If any developer other than Reiza had taken on the challenge of realizing the untapped potential and unfulfilled promise of the Madness engine, I...
Thunderflash has added a few more LMP900 cars to his collection of mods. One of them is green. The mod makes a nice [historic] hedge against Le...
Sounds good to me; it would be nice if you could flesh it out with all the modern tracks so we can see how everything inter-relates. Besides, some...
Nice idea. Added a link to your spreadsheet under the Resources tab in The AMS2 Mod Registry.
Should you delete your copy of AMS2 Beta? No; and as the saying goes, "Better late than never". Please do yourself a favor, contact Reiza, sort...
Actually, given how much Ilja Jusupov earns for creating Content Manager (about $45,000 a month via Patreon, and many of those are probably...
I have absolutely nothing bad to say about AC; for a very, very long time, it was my first choice among racing sims. Today, however, AMS2 holds...
The updated driver roster for the class only shuffles around the order of some of the G1M2 drivers and changes a few car numbers. My file also...
v4.0 of Thunderflash mods are now available; every car has updated FFB and the Lotus Exige Cup 430 has been added.
The God of Thunder, perhaps?
Ruapuna (i.e, Euromarque Motorsport Park, Mike Pero Motorsport Park, Powerbuilt Tools Raceway, etc.) in New Zealand is now available from the...
Uploaded an update to the FFB file collection that includes Daniel's V400 series & Joaquim's Full bodied series. Find it here.
Modders need to reverse engineer a simracer's performance attributes by editing the values labeled under "Countersteer" and "Reaction Time"....
I (re)installed the F-Renault v 1.10 along with the NAMeS AI package for Thunderflash mods (prematurely named v3.8, but whatever). All the real...
Funny, I can't recall ever having that problem.... ;)
Thunderflash's Formula Renault 3.5 mod (with 2014 liveries) is now available. I've posted an updated set of custom-AI files for all of his mods,...
Attached is a file that I have been developing for occasional use (e.g., with the beta) when I want to activate custom liveries but retain default...
If you scroll up the page to post #285, you'll see a link to my AMS2 FFB Guide. I just added a section to explain how to configure the in-car FFB...
Yes, you can assign "FFB Gain increase" and "FFB Gain decrease" buttons to two of your wheel buttons under your controller settings. At the track,...
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