! Absolutely over the moon that I can play AMS cars again. My WISHLIST = BRIT DLC, MINIS, & FVee to start me off ;)
I think for 'hopefuls' like myself, that tried VR & thought 'how can you race without VR?' & assumed most sim racers that invest in...
Thank you Reiza! I'm still finding the time to appreciate the Brit pack DLC so feeling overwhelmed with all this goodness.
This is super!! Really looking forward to this. Just to clarify, if you have Level 6 Perk, is this pack included?
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