Pitstops often take much longer than predicted. For example I did a race at Monza with The Hi-tech Gen 2. I was just changing tyres, no refuel,...
The lollipop guys are standing on the road instead of the pitlane on many tracks, not just on ovals. At least, they are ghosting and you can not...
Instead of having a proper overake, faster car still comes way too close to car in front and constantly rams and then brakes than just pass...
All historic tracks with high curbs: When you overtake the AI on the inside before corners, they still would not step back, but try to avoid the...
Track: Imola 88 (maybe others, too) Car: F HiTech Gen 2 (maybe also with other cars) The setup gets reset to default after leaving garage....
Agreed. In longer races, where slower cars get lapped, they try to let faster cars pass in corners by going really slow through those sections,...
Blue flag behaviour: AI to be lapped races you like hell on straights and then crawls through corners in front of you and blocks the line. On next...
Qualifying: AI tend to leave pits in close intervals and then often build huge trains. Later on, when they do their 2nd or 3rd stint, they...
Zolder, Mugello, Fuji, Brno. Any car. ;)
Unfortunately, the (beautiful) modded tracks from PC2 are only there for hotlapping in most cases. - AI is extremely slow in races even at 120...
It is already out.
Since one of the latest updates, AI tends to do exaggerated divebombs against player before/in hairpins. They come from way behind, then go for...
ARC Camaro: Selection screen says that the car would have 6 gears, but it only has 5. [ATTACH]
Blofeld GP is missing...:whistle:
All Open Wheelers: AI is way too fast on slicks in wet conditions. Seems like they would have almost same grip as on a dry track.
[ATTACH]
94 had V8, V10 and V12, extremely lowered chassis (with the wooden floor plate after Monaco because of all those acccidents) and all aids were banned.
A "Formula LowTech", without TC and active suspension like in 1994 would be nice.
Interlagos (91,93, modern version): AI tends to go over the grass on the left before turn 6 (Laranjinha?) for no reason, bringing a lot of dirt...
Track & Layout Used: Jacarepagua Oval Car Used: F-HiTech Gen1 Report: AI has problems with leaving the pitspot, doing donuts and crash into the wall.
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