Yes, latest updates of TM. Boost off, Autocenter by game. Had this bug in early releases of the game. Then, Reiza put some entry in the default...
Edit: With latest RC, my wheel often pulls hard to the right.
Have this bug again with latest release candidate. All over sudden, wheel pulls to the right. i7-11700KF @ 3.60GHz 32 GB RAM NVIDIA GeForce RTX...
Silverstone 1991 (maybe other versions of the track, too): Replay camera shakes heavily on Hangar Straight, almost makes you seasick when...
Yes, that can be annoying. - Backmarkers do net get out of the way of faster cars - On the in- and outlap, AI fight like crazy, never let a car...
I also noticed that, but only with cars that have a turbo engine. In order to survive a longer race, you gotta lower the turbo pressure and max...
Multicclass races with customized grid: 1) When doing such a race, the game does not give you the chosen starting position. Example: Created a...
F_USA_Gen 1: With the new tyre model, the cars suffer from extreme tyre wear on the front with wear set to "normal", whilst the AI seem not to...
Track: Indianapolis 500 Car: F_USA_2023 AI are way too fast on this track and tend to go into player's rear just as if he was not there. They...
Spielberg 1977: 3,5 years after release, replay camera is still broken, showing grass and trees instead of action on track quite often.
Do the values for reliability work for all car classes? I am asking, because I have a custom file for GT Open. To test, I gave some drivers...
Look for quickbms.exe in the Internet. There are also some videos on YT about how to use it.
When being in garage and watching other cars on the monitor, the camera shakes heavily when you switch to cockpit view in many car classes. Can...
Indianapolis Road Course: AI are extremely fast on this track compared to their performance on any other course of the game. They go like on...
AI Cars with damaged wings do not pit, but go on racing as if nothing ever happened. When doing a mandatory stop, the damage does not get...
I lowered the gain to 75. Since that, everything works fine.
For those who have not noticed it yet: The Formula Retro Gen 1 now only has 26 liveries (vehicle ID's); in former builds there were 27. One...
Yes, I guess consistency only affects races. In qualifying, the AI just does short stints of a few laps and this value does not play a role there,...
In the old days of F1, this mixing was allowed. Teams choosed different kind of tyres depending on the track. But they did not put on a rain tyre...
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