I don't know the idea could be nice but the sliding should be dictated by the union of all the variables, weight, grip, physics and contact...
@mdecker79 Example you set suspension = 0.6 The dinamic (Accel or Brake) is Always = > 1.0 then, if you divide, the suspension go down for example...
I suspected it, and I think that on the contrary, using the divider you suffer the lack of sensitivity and stiffening of the suspension every time...
@mdecker79 and @Danielkart , you who can, also explore the opposite effect on suspensions using the division / ... with multiplication * you raise...
The values that you will find pleasant will be interchangeable with the other version ... you have a High wheel (belt) at the limit of choosing...
Very curious @Danielkart and obviously I can't test it but just imagine it ... and you on DD definitely have more sensitivity than me ... 0.5 on...
Excellent intuition to create "Dynamic adjustment to accel feel based on car weight" ... these are the beautiful ideas that are worth much more...
Sorry :):):)I forgot to tell you briefly what is the yaw or the yaw effect .... it is widely used in aeronautics, but it is very similar in cars...
For now I can't dear @Danielkart , my liquids are changing and they will have to overhaul me like cars, all for at least a week or maybe two and...
Both fiiles are based on the rFuktor 5.0.1.4, above all the base code is that, only some values and coefficients are taken from 5.0.1 because the...
Until Grip & Streach 2.1 the various files were continuous refinements of something already defined and only to be perfected, since I extended the...
@Danielkart no test for now maybe I can publish an update 1.3 that removes all the errors of ATMOS early birth 1.0/1.1 (typo, haste and a few...
If you want more slide effect at the rear when accelerate change this number less then 20 (dont remove the # symbol)… original karsten’s value...
Guys, I replaced the ATMOS 1.1 file with the correct one, I apologize again if I caused some inconvenience due to the rush ... everything should...
Guys I found a lot of wrong code in the ATMOS ... from here I can only correct it, soon I will publish it updated ... sorry if I made a mistake in...
From a distance I can't do much, but for the moment I have found a typing error in the ATMOS 1.1 code.... not present in ATMOS 1.0 ... this in red...
This for me is gold .... thanks!!!
Thanks @Michael Enright ... this is very usfull for me ... this shakes happens only with ATMOS 1.1 and with ATMOS 1.0 no, or both???? ... and...
Thanks @JoKeR and all ... download the update 1.1 is the same of 1.0 but with the kerbs for 4 wheels ... nothing change!!! ;)
Sorry but I could not leave tomorrow (i.e. in a few hours) leaving Karsten's Momentum Rack without adjusting the last object that was not yet...
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