Reminder: General Chit-Chat For Chit-Chat please use this thread to discuss matters that aren't directly related to the Development update there.
Never hold up travelers. :whistle: Back to topic now or stuff will be deleted.
Yeah, i can't tell right now how the different surface materials are affected in magnitude and when dirt for example turns into mud etc., but...
This is a world-class footballer, he's got way more control on slippery surface than most of the other players and knows how to execute a request...
Yeah, all good, i'd agree for some, but not all tracks in AMS2 (friction coeffs themselves for grass are determined after true figures though,...
Interesting choice for a first posting - welcome. :) It is possible to go off-track ingame - just don't expect it to cope well with being on...
Update via steam as usual.
It's allowed to talk about it, no matter what your opinion on it might be, period ;) (obviously it's more encouraging to see positive feedback...
Unfortunately i can't do anything here, forum doesn't allow to apply warnings to his account :whistle:
No promises for 1.6, usually if there is a car catched not having damage shown visually, please report. There were cases in the past showing that....
All tires, also wets, yeah.
Last reminder, folks :)
Yes but not via complete off-topic. There is also a General Chit-Chat
Generally setup tire pressures are set to target working area already (cars without pre-heating blankets are set to cold pressures that have...
We don't have a fix release date announced or definitely set and the people sharing this in chat or reddit have a rich imagination i suppose...
I know it's a reference but they're in process of further tweaking visually :)
To be on the safe side check sound effects and surface audio.
You were always able to hear kerbs, they were just mixed suboptimally - there are different types of kerbs, so they can also sound differently,...
This is a mod Mugello ripped from pCars2 and not officially supported but to give some hint: you maybe need to download the pCars2 trees files...
Making assumptions surely isn't the way to go at this point ;) I think it's time to move on guys, everything has been said a barrage of posts ago...
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