there's no mention of SteamVR in the readme, I forgot about it :) I've just tested this on my HTC Vive and it works correctly - the tracking is...
there must be something in the maths that we've missed, where things line up for the Index but not the Rift. It's puzzling and surprising
that's very very different to the experience I get on the Valve Index. I see no distortion at all and head tracking is absolutely perfect so...
quick heads-up, if you find that the ">" button to advance to the track isn't reachable with the mouse pointer in VR, you'll need to run the...
Did you start steam vr first?
yes, i forgot to mention that. Num-pad 5 recentres the view :)
Here's our AMS 1 VR implementation. First up, I have to be clear that all the credit for this goes to Sparten and The Iron Wolf who've done all...
on a related note, does anyone know how to lock the player's view point to the inside of the car, so the head is 'attached' to the back of the...
here's how it looks in the Marcas cars (which work will in VR because you can actually see out of them, unlike the flat screen version): [MEDIA]...
mirrors work as they're just part of the rendered surface. They're not positionally tracked or stereoscopic, just normal 2D mirrors. There's no...
Post with beta version here: AMS1 working in VR Hi folks, I know VR support for AMS1 has been discussed before, but a couple of the guys on the...
CC will use the default sound playback device. When you start SteamVR this will be switched over to your headset. Either start SteamVR before...
pCars2 used to do something similar - for a single frame the head rotation would be completely wrong - looking at the car floor, sky, or whatever....
go to Options then System in AMS2 and change Shared Memory to Project Cars 2 mode, you can leave UDP switched off. In the app, change the game to...
No, clearly that's broken. I'll have to reinstall AMS to chase this one down
Yip, it's optional. It adds a lot to the immersion IMO, but I guess I'm fed up of hearing my own voice all the time :) [edit] It works for every...
No, this is the intended behaviour. The spotter and the crew chief are different people. Jim is in the pits looking at timing and telemetry and...
thanks for the update Erick :)
Not much I can do about this fellas. I didn't see anything in the release notes about changes to the internals / plugin infrastructure so maybe...
I'd be fun to rework the Android version to work in real races with GPS position data, and a cloud service to track opponent's positions ;)
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