it works for me..
for sure.. :cool:
I think provided videos last time.. A little tired matey so maybe tomorrow if I get time..
This topic came up back in version 1.1.1.0; 500-600 HP monsters with TC off and it's very hard to break out.. I seem to remember taking the 500 HP...
Version: 1.2.0.5 Report: I tried to join this Mp session and it keeps giving me an error code saying that there a too many drivers in the lobby.....
Based on Game Build: 1.2.0.5 Request Title: Mixed Tyre Compounds Description: Disable the ability to use a mix of tyre compounds for each corner...
- Further fine tuning to P1, GTE, GT3, GT4 tire treads A noticeable change on the GTE tyres. With the default setup the M8 has more understeer....
Version: 1.2.0.5 Car / Track: DPi / GTE at Spa AI Strength: 110% Track Position: N/A AI Aggression: 60% Session Distance: Lap 5 Weather: Dry...
best to raise a bug thread here:- Bug Reports - Automobilista 2 (Read the Opening Post)
Summary as of v1.2.0.5 (Part 3) Steering DOR Ultima GTR Race Super V8 (Gen2 ZB) - iRacing has this set at 380 and AMS2 is 450. Hard to know...
Summary as of v1.2.0.5 (Part 2) Sprint Race (2016 onward) - (Front ARB's only if Madness engine allows that) These vehicles do have onboard...
Summary as of v1.2.0.5 (Part 1) Cross checking from creditable sources, manufacture websites, regulations, technical handbooks the following...
Added 'Suspension Setup Display' option to 'Gameplay > Display' allowing users to choose between steps or rates for suspension setting input...
v1.19 (OP Updated) - updated engine performance output & power to weight ratio for GTE / GT3 / GT4 + P1 AJR Chevy as per the new BoP set in AMS2...
Just to let you know this one didn't make it through to the update.. Side note: The onboard roll bars info on the vehicles info was corrected...
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