What he said. OpenXR Toolkit has all those features
Yes, did that and used all lower case. I haven't yet tried praying or human sacrifice though...
No joy unfortunately with either method for me. Checked both those registry settings and they all appear okay (see screenshots). Tried the...
Hmmm, so not sure if it is the OVR advanced settings or the --force_steam_VR launch option that did it or a combination of both, but I did notice...
FSR working via Opencomposite + OpenXR Toolkit
Cheers Mathieu, Oculus is definitely OpenXR runtime and working fine in iRacing (thank you!) and dirt rally 2. I'm on Rift S not Quest 2 so not...
Yeah, had already disabled that (in my edited post above) Opencomposite just doesn't seem to want to work with Oculus. I couldn't get it to run on...
Running Windows 10. Just had to run AMS2 in compatibility mode to get OpenVR version to run, otherwise Oculus version runs despite selecting...
Can't make any sense of this: 2022-10-22 12:02:55.638] Config::Config:206 - Checking for global config file... [2022-10-22 12:02:55.639]...
Confirmed that when I changed the compatibility properties of both the AMS2 exe files to Windows 7 compatibility mode, the game would start in...
Noted, thanks. I'll give that a go next chance I get
Yep, sucks. If I ever get it working I'll post here
Yeah, it's released, and working with iRacing. More incentive for me to try and get OpenXR working for AMS2
Haven't had that for a long time, but used to get that on Rift S. Don't 100% know what resolved it, but ran sfc /scannow and reduced cpu clocks...
Hmmm, never bothered with OTT before, just use Debug Tool. Another option to consider when I find the time (and inclination). Thanks!
Okay, thanks, I was not aware of that tool. I'll have to have a think about whether I want to try going down that route though. Sounds like a task...
I can and do and have no major problems generally, just cpu-bound. I wanted to compare between the two options on my system, but seems that's not...
The issue seems to be with Oculus at the moment that the game never even looks for the openvr_api.dll file even if you select to open in SteamVR...
Nah, just spent the last couple of weeks trying to get Open Composite working on AMS2 and no matter what I do it always starts in Oculus mode, so...
Lol, just found that on Google to. Obviously I'd forgotten since I installed this game nearly 2 years ago! CC not working in pCars 1 and AMS2
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