Well yes, if your PC can't handle night time racing (which is generally more performance hogging than daytime and that doesn't include cars...
Sounds like you therefore need to lower other settings to achieve a better balance of visuals & performance, sacrifices are required elsewhere to...
...and Renato responded to you on the previous page... ;)
I just tried the Copa Montana @ Salvador, a track I've (shamelessly) never driven at so was surprised to see it was street circuit. Anyway on the...
Weather could play a factor in this, chance of rain, big storm currently far off to the west tracking NE so may clip the track later on.
Just to jump in on the "brake boosting" or as I call it "super braking" of the AI this has been in the Sim for a long time (quick check I first...
I never trust YT videos unless from extremely reliable sources, there's always some snakeoil out there. Not saying they're not correct, but be...
In a word, No. In a longer word, VR is powered by the GPU predominantly so upgrading that is the best option. Whilst you may get some benefit from...
Yeah I said "meantime" to mean something to get us by whist we wait for specific changes, I totally agree 100% should be on the cusp of Alien but...
Another pretty big issue (in my opinion) is the class of cars whereby AI at 120% are too slow, for example I took the 1999 Stock Cars round...
No no ignore my braking, there's an issue - albeit minor - with the AI with various cars and tracks where they have "Super" braking, I've...
I've done a fair bit of racing with the AI in this build, my thoughts (100% strength, medium aggression, various cars & tracks); Mistakes are not...
I apologise you are correct, I'm so used to the Toolkit saying it needs a VR restart I was relying on that but it didn't state it (like it does...
yeah but the issue is it won't "blank" out the top & bottom of the image which is what is required to help improve FPS further, that's why the FOV...
Reverb G2 so yeah it's different, doesn't matter as I've tweaked enough for now was purely interested in the possibility of limiting vertical view.
1 is what I've always had this setting on for all VR sims, I was led to believe anything higher induces lag but I may have to revisit this thought...
aahh I was thinking incorrectly, changing the vertical FOV in the toolkit just "squishes" the image and doesn't actually "cut off" anything. I...
That's actually a neat idea and good tip thanks chaps, I already have a smaller FOV with OpenXR Toolkit to help with FPS, but I may try even...
I have yes, when it first released I was gaining 6-8fps depending on the track (sunny clear weather), Daytona is notoriously tough on performance...
Thoroughly enjoyed my racing this weekend, 90 minutes at Le Mans, 30 minutes at Monza and Hockenheim plus a few other shorter races at other...
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