I'm backing Marc up here, the AI physics model is/was similar/the same as the brush tyre model from PC1, which was the player physics model in...
How on Earth did you figure that one out? That is classic PC master race deep tinkering, very impressive
Ctrl-K gives a massive range of control for the driver viewpoint camera, using WASDQE keys. You do get a pretty good range of movement in the...
I downloaded this one yesterday and it's a really nice mod, lots of attention to detail and it puts you right back there in one of my favourite F1...
Do we know anything about how or when this happened? Was it in Brazil last week?
A quick and dirty method is to do the settings in 2D with v-sync off and aim for whatever gives you 300fps. This should generally give you a...
It's funny, I've got about 800hrs across the beta and main release and I feel like I've only just scratched the surface of AMS2. Not trying to...
Mmm, interesting, I'll have to have a deeper dive into it.
Not sure LFE actually has a very noticeable effect currently, you're not missing anything significant.
I find that if you read the tooltips and follow what it says it's not too difficult to get it how you want
AMS2 - Incompatibility with Quad Monitor Setups']AMS2 - Incompatibility with Quad Monitor Setups[/URL] I think this guy figured it out but I...
M1 North of Leeds?
Given that almost all of the formula cars are not modelling real ones, just fictional ones based on the given rule sets for each period, maybe...
You could try ctrl-K, then numpad 5, then ctrl-K two more times to get the seat movement back to normal. It's a while since I used it, but I think...
I really like that effect on the cross kart and formula dirt ones where you can see the LCD 'shadow' in the non showing numbers. A small detail...
Glad you got sorted mate, can't imagine there's many in this forum who haven't had plenty of headscratching moments with PCs and games. You've got...
I'd probably try the assignments/calibration first as it takes very little time, if that doesn't work, delete the folder, then run the game and it...
It's really nice to see what Reiza have done with the potential of the Madness engine. I'd guess that SMS and the original engine designers would...
Even though it has the axis/wheel assignments on the screen, for some unknown reason, the game can 'lose' the wheel, sometimes out of nowhere....
Try recalibrating the wheel in AMS2 and reassign the axes/functions in edit assignments. Also, does the base have a switch to turn it between...
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