I'm a former WMD guy so I have played PC2 once or twice. ;) I do recall from WMD there being a "jolt" or something similar that some people...
Just to clarify, in PC2, after 80 they will adjust setups (mainly aero and final drive) but within the limits of the car. Over 100, the AI will...
I'm not sure that screen is functioning 100% at this time. The main function that setting provides is trying to auto-calc the FOV. In short, I...
Some else to check which helped out another Fanatec user on the Steam forums: "Right click on the game in steam library and choose properties....
Just a note, being able to keep a car just over the limit of adhesion of the tires doesn't always means there is no grip or not faster. I'm not...
I actually the find the extreme settings (i.e. trying to disable the movement) causes more eye distraction than allowing a little movement. I've...
I have zero idea how Reiza is using the Madness engine in this area. In PC2, there were completely separate adjustments between controllers and...
That particular car in that video was a GT3 car. The question is if the regulations mandate a single differential type or if it's open for that...
I'm not sure the full regulations specifications are public, but I believe you can use any diff type you want in the series but the final drive...
I'm not entirely sure what you are referring to so some detail may be needed (not that I think it matters for AMS2). But no, in general. So you...
My understanding was that you have to license the use of the Motec data format. I recall that there was an arrangement in place for the isiMotor2...
FWIW, during the "development/early access" phase, you should delete your profile and any saved setups each release. For the devs, they can't...
There are some tires that in real life, that love/have large slip angles. Hoosier A & R line tires are such. The sloppiest lap you think you've...
It's not always that gradual in real life unless you were understeering a lot. If you are understeering a lot, then there is the time it takes to...
There is a point where understeer can scrub off enough speed such that the tires can grip again. This can cause snap oversteer depending on how...
I was testing out the Metalmoro MCR P4 car (the one that resembles a Radical) and found it difficult to follow an AI car. It seems the aero wash...
Keep in mind that "FFB pendulum" effect is a real life 'thing'. The front wheels will "self right" themselves based on the car's behavior. How...
Keep in mind there are two dynamic camera forces which are World Movement and G-Force. The issue with how the camera behaves on hills is related...
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