Right now, as I type this, all my sliders (gain, lfb, fx and damping) are been used to adjust/fine tune other parameters - that's a way to change...
It wouldn't affect those not wishing to use or don't care for them :cool:. Those who dare to venture into custom files would be more capable of...
I agree with you 100%! :). T1 at Road America is my main test bed for clipping outputs on high downforce vehicles. My current file (the one I...
Thanks, matches my findings (the second state allows mouse movements, free orbit). Would be nice to have a state visual indication.
Thanks @Racinglegend1234 , I hope that's not the best keyboard shortcuts table we have for AMS2... (it is not correct and hugely incomplete)...
I knew about some things CTRL-K does in replay but I was oblivious to what it does for in-car camera (and it does a lot)... :oops: Where can I...
I've tested other sims recently but if I remember correctly AMS2 lacks some head rotation. When we brake there's a translation head movement...
What we have here is a stone soup effect :). We start with something simple and them we add things to it until it is no longer recognizable, but...
I believe this is not the best way to do it. We set the GAIN so most cars stay at around 100% vehicle-specific FFB, then we fine tune adjust the...
Immersion breaker is when you try to do Bugatti circuit in Le Mans layout at night and suddendly a fence appears in from of you when you're in...
The first time it happened to me was with a mod car (MW Z4 GT3), so my immediate conclusion was "mod did it" o_O... But no... LMP2 didn't show the...
I've been relutant to do that, would prefer to just delete/rename the relevant file. I have problems assigning my Moza R12 (simply can't do it)...
I guess Madness Engine has many problems regarding loading settings, let it be ABS existance or complete car setups. In my case, right now...
I see all sims offering visible driving line, brake and steering assist, ESP and ABS and TC for cars missing them in real life... I wonder if a...
I can, most of the times, get away by running AMS2 again (without ever closing it) - it will comes back to life a few seconds later.
Hi Daniel. I do think the yaw measurment is correct (and I use it in my custom file) but the problem here, in my oppinion, is the cars rotate ok...
On my TS-PC, it didn't matter - Thrustmaster drivers must use those slider for legacy game, the time the game asked the wheel to do a static force...
The problem is I don't get any feedback from the rear axle or car rotation but the visual one. Too late for me o_O. Also, I don't have other...
Based on Game Build: All Request Title: Opponents names key always active Description: The show/hide opponnents names key only works accordingly...
We need a flash key to warn AI about our presence ;) We also need high beams on replays.
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